Player Matchup

Da Ji
Da Ji
Ariadwen
Da Ji
Level 6
God Stats
1W - 1L
1,521 SR
Queue Stats
7W - 6L
1,441 Elo+
Solo
Apollo
Apollo
J7RDY
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TomaThePornicar
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
bananainpigiama
Kuzenbo
Level 15
God Stats
3W - 15L
1,690 SR
Queue Stats
60W - 90L
1,374 Elo+
Solo
Ra
Ra
neumarkt
Ra
Level 27
God Stats
1W - 4L
1,455 SR
Queue Stats
36W - 34L
1,425 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,448 Elo+

VS

Team Averages
Level 25
1,529 SR
1,456 Elo+
Cthulhu
Cthulhu
Alfa2971
Cthulhu
Level 18
God Stats
5W - 6L
1,610 SR
Queue Stats
50W - 43L
1,502 Elo+
Party 1
Loki
Loki
Galpe
Loki
Level 27
God Stats
3W - 5L
1,238 SR
Queue Stats
65W - 64L
1,412 Elo+
Party 1
Nike
Nike
Ignavi
Nike
Level 28
God Stats
26W - 22L
1,486 SR
Queue Stats
108W - 104L
1,377 Elo+
Solo
Nu Wa
Nu Wa
MrRussianBanana
Nu Wa
Level 24
God Stats
4W - 2L
1,636 SR
Queue Stats
73W - 54L
1,512 Elo+
Party 1
Hachiman
Hachiman
shodowlok
Hachiman
Level 28
God Stats
3W - 3L
1,673 SR
Queue Stats
48W - 41L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ariadwen
Da Ji
5
1 / 1 / 0
3,692
615
548
3,505
748
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Apollo
J7RDY
Apollo
1
0 / 0 / 0
2,652
442
0
236
73
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 4 / 1
3,098
516
2,203
2,873
686
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 1
3,158
526
639
3,685
1,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 2 / 0
3,754
626
942
2,315
421
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alfa2971
Cthulhu
6
4 / 1 / 0
4,305
718
1,960
3,526
1,472
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
Galpe
Loki
6
2 / 0 / 0
4,633
772
524
2,199
481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Nike
Ignavi
Nike
7
1 / 1 / 2
4,310
718
1,645
2,809
1,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

8
0 / 0 / 4
4,663
777
1,225
552
115
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
shodowlok
Hachiman
6
2 / 0 / 4
4,175
696
3,011
2,308
420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alfa2971
Cthulhu
4
1
0
4
L
Da Ji
Ariadwen
Da Ji
1
1
0
1
W
Loki
Galpe
Loki
2
0
0
2
W
Nike
Ignavi
Nike
1
1
2
2
L
Apollo
J7RDY
Apollo
0
0
0
0
W
0
0
4
2
L
0
4
1
0.13
L
0
2
1
0.25
L
1
2
0
0.5
W
Hachiman
shodowlok
Hachiman
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,332
Damage
8,365
12,614
Taken
11,394
3,520
Mitigated
3,580
1,102
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alfa2971
Cthulhu
1,960
210
0
30
3,526
1,472
0
351
3,175
8,805
0
L
Da Ji
Ariadwen
Da Ji
548
104
0
746
3,505
748
0
554
2,951
0
12,866
W
Loki
Galpe
Loki
524
191
0
1,608
2,199
481
0
148
2,051
0
17,551
W
Nike
Ignavi
Nike
1,645
302
0
873
2,809
1,092
260
794
2,015
0
13,430
L
Apollo
J7RDY
Apollo
0
0
0
0
236
73
0
236
0
0
0
W
1,225
0
0
0
552
115
529
0
552
24,357
0
L
2,203
1,328
0
228
2,873
686
50
1,142
1,706
0
6,730
L
639
307
0
0
3,685
1,592
0
1,024
2,661
5,942
0
L
942
190
0
128
2,315
421
326
229
1,911
10,749
0
W
Hachiman
shodowlok
Hachiman
3,011
1,797
0
1,265
2,308
420
172
288
2,020
0
13,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,354
Gold Earned
22,086
73
Minions Killed
159
0
Camps Cleared
0
426,324
Distance Traveled
541,926
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,305
718
17
3
0
96,335
0
L
Da Ji
3,692
615
30
5
0
104,931
0
W
Loki
4,633
772
37
6
0
121,464
0
W
Nike
4,310
718
24
4
0
108,882
0
L
Apollo
2,652
442
0
0
0
0
0
W
Nu Wa
4,663
777
54
9
0
107,904
0
L
Neith
3,098
516
15
3
0
92,356
0
L
Kuzenbo
3,158
526
10
2
0
120,573
3
L
Ra
3,754
626
18
3
0
108,464
0
W
Hachiman
4,175
696
27
5
0
107,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role