Player Matchup

Chaac
Chaac
Goughy2623
Chaac
Level 26
God Stats
1W - 1L
1,646 SR
Queue Stats
46W - 42L
1,434 Elo+
Solo
Ra
Ra
Kamazots752
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,521 Elo+
Solo
Janus
Janus
NotBLCK
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,510 Elo+
Solo
Cupid
Cupid
javiFA82
Cupid
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 56L
1,450 Elo+
Solo
Osiris
Osiris
nighttimebrian
Osiris
Level 17
God Stats
3W - 4L
1,241 SR
Queue Stats
46W - 35L
1,537 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,490 Elo+

VS

Team Averages
Level 24
1,475 SR
1,513 Elo+
Ra
Ra
Bobr337
Ra
Level 12
God Stats
1W - 1L
1,262 SR
Queue Stats
3W - 2L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Juggernautica
Heimdallr
Level 28
God Stats
1W - 2L
1,373 SR
Queue Stats
79W - 30L
1,668 Elo+
Party 2
Horus
Horus
KraenBack
Horus
Level 26
God Stats
2W - 3L
1,718 SR
Queue Stats
34W - 35L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
SebbyMxnster
Nu Wa
Level 28
God Stats
2W - 2L
1,522 SR
Queue Stats
101W - 61L
1,567 Elo+
Party 2
Pele
Pele
ivan_explosion
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
11 / 5 / 3
12,327
587
13,023
19,293
12,083
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 6 / 7
11,601
552
16,939
18,285
6,713
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
NotBLCK
Janus
15
4 / 7 / 2
10,124
482
7,625
14,675
4,203
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
javiFA82
Cupid
1
0 / 0 / 0
5,568
265
0
754
232
17
5 / 5 / 6
11,034
525
15,376
16,905
18,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
8,879
423
3,011
11,345
3,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Juggernautica
Heimdallr
20
9 / 3 / 10
13,902
662
16,419
17,990
7,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
KraenBack
Horus
16
2 / 5 / 6
10,356
493
4,840
15,865
14,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
5 / 4 / 9
12,204
581
15,669
15,014
5,284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 5 / 6
13,055
622
12,984
20,471
7,996
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
26
Kills
23
23
Deaths
27
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
10
2
0.1
L
Chaac
11
5
3
2.5
W
Heimdallr
Juggernautica
Heimdallr
9
3
10
4.67
L
6
6
7
1.58
W
Horus
KraenBack
Horus
2
5
6
1
L
Janus
NotBLCK
Janus
4
7
2
0.71
W
5
4
9
2.38
W
7
5
6
2
L
Cupid
javiFA82
Cupid
0
0
0
0
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,963
Damage
52,923
69,912
Taken
80,685
42,003
Mitigated
38,442
19,421
Healing
31,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,011
734
291
1,126
11,345
3,142
306
3,053
8,292
28,327
0
L
Chaac
13,023
3,051
0
5,961
19,293
12,083
1,251
4,503
14,777
0
75,649
W
Heimdallr
Juggernautica
Heimdallr
16,419
7,502
0
10,224
17,990
7,065
2,260
7,511
10,454
0
91,810
L
16,939
1,089
1,088
6,954
18,285
6,713
59
4,156
14,076
97,581
0
W
Horus
KraenBack
Horus
4,840
1,935
969
6,616
15,865
14,955
545
3,107
12,308
0
28,413
L
Janus
NotBLCK
Janus
7,625
567
0
1,623
14,675
4,203
841
6,198
8,427
64,988
0
W
15,669
4,548
0
4,747
15,014
5,284
1,444
8,258
6,656
82,975
0
W
12,984
4,186
0
7,278
20,471
7,996
394
6,114
14,157
0
85,453
L
Cupid
javiFA82
Cupid
0
0
0
0
754
232
0
754
0
0
0
L
15,376
5,238
0
3,795
16,905
18,772
0
3,069
13,469
4,905
61,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,654
Gold Earned
58,396
506
Minions Killed
432
0
Camps Cleared
0
1,552,221
Distance Traveled
1,776,718
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,879
423
40
2
0
264,550
0
L
Chaac
12,327
587
112
5
0
421,248
0
W
Heimdallr
13,902
662
143
7
0
362,811
5
L
Ra
11,601
552
172
8
0
421,063
5
W
Horus
10,356
493
49
2
0
345,925
0
L
Janus
10,124
482
111
5
0
339,050
4
W
Nu Wa
12,204
581
87
4
0
388,750
0
W
Pele
13,055
622
113
5
0
414,682
1
L
Cupid
5,568
265
0
0
0
0
0
L
Osiris
11,034
525
111
5
0
370,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role