Player Matchup

Artemis
Artemis
ScoopedIn19
Artemis
Level 58
God Stats
1W - 1L
1,459 SR
Queue Stats
2W - 6L
1,116 Elo+
Party 2
Ra
Ra
UltraNovo21
Ra
Level 43
God Stats
1W - 2L
1,498 SR
Queue Stats
2W - 5L
1,203 Elo+
Party 2
Cthulhu
Cthulhu
UnfixedCardinal
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,101 Elo+
Party 2
Danzaburou
Danzaburou
WiscoSmoothJacob
Danzaburou
Level 26
God Stats
1W - 0L
1,469 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 44
1,481 SR
1,230 Elo+

VS

Team Averages
Level 109
1,561 SR
1,340 Elo+
Neith
Neith
DeVeLs Guns11
Neith
Level 100
God Stats
5W - 9L
1,524 SR
Queue Stats
14W - 28L
1,187 Elo+
Party 1
Ra
Ra
Essepooh
Ra
Level 127
God Stats
1W - 2L
1,483 SR
Queue Stats
40W - 45L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Keilbasa813
Cthulhu
Level 97
God Stats
2W - 3L
1,577 SR
Queue Stats
17W - 26L
1,244 Elo+
Party 1
Ne Zha
Ne Zha
Tr4shP4nda59
Ne Zha
Level 111
God Stats
14W - 8L
1,660 SR
Queue Stats
99W - 83L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ScoopedIn19
Artemis
19
4 / 5 / 4
12,614
841
12,480
13,192
5,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 6 / 2
12,305
820
11,671
11,746
4,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 2
11,487
766
4,626
14,384
10,765
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
WiscoSmoothJacob
Danzaburou
16
1 / 6 / 2
10,880
725
6,159
15,451
6,064
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 7
11,506
767
12,082
14,367
6,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 1 / 0
8,055
537
0
1,362
393
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Keilbasa813
Cthulhu
20
12 / 4 / 3
12,910
861
22,442
19,093
9,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
12
0 / 2 / 2
8,535
569
674
6,102
1,795
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
17
19
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
L
0
1
0
0
L
Cthulhu
Keilbasa813
Cthulhu
12
4
3
3.38
W
Artemis
ScoopedIn19
Artemis
4
5
4
1.2
L
Ne Zha
0
2
2
0.5
W
5
6
2
1
W
1
2
2
1
W
Danzaburou
WiscoSmoothJacob
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,936
Damage
35,198
54,773
Taken
40,924
27,612
Mitigated
17,981
12,967
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,082
6,541
585
5,595
14,367
6,042
1,651
6,486
7,881
0
39,098
L
0
0
0
0
1,362
393
0
296
1,066
0
0
L
Cthulhu
Keilbasa813
Cthulhu
22,442
87
379
0
19,093
9,751
0
8,068
11,025
74,513
0
W
Artemis
ScoopedIn19
Artemis
12,480
6,980
147
3,866
13,192
5,934
2,899
4,518
8,674
0
53,124
L
Ne Zha
674
71
0
851
6,102
1,795
0
2,031
4,071
0
4,685
W
11,671
683
2,000
3,021
11,746
4,849
1,091
4,136
7,610
42,445
0
W
4,626
75
402
1,047
14,384
10,765
810
6,063
8,321
30,544
0
W
Danzaburou
WiscoSmoothJacob
Danzaburou
6,159
2,544
301
2,183
15,451
6,064
1,786
8,396
7,055
0
18,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,286
Gold Earned
41,006
243
Minions Killed
194
10
Camps Cleared
3
1,021,089
Distance Traveled
558,362
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,506
767
75
5
2
236,715
0
L
Ra
8,055
537
0
0
0
0
0
L
Cthulhu
12,910
861
114
8
0
282,085
2
W
Artemis
12,614
841
77
5
3
223,091
0
L
Ne Zha
8,535
569
5
0
1
39,562
0
W
Ra
12,305
820
80
5
2
263,588
4
W
Cthulhu
11,487
766
55
4
3
299,859
0
W
Danzaburou
10,880
725
31
2
2
234,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role