Player Matchup

Apollo
Apollo
Bishwali
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,623 Elo+
Solo
He Bo
He Bo
Tomi121231
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,587 Elo+
Solo
Scylla
Scylla
bupskii
Scylla
Level 5
God Stats
2W - 0L
1,717 SR
Queue Stats
6W - 2L
1,557 Elo+
Solo
Nemesis
Nemesis
gr0bL1n
Nemesis
Level 8
God Stats
2W - 2L
1,395 SR
Queue Stats
16W - 20L
1,426 Elo+
Solo
Ra
Ra
salvoncs112
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,522 SR
1,538 Elo+

VS

Team Averages
Level 13
1,507 SR
1,565 Elo+
Horus
Horus
Dino_JakeM
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
Dizbog
Zhong Kui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 40L
1,616 Elo+
Solo
Cthulhu
Cthulhu
RomieV12
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,395 Elo+
Solo
Susano
Susano
VASQUEZ007JACOB
Susano
Level 26
God Stats
0W - 2L
1,534 SR
Queue Stats
27W - 25L
1,632 Elo+
Solo
Fenrir
Fenrir
corderillovk14
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bishwali
Apollo
14
6 / 3 / 1
8,723
582
9,057
8,700
3,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
14
11 / 5 / 6
9,270
618
8,946
7,817
2,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
bupskii
Scylla
16
5 / 0 / 2
9,787
652
3,950
5,765
1,974
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
gr0bL1n
Nemesis
13
6 / 3 / 9
9,094
606
5,891
10,266
3,621
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

3
0 / 1 / 1
5,073
338
0
457
90

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
5
0 / 8 / 2
5,335
356
183
7,444
1,911
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Dizbog
Zhong Kui
15
7 / 2 / 0
9,469
631
7,934
9,979
8,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
RomieV12
Cthulhu
1
0 / 0 / 0
4,341
289
0
0
0
11
3 / 7 / 4
7,410
494
5,629
14,652
3,939
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 12 / 1
5,690
379
1,460
10,909
2,875
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
28
Kills
11
12
Deaths
29
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bishwali
Apollo
6
3
1
2.17
L
Horus
0
8
2
0.13
L
Zhong Kui
Dizbog
Zhong Kui
7
2
0
3.5
L
Cthulhu
RomieV12
Cthulhu
0
0
0
0
W
He Bo
11
5
6
2.8
L
3
7
4
0.71
W
Scylla
bupskii
Scylla
5
0
2
6
L
1
12
1
0.13
W
Nemesis
gr0bL1n
Nemesis
6
3
9
3.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,844
Damage
15,206
33,005
Taken
42,984
11,390
Mitigated
16,775
7,061
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bishwali
Apollo
9,057
6,051
0
1,335
8,700
3,280
504
5,748
2,952
0
53,929
L
Horus
183
63
0
280
7,444
1,911
0
2,742
4,702
0
4,433
L
Zhong Kui
Dizbog
Zhong Kui
7,934
519
0
5,364
9,979
8,050
532
223
9,756
52,741
0
L
Cthulhu
RomieV12
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
8,946
1,016
0
0
7,817
2,425
1,480
396
7,421
42,398
0
L
5,629
584
0
1,230
14,652
3,939
0
6,428
8,224
0
30,979
W
Scylla
bupskii
Scylla
3,950
202
0
2,621
5,765
1,974
4,405
848
4,917
67,854
0
L
1,460
566
0
171
10,909
2,875
0
3,503
7,406
0
10,400
W
Nemesis
gr0bL1n
Nemesis
5,891
2,827
0
3,105
10,266
3,621
148
942
9,324
0
54,741
W
0
0
0
0
457
90
0
0
457
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
32,245
384
Minions Killed
176
0
Camps Cleared
0
1,086,019
Distance Traveled
923,249
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,723
582
98
7
0
268,321
0
L
Horus
5,335
356
12
1
0
127,106
0
L
Zhong Kui
9,469
631
105
7
0
274,326
2
L
Cthulhu
4,341
289
0
0
0
12,937
0
W
He Bo
9,270
618
73
5
0
250,497
0
L
Susano
7,410
494
50
3
0
252,910
1
W
Scylla
9,787
652
144
10
0
264,410
6
L
Fenrir
5,690
379
9
1
0
255,970
0
W
Nemesis
9,094
606
69
5
0
282,777
1
W
Ra
5,073
338
0
0
0
20,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role