Player Matchup

Fenrir
Fenrir
HugiBuggi
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,180 Elo+
Solo
Arachne
Arachne
TakeawayGrain14
Arachne
Level 29
God Stats
31W - 19L
1,589 SR
Queue Stats
91W - 125L
1,230 Elo+
Solo
Hun Batz
Hun Batz
giant_sea9
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,290 Elo+
Solo
Olorun
Olorun
mauricejpro
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
murderercrew2332
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,518 SR
1,340 Elo+

VS

Team Averages
Level 10
1,464 SR
1,296 Elo+
Bellona
Bellona
ALDUCIN01
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hera
Hera
Bidonchik
Hera
Level 19
God Stats
10W - 8L
1,384 SR
Queue Stats
50W - 63L
1,269 Elo+
Solo
Neith
Neith
MackDaddyyyy21
Neith
Level 3
God Stats
7W - 7L
1,482 SR
Queue Stats
10W - 12L
1,113 Elo+
Solo
Fafnir
Fafnir
Seisman913
Fafnir
Level 19
God Stats
28W - 22L
1,456 SR
Queue Stats
98W - 123L
1,178 Elo+
Solo
Fenrir
Fenrir
Shamonk099673
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HugiBuggi
Fenrir
7
0 / 7 / 0
6,029
301
1,078
7,176
2,707
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
10 / 3 / 0
11,159
558
11,885
28,214
11,785
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
giant_sea9
Hun Batz
14
2 / 10 / 5
8,494
425
6,272
17,398
6,040
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
7
0 / 1 / 2
6,474
324
1,929
3,342
883
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 7 / 2
6,236
312
802
7,579
5,051
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALDUCIN01
Bellona
17
2 / 2 / 2
11,257
563
5,258
8,950
9,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
17
8 / 1 / 1
11,706
585
14,717
6,852
2,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 4
10,053
503
9,874
9,626
3,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Seisman913
Fafnir
15
4 / 4 / 6
12,008
600
7,801
11,282
14,844
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 3 / 0
12,877
644
11,481
17,968
8,145
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
28
28
Deaths
14
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
ALDUCIN01
Bellona
2
2
2
1.5
W
Hera
8
1
1
8.5
L
Fenrir
HugiBuggi
Fenrir
0
7
0
0
W
3
4
4
1.25
W
Fafnir
Seisman913
Fafnir
4
4
6
1.75
W
11
3
0
3.67
L
10
3
0
3.33
L
Hun Batz
giant_sea9
Hun Batz
2
10
5
0.45
L
Olorun
0
1
2
1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
49,131
63,709
Taken
54,678
26,466
Mitigated
38,021
7,843
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ALDUCIN01
Bellona
5,258
1,264
0
1,327
8,950
9,360
3,009
0
8,950
0
52,220
W
Hera
14,717
5,162
378
3,361
6,852
2,495
5,447
721
6,131
72,514
0
L
Fenrir
HugiBuggi
Fenrir
1,078
324
0
376
7,176
2,707
0
1,832
5,244
0
7,235
W
9,874
5,681
0
1,852
9,626
3,177
3,479
422
9,204
0
42,240
W
Fafnir
Seisman913
Fafnir
7,801
1,790
0
655
11,282
14,844
2,194
786
10,496
34,624
0
W
11,481
4,117
0
8,481
17,968
8,145
1,185
0
17,044
0
91,578
L
11,885
8,385
47
6,333
28,214
11,785
0
10,134
17,805
0
59,586
L
Hun Batz
giant_sea9
Hun Batz
6,272
1,249
0
0
17,398
6,040
0
5,236
12,112
0
26,746
L
Olorun
1,929
1,077
82
705
3,342
883
0
1,035
2,307
12,534
0
L
802
576
0
300
7,579
5,051
0
4,281
3,298
0
5,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,392
Gold Earned
57,901
169
Minions Killed
515
0
Camps Cleared
0
1,090,127
Distance Traveled
1,688,378
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,257
563
135
7
0
349,503
0
W
Hera
11,706
585
132
7
0
303,241
1
L
Fenrir
6,029
301
9
0
0
153,393
0
W
Neith
10,053
503
61
3
0
313,605
1
W
Fafnir
12,008
600
55
3
0
360,592
0
W
Fenrir
12,877
644
132
7
0
361,437
1
L
Arachne
11,159
558
91
5
0
364,423
1
L
Hun Batz
8,494
425
33
2
0
305,933
0
L
Olorun
6,474
324
23
1
0
137,393
1
L
Bellona
6,236
312
13
1
0
128,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role