Player Matchup

Baron Samedi
Baron Samedi
AlphaDedman
Baron Samedi
Level 4
God Stats
8W - 14L
1,115 SR
Queue Stats
10W - 19L
1,023 Elo+
Solo
Danzaburou
Danzaburou
DyNasTy_Sensei18
Danzaburou
Level 27
God Stats
5W - 4L
1,465 SR
Queue Stats
36W - 39L
1,205 Elo+
Solo
Loki
Loki
IXENOWOLFI
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Pablo Isaac3819
Cabrakan
Level 29
God Stats
12W - 8L
1,474 SR
Queue Stats
58W - 59L
1,195 Elo+
Solo
Fenrir
Fenrir
Sophiebre2003
Fenrir
Level 27
God Stats
15W - 19L
1,347 SR
Queue Stats
51W - 54L
1,195 Elo+
Party 1
Team Averages
Level 23
1,380 SR
1,224 Elo+

VS

Team Averages
Level 16
1,493 SR
1,262 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BeatenEgg67
Nike
Level 16
God Stats
9W - 9L
1,475 SR
Queue Stats
59W - 81L
1,170 Elo+
Solo
Loki
Loki
DesperateSpade9
Loki
Level 28
God Stats
3W - 2L
1,448 SR
Queue Stats
92W - 112L
1,330 Elo+
Solo
Artemis
Artemis
Megaladon0047
Artemis
Level 13
God Stats
38W - 32L
1,540 SR
Queue Stats
48W - 50L
1,179 Elo+
Solo
Bakasura
Bakasura
UpbeatBoot30910
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaDedman
Baron Samedi
16
2 / 2 / 17
10,556
960
9,764
11,977
5,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DyNasTy_Sensei18
Danzaburou
19
8 / 0 / 16
12,596
1,145
15,056
7,093
3,270
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
7 / 1 / 15
11,585
1,053
6,841
9,075
3,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
18
7 / 2 / 16
11,789
1,072
15,206
13,293
9,537
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
10 / 0 / 14
12,351
1,123
17,605
14,514
8,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 4 / 1
10,793
981
20,949
19,094
9,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 1
9,052
823
2,606
7,847
2,840
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 13 / 2
9,638
876
11,681
20,535
7,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
16
1 / 9 / 2
10,108
919
13,584
21,299
8,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
13
0 / 3 / 0
8,440
767
1,330
2,773
750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
11
34
Kills
5
5
Deaths
35
78
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
4
1
0.88
W
Baron Samedi
AlphaDedman
Baron Samedi
2
2
17
5.25
L
0
6
1
0.08
L
1
13
2
0.15
W
Danzaburou
DyNasTy_Sensei18
Danzaburou
8
0
16
16
W
7
1
15
14.5
L
Artemis
1
9
2
0.22
W
Cabrakan
7
2
16
7.5
W
10
0
14
17
L
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,472
Damage
50,150
55,952
Taken
71,548
30,731
Mitigated
28,705
9,015
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
20,949
1,213
3,504
8,244
19,094
9,046
0
6,862
12,232
44,846
0
W
Baron Samedi
AlphaDedman
Baron Samedi
9,764
1,095
1,356
3,396
11,977
5,339
0
1,865
10,034
20,717
0
L
2,606
881
0
0
7,847
2,840
0
2,320
5,527
0
15,883
L
11,681
3,936
0
477
20,535
7,636
0
6,905
13,236
0
17,621
W
Danzaburou
DyNasTy_Sensei18
Danzaburou
15,056
8,646
0
939
7,093
3,270
0
3,005
4,088
0
43,884
W
6,841
3,543
77
1,286
9,075
3,614
0
3,286
5,789
0
20,478
L
Artemis
13,584
8,741
0
3,932
21,299
8,433
0
8,231
12,893
0
36,938
W
Cabrakan
15,206
1,766
207
609
13,293
9,537
0
6,595
6,698
22,756
0
W
17,605
7,248
165
980
14,514
8,971
0
6,198
8,316
0
34,667
L
Bakasura
1,330
1,125
0
89
2,773
750
0
477
2,296
0
1,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
48,031
205
Minions Killed
147
0
Camps Cleared
4
1,016,409
Distance Traveled
590,016
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,793
981
49
4
3
192,869
1
W
Baron Samedi
10,556
960
28
3
0
164,813
0
L
Nike
9,052
823
38
3
1
79,847
1
L
Loki
9,638
876
4
0
0
188,737
0
W
Danzaburou
12,596
1,145
71
6
0
204,189
0
W
Loki
11,585
1,053
38
3
0
236,885
0
L
Artemis
10,108
919
55
5
0
102,165
0
W
Cabrakan
11,789
1,072
17
2
0
177,234
0
W
Fenrir
12,351
1,123
51
5
0
233,288
0
L
Bakasura
8,440
767
1
0
0
26,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role