Player Matchup

Loki
Loki
DandyLeopard5665
Loki
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 23L
1,261 Elo+
Solo
Hou Yi
Hou Yi
HNKNToc1313
Hou Yi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,090 Elo+
Solo
Merlin
Merlin
MartezVII
Merlin
Level 29
God Stats
28W - 21L
1,507 SR
Queue Stats
98W - 95L
1,323 Elo+
Solo
Izanami
Izanami
Vincent479
Izanami
Level 14
God Stats
6W - 6L
1,323 SR
Queue Stats
30W - 44L
1,201 Elo+
Party 1
Bakasura
Bakasura
aToMiC C0BR4
Bakasura
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 19L
1,240 Elo+
Party 1
Team Averages
Level 14
1,466 SR
1,223 Elo+

VS

Team Averages
Level 12
1,469 SR
1,298 Elo+
Sol
Sol
That_1_Ladi
Sol
Level 14
God Stats
5W - 14L
1,234 SR
Queue Stats
12W - 26L
1,160 Elo+
Party 2
Danzaburou
Danzaburou
WirableSquash55
Danzaburou
Level 10
God Stats
4W - 8L
1,613 SR
Queue Stats
10W - 17L
1,138 Elo+
Solo
Fenrir
Fenrir
Xurvz
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
You_D4Rk-B0i_exe
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,193 Elo+
Solo
Cthulhu
Cthulhu
tayrave14
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 21
10,602
482
8,014
14,274
4,643
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
7
2 / 6 / 4
7,898
359
1,629
5,949
1,545
Merlin
MartezVII
Merlin
19
20 / 2 / 16
13,517
614
28,135
11,318
3,823
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Vincent479
Izanami
19
19 / 2 / 9
13,375
608
27,563
15,428
6,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
aToMiC C0BR4
Bakasura
15
8 / 12 / 19
11,329
515
12,615
18,503
6,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 10 / 5
9,358
425
6,711
13,082
3,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
WirableSquash55
Danzaburou
17
4 / 6 / 8
11,971
544
9,864
15,593
5,976
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Xurvz
Fenrir
11
3 / 11 / 4
8,640
393
7,675
16,009
5,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
16 / 11 / 3
13,375
608
17,664
23,704
9,848
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
tayrave14
Cthulhu
11
1 / 19 / 5
8,182
372
5,991
33,365
20,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
52
52
Kills
27
30
Deaths
57
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
8
21
1.69
W
Hou Yi
2
6
4
0.67
W
Merlin
MartezVII
Merlin
20
2
16
14
L
3
10
5
0.55
W
Izanami
Vincent479
Izanami
19
2
9
11.75
L
Danzaburou
WirableSquash55
Danzaburou
4
6
8
1.33
L
Fenrir
Xurvz
Fenrir
3
11
4
0.45
L
16
11
3
1.59
W
Bakasura
aToMiC C0BR4
Bakasura
8
12
19
1.46
L
Cthulhu
tayrave14
Cthulhu
1
19
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,956
Damage
47,905
65,472
Taken
101,753
23,095
Mitigated
44,506
11,317
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,014
3,076
0
3,940
14,274
4,643
1,390
1,404
12,777
0
38,499
W
Hou Yi
1,629
737
0
0
5,949
1,545
229
993
4,906
0
4,903
W
Merlin
MartezVII
Merlin
28,135
2,081
0
450
11,318
3,823
535
3,984
6,000
85,267
0
L
6,711
2,213
0
2,401
13,082
3,130
1,304
7,141
5,910
27,493
0
W
Izanami
Vincent479
Izanami
27,563
17,689
0
2,711
15,428
6,184
5,589
2,057
13,321
0
92,793
L
Danzaburou
WirableSquash55
Danzaburou
9,864
5,624
282
1,704
15,593
5,976
3,442
4,751
10,822
0
74,435
L
Fenrir
Xurvz
Fenrir
7,675
2,330
0
1,347
16,009
5,211
387
4,648
11,258
0
20,354
L
17,664
10,427
0
5,776
23,704
9,848
409
2,815
20,313
0
70,580
W
Bakasura
aToMiC C0BR4
Bakasura
12,615
8,836
0
4,216
18,503
6,900
683
3,721
14,632
0
28,597
L
Cthulhu
tayrave14
Cthulhu
5,991
831
0
2,351
33,365
20,341
301
8,780
24,228
15,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,721
Gold Earned
51,526
362
Minions Killed
328
0
Camps Cleared
0
1,650,485
Distance Traveled
1,482,955
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,602
482
56
3
0
394,346
2
W
Hou Yi
7,898
359
9
0
0
173,601
1
W
Merlin
13,517
614
120
5
0
423,707
1
L
Sol
9,358
425
33
2
0
188,626
0
W
Izanami
13,375
608
136
6
0
343,549
0
L
Danzaburou
11,971
544
138
6
0
314,901
0
L
Fenrir
8,640
393
36
2
0
243,357
4
L
Set
13,375
608
94
4
0
407,160
0
W
Bakasura
11,329
515
41
2
0
315,282
0
L
Cthulhu
8,182
372
27
1
0
328,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role