Player Matchup

Danzaburou
Danzaburou
BR 1bielmito
Danzaburou
Level 17
God Stats
27W - 18L
1,500 SR
Queue Stats
38W - 41L
1,196 Elo+
Solo
Sobek
Sobek
CRAZZYxCON
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,220 Elo+
Solo
Horus
Horus
Jormundgander_27
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,177 Elo+
Solo
Ah Puch
Ah Puch
L0V3RM2N2
Ah Puch
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
16W - 20L
1,176 Elo+
Solo
Fenrir
Fenrir
Ragedstingray
Fenrir
Level 7
God Stats
2W - 6L
1,193 SR
Queue Stats
2W - 7L
1,041 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,162 Elo+

VS

Team Averages
Level 16
1,376 SR
1,209 Elo+
Scylla
Scylla
LBXIII1191
Scylla
Level 29
God Stats
13W - 17L
1,383 SR
Queue Stats
46W - 49L
1,226 Elo+
Solo
Baron Samedi
Baron Samedi
Tjvw_1994
Baron Samedi
Level 16
God Stats
6W - 14L
1,307 SR
Queue Stats
8W - 21L
1,074 Elo+
Solo
Fenrir
Fenrir
noobchou
Fenrir
Level 16
God Stats
7W - 8L
1,379 SR
Queue Stats
15W - 22L
1,165 Elo+
Solo
Neith
Neith
outgoing-inn7
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
pedro_hs190
Ra
Level 18
God Stats
25W - 47L
1,310 SR
Queue Stats
39W - 64L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BR 1bielmito
Danzaburou
13
9 / 4 / 0
9,172
483
8,968
10,078
3,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
12
3 / 9 / 7
8,450
445
7,016
22,647
10,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 2
6,470
341
2,357
7,268
3,114
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
L0V3RM2N2
Ah Puch
12
0 / 11 / 0
7,188
378
4,257
14,978
5,890
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 7 / 0
7,228
380
5,429
14,733
4,669
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LBXIII1191
Scylla
17
10 / 1 / 6
11,580
609
14,400
6,794
2,499
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Tjvw_1994
Baron Samedi
13
5 / 4 / 8
9,899
521
7,926
9,631
4,254
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
noobchou
Fenrir
18
16 / 0 / 4
12,422
654
15,182
10,694
5,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 7 / 7
8,301
437
3,960
7,471
2,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 9
10,331
544
8,663
11,106
5,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
13
Kills
35
35
Deaths
14
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BR 1bielmito
Danzaburou
9
4
0
2.25
L
Sobek
3
9
7
0.72
L
0
4
2
0.25
L
Ah Puch
L0V3RM2N2
Ah Puch
0
11
0
0
W
Scylla
LBXIII1191
Scylla
10
1
6
13
L
1
7
0
0.14
W
Baron Samedi
Tjvw_1994
Baron Samedi
5
4
8
2.25
W
Fenrir
noobchou
Fenrir
16
0
4
18
W
0
7
7
0.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
50,131
69,704
Taken
45,696
27,543
Mitigated
19,898
12,453
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BR 1bielmito
Danzaburou
8,968
4,415
80
2,427
10,078
3,399
2,644
3,532
6,546
0
42,083
L
Sobek
7,016
538
833
5,257
22,647
10,471
1,333
8,611
14,036
22,783
0
L
2,357
1,430
261
1,628
7,268
3,114
0
3,064
4,204
0
9,641
L
Ah Puch
L0V3RM2N2
Ah Puch
4,257
441
0
222
14,978
5,890
151
9,463
5,515
29,172
0
W
Scylla
LBXIII1191
Scylla
14,400
1,072
126
1,380
6,794
2,499
4,403
2,091
4,578
68,855
0
L
5,429
1,178
0
1,745
14,733
4,669
429
6,319
8,414
0
31,661
W
Baron Samedi
Tjvw_1994
Baron Samedi
7,926
682
591
2,901
9,631
4,254
904
2,121
7,485
35,580
0
W
Fenrir
noobchou
Fenrir
15,182
7,561
0
5,440
10,694
5,191
4,568
1,836
8,833
0
70,445
W
3,960
2,332
0
246
7,471
2,320
254
1,338
6,108
0
16,288
W
8,663
594
1,868
5,429
11,106
5,634
2,235
3,887
7,219
57,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
52,533
217
Minions Killed
440
0
Camps Cleared
0
1,134,650
Distance Traveled
1,475,960
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,172
483
69
4
0
216,912
4
L
Sobek
8,450
445
37
2
0
274,999
3
L
Horus
6,470
341
15
1
0
191,349
1
L
Ah Puch
7,188
378
49
3
0
176,816
2
W
Scylla
11,580
609
116
6
0
318,705
0
L
Fenrir
7,228
380
47
2
0
274,574
0
W
Baron Samedi
9,899
521
60
3
0
285,335
2
W
Fenrir
12,422
654
103
5
0
356,429
0
W
Neith
8,301
437
24
1
0
221,861
0
W
Ra
10,331
544
137
7
0
293,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role