Player Matchup

Kali
Kali
EdLeftOnRead
Kali
Level 42
God Stats
3W - 0L
1,483 SR
Queue Stats
52W - 43L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
Kakodaimōn
Cthulhu
Level 20
God Stats
8W - 11L
1,455 SR
Queue Stats
44W - 41L
1,521 Elo+
Party 1
Cerberus
Cerberus
nextedoff
Cerberus
Level 15
God Stats
9W - 10L
1,703 SR
Queue Stats
51W - 43L
1,492 Elo+
Party 3
Merlin
Merlin
wreckeromaniac65
Merlin
Level 16
God Stats
17W - 13L
1,559 SR
Queue Stats
61W - 49L
1,524 Elo+
Party 3
Neith
Neith
Жаболог
Neith
Level 24
God Stats
20W - 9L
1,652 SR
Queue Stats
46W - 36L
1,544 Elo+
Party 1
Team Averages
Level 23
1,570 SR
1,519 Elo+

VS

Team Averages
Level 18
1,531 SR
1,527 Elo+
Ra
Ra
AlienKaras
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,770 Elo+
Party 2
Sol
Sol
BlindGamer
Sol
Level 29
God Stats
12W - 6L
1,617 SR
Queue Stats
60W - 43L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
HellECopter
Baron Samedi
Level 5
God Stats
1W - 5L
1,444 SR
Queue Stats
2W - 5L
1,385 Elo+
Party 4
Izanami
Izanami
HoesRUs
Izanami
Level 21
God Stats
1W - 2L
1,365 SR
Queue Stats
4W - 10L
1,427 Elo+
Party 4
Nemesis
Nemesis
Promach0715
Nemesis
Level 24
God Stats
17W - 15L
1,729 SR
Queue Stats
41W - 32L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
5,566
696
3,069
6,258
2,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kakodaimōn
Cthulhu
9
1 / 1 / 1
5,434
679
2,793
4,892
2,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
nextedoff
Cerberus
7
0 / 1 / 3
4,728
591
2,254
4,675
1,890
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 1 / 0
5,154
644
2,444
1,997
613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,549
569
620
2,630
652
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,460
558
1,474
4,264
980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 0
4,745
593
4,623
4,935
1,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
HellECopter
Baron Samedi
1
0 / 0 / 0
3,213
402
0
39
13
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Izanami
HoesRUs
Izanami
1
0 / 0 / 0
3,196
400
0
566
70
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Nemesis
Promach0715
Nemesis
6
2 / 3 / 0
4,125
516
3,324
5,502
1,223
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
4
4
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
1
0
1
W
4
0
1
4.5
L
Baron Samedi
HellECopter
Baron Samedi
0
0
0
0
L
Izanami
HoesRUs
Izanami
0
0
0
0
W
Cthulhu
Kakodaimōn
Cthulhu
1
1
1
1.5
L
Nemesis
Promach0715
Nemesis
2
3
0
0.67
W
Cerberus
nextedoff
Cerberus
0
1
3
1.5
W
3
1
0
3
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,180
Damage
9,421
20,452
Taken
15,306
7,912
Mitigated
3,637
6,102
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,474
367
0
377
4,264
980
108
2,356
1,908
13,610
0
L
4,623
2,045
0
1,966
4,935
1,351
0
2,926
2,009
23,787
0
W
3,069
2,088
0
2,658
6,258
2,603
0
596
5,662
0
22,555
L
Baron Samedi
HellECopter
Baron Samedi
0
0
0
0
39
13
0
0
39
1,027
0
L
Izanami
HoesRUs
Izanami
0
0
0
485
566
70
0
0
566
0
2,002
W
Cthulhu
Kakodaimōn
Cthulhu
2,793
314
0
1,455
4,892
2,154
0
3,392
1,500
26,844
0
L
Nemesis
Promach0715
Nemesis
3,324
1,858
0
751
5,502
1,223
0
2,209
3,293
0
9,262
W
Cerberus
nextedoff
Cerberus
2,254
275
0
819
4,675
1,890
380
1,105
3,570
12,606
0
W
2,444
96
0
568
1,997
613
654
1,004
993
17,628
0
W
620
175
0
602
2,630
652
84
0
2,630
0
22,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
19,739
210
Minions Killed
103
0
Camps Cleared
0
802,597
Distance Traveled
483,751
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,460
558
31
4
0
121,846
0
L
Sol
4,745
593
49
6
0
147,503
0
W
Kali
5,566
696
41
5
0
179,924
2
L
Baron Samedi
3,213
402
1
0
0
20,930
0
L
Izanami
3,196
400
8
1
0
28,120
1
W
Cthulhu
5,434
679
56
7
0
154,426
2
L
Nemesis
4,125
516
14
2
0
165,352
1
W
Cerberus
4,728
591
38
5
0
168,671
1
W
Merlin
5,154
644
37
5
0
163,706
1
W
Neith
4,549
569
38
5
0
135,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role