Player Matchup

Ullr
Ullr
Alonsohb
Ullr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,233 Elo+
Solo
Medusa
Medusa
Bozmen4603
Medusa
Level 5
God Stats
3W - 0L
1,445 SR
Queue Stats
3W - 6L
996 Elo+
Solo
Awilix
Awilix
MELANEY R0SE
Awilix
Level 148
God Stats
2W - 2L
1,432 SR
Queue Stats
55W - 71L
1,345 Elo+
Party 1
Anubis
Anubis
Melaney Rose
Anubis
Level 7
God Stats
10W - 11L
1,331 SR
Queue Stats
13W - 16L
1,215 Elo+
Party 1
Merlin
Merlin
xl AsGawd lx
Merlin
Level 29
God Stats
12W - 16L
1,356 SR
Queue Stats
18W - 30L
1,297 Elo+
Party 1
Team Averages
Level 40
1,413 SR
1,217 Elo+

VS

Team Averages
Level 16
1,399 SR
1,207 Elo+
Neith
Neith
Aimedgeo6
Neith
Level 14
God Stats
6W - 9L
1,436 SR
Queue Stats
15W - 24L
1,237 Elo+
Solo
Thor
Thor
PastiMusul
Thor
Level 16
God Stats
1W - 4L
1,234 SR
Queue Stats
21W - 24L
1,204 Elo+
Solo
Janus
Janus
Wh0 DecidedThat
Janus
Level 17
God Stats
12W - 16L
1,344 SR
Queue Stats
110W - 117L
1,255 Elo+
Solo
Izanami
Izanami
finnelheroe01
Izanami
Level 26
God Stats
5W - 3L
1,480 SR
Queue Stats
43W - 38L
1,326 Elo+
Solo
Fenrir
Fenrir
unidabber420
Fenrir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 17L
1,013 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
1 / 6 / 13
10,857
987
1,907
11,652
4,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Bozmen4603
Medusa
20
12 / 10 / 15
13,718
1,247
20,000
17,549
6,033
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
20
31 / 1 / 12
18,068
1,643
43,066
12,382
5,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
19
3 / 4 / 18
11,226
1,021
6,667
10,220
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
20
6 / 4 / 28
14,088
1,281
21,006
10,045
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aimedgeo6
Neith
19
11 / 10 / 10
14,619
1,329
16,116
18,794
7,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 16 / 10
11,143
1,013
6,931
26,493
10,771
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
8 / 10 / 9
12,762
1,160
19,027
17,602
6,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
18
3 / 7 / 16
11,825
1,075
12,988
19,672
7,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
15
1 / 10 / 3
9,692
881
1,130
15,467
5,790

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
73
53
Kills
25
25
Deaths
53
86
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
Aimedgeo6
Neith
11
10
10
1.6
W
Ullr
1
6
13
1.25
W
Medusa
Bozmen4603
Medusa
12
10
15
1.95
W
Awilix
31
1
12
37
W
Anubis
3
4
18
3
L
2
16
10
0.44
L
8
10
9
1.25
L
Izanami
3
7
16
1.57
L
Fenrir
1
10
3
0.25
W
Merlin
6
4
28
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,646
Damage
56,192
61,848
Taken
98,028
23,639
Mitigated
38,206
10,252
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aimedgeo6
Neith
16,116
9,711
0
1,483
18,794
7,837
0
5,521
13,273
0
54,015
W
Ullr
1,907
1,293
0
0
11,652
4,264
0
4,243
7,409
0
6,994
W
Medusa
Bozmen4603
Medusa
20,000
12,720
0
3,465
17,549
6,033
0
5,926
11,623
0
39,230
W
Awilix
43,066
24,120
183
3,361
12,382
5,510
0
2,767
9,615
0
47,471
W
Anubis
6,667
0
0
2,185
10,220
4,231
0
2,672
7,548
23,777
0
L
6,931
2,311
0
119
26,493
10,771
0
7,166
19,327
0
15,368
L
19,027
3,024
0
0
17,602
6,005
0
4,256
13,346
35,343
0
L
Izanami
12,988
8,927
0
2,301
19,672
7,803
0
7,276
12,396
0
31,432
L
Fenrir
1,130
293
0
268
15,467
5,790
0
3,454
12,013
0
5,657
W
Merlin
21,006
296
62
996
10,045
3,601
0
3,419
6,626
60,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,957
Gold Earned
60,041
172
Minions Killed
180
8
Camps Cleared
2
948,237
Distance Traveled
868,937
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,619
1,329
96
9
0
192,588
1
W
Ullr
10,857
987
4
0
0
167,302
0
W
Medusa
13,718
1,247
31
3
5
186,115
1
W
Awilix
18,068
1,643
12
1
1
226,609
0
W
Anubis
11,226
1,021
44
4
0
179,134
0
L
Thor
11,143
1,013
20
2
1
165,893
0
L
Janus
12,762
1,160
33
3
0
183,901
0
L
Izanami
11,825
1,075
28
3
1
181,877
1
L
Fenrir
9,692
881
3
0
0
144,678
0
W
Merlin
14,088
1,281
81
7
2
189,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role