Player Matchup

Merlin
Merlin
Platinum I
Koxzilla
Merlin
Platinum I
Level 60
God Stats
2W - 0L
1,440 SR
Queue Stats
19W - 2L
2,139 MMR
Party 1
Chang'e
Chang'e
Platinum II
Tilleyy
Chang'e
Platinum II
Level 159
God Stats
17W - 7L
1,840 SR
Queue Stats
46W - 20L
2,142 MMR
Party 1
Nike
Nike
Diamond IV
yaboyyugi
Nike
Diamond IV
Level 87
God Stats
1W - 0L
1,923 SR
Queue Stats
17W - 1L
2,324 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,734 SR
2,202 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,604 SR
1,828 MMR
Cthulhu
Cthulhu
Platinum IV
CEOxFailure
Cthulhu
Platinum IV
Level 157
God Stats
9W - 6L
1,761 SR
Queue Stats
150W - 139L
1,824 MMR
Party 2
Achilles
Achilles
Platinum II
Tungpi717
Achilles
Platinum II
Level 94
God Stats
2W - 6L
1,449 SR
Queue Stats
98W - 63L
1,949 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
whitescorge
Baron Samedi
Gold III
Level 141
God Stats
0W - 1L
1,602 SR
Queue Stats
10W - 9L
1,710 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Koxzilla
Merlin
20
4 / 10 / 16
17,829
615
29,663
29,794
10,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
Tilleyy
Chang'e
20
13 / 7 / 10
20,215
697
31,419
37,918
13,770
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nike
20
6 / 6 / 13
18,667
644
28,238
39,210
41,264
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
YemojaPersephoneBacchusThothGuan Yu

VS

Bans
AphroditeScyllaOsirisOdinSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CEOxFailure
Cthulhu
20
8 / 8 / 12
19,878
685
38,546
45,151
55,138
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Tungpi717
Achilles
20
11 / 7 / 9
18,874
651
32,612
46,266
57,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
whitescorge
Baron Samedi
20
4 / 9 / 14
18,171
627
18,009
26,847
25,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
58
23
Kills
23
23
Deaths
24
39
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CEOxFailure
Cthulhu
8
8
12
1.75
W
Merlin
Koxzilla
Merlin
4
10
16
1.2
W
Chang'e
Tilleyy
Chang'e
13
7
10
2.57
L
Achilles
Tungpi717
Achilles
11
7
9
2.21
L
Baron Samedi
whitescorge
Baron Samedi
4
9
14
1.22
W
Nike
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,320
Damage
89,167
106,922
Taken
118,264
65,158
Mitigated
137,943
49,899
Healing
23,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CEOxFailure
Cthulhu
38,546
1,883
1,920
3,240
45,151
55,138
715
25,572
19,065
120,902
0
W
Merlin
Koxzilla
Merlin
29,663
1,016
1,406
7,449
29,794
10,124
1,195
16,382
13,162
121,913
0
W
Chang'e
Tilleyy
Chang'e
31,419
1,493
15,157
19,580
37,918
13,770
1,769
20,584
17,034
116,260
0
L
Achilles
Tungpi717
Achilles
32,612
10,377
0
9,224
46,266
57,348
1,688
22,073
23,693
0
107,442
L
Baron Samedi
whitescorge
Baron Samedi
18,009
1,308
2,562
6,310
26,847
25,457
1,318
14,204
12,377
98,747
0
W
Nike
28,238
4,364
0
6,307
39,210
41,264
1,432
19,679
19,081
1,309
66,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,711
Gold Earned
56,923
306
Minions Killed
312
0
Camps Cleared
0
1,637,924
Distance Traveled
1,631,070
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
19,878
685
114
4
0
573,284
1
W
Merlin
17,829
615
130
4
0
481,185
4
W
Chang'e
20,215
697
114
4
0
590,415
2
L
Achilles
18,874
651
99
3
0
560,191
4
L
Baron Samedi
18,171
627
99
3
0
497,595
3
W
Nike
18,667
644
62
2
0
566,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role