Player Matchup

Neith
Neith
Canniop
Neith
Level 8
God Stats
4W - 2L
1,579 SR
Queue Stats
5W - 5L
1,290 Elo+
Solo
Scylla
Scylla
Comodoro ras135
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
984 Elo+
Solo
Amaterasu
Amaterasu
Decim-111
Amaterasu
Level 28
God Stats
4W - 1L
1,537 SR
Queue Stats
51W - 49L
1,454 Elo+
Party 1
Ganesha
Ganesha
TheAngel095
Ganesha
Level 25
God Stats
1W - 3L
1,273 SR
Queue Stats
15W - 21L
1,137 Elo+
Party 1
Fenrir
Fenrir
mbuya
Fenrir
Level 28
God Stats
1W - 0L
1,286 SR
Queue Stats
63W - 88L
1,223 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,217 Elo+

VS

Team Averages
Level 12
1,599 SR
1,222 Elo+
Ratatoskr
Ratatoskr
Venomwolf359
Ratatoskr
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,124 Elo+
Solo
Cthulhu
Cthulhu
YAMI-1016
Cthulhu
Level 17
God Stats
3W - 2L
1,540 SR
Queue Stats
12W - 10L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
Yoshi20713
Kukulkan
Level 14
God Stats
2W - 1L
1,756 SR
Queue Stats
5W - 6L
1,321 Elo+
Party 2
Fenrir
Fenrir
ontime160
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,004 Elo+
Solo
Bacchus
Bacchus
yukideus11916
Bacchus
Level 17
God Stats
1W - 2L
1,702 SR
Queue Stats
12W - 10L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Canniop
Neith
20
21 / 2 / 1
16,124
620
27,661
19,955
9,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
4 / 7 / 0
9,302
358
1,054
4,401
1,159
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Decim-111
Amaterasu
18
2 / 6 / 4
13,141
505
7,131
27,706
19,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
TheAngel095
Ganesha
18
1 / 3 / 14
14,137
544
5,596
16,596
21,507
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
mbuya
Fenrir
20
4 / 2 / 1
13,561
522
5,097
14,796
11,723
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Venomwolf359
Ratatoskr
12
0 / 10 / 2
8,573
330
4,372
14,159
10,129
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
YAMI-1016
Cthulhu
18
11 / 5 / 3
12,862
495
11,629
19,621
18,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Kukulkan
Yoshi20713
Kukulkan
15
2 / 6 / 5
10,722
412
7,311
11,024
4,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ontime160
Fenrir
13
0 / 14 / 5
8,792
338
927
15,859
4,485
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
17
4 / 2 / 1
11,153
429
10,852
15,741
11,516
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
32
Kills
17
20
Deaths
37
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Canniop
Neith
21
2
1
10.75
W
4
7
0
0.57
W
Amaterasu
Decim-111
Amaterasu
2
6
4
0.67
W
Ganesha
TheAngel095
Ganesha
1
3
14
2.67
L
Ratatoskr
Venomwolf359
Ratatoskr
0
10
2
0.1
L
Cthulhu
YAMI-1016
Cthulhu
11
5
3
2.5
L
Kukulkan
Yoshi20713
Kukulkan
2
6
5
0.75
W
Fenrir
mbuya
Fenrir
4
2
1
2.25
L
Fenrir
ontime160
Fenrir
0
14
5
0.18
L
Bacchus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
35,091
83,454
Taken
76,404
63,135
Mitigated
48,372
20,904
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Canniop
Neith
27,661
13,725
0
6,695
19,955
9,009
10,709
6,916
12,714
0
158,022
W
1,054
949
0
92
4,401
1,159
66
2,217
2,159
4,636
0
W
Amaterasu
Decim-111
Amaterasu
7,131
4,140
0
7,693
27,706
19,737
765
6,680
20,857
0
129,079
W
Ganesha
TheAngel095
Ganesha
5,596
542
720
3,276
16,596
21,507
1,591
10,466
5,805
21,915
0
L
Ratatoskr
Venomwolf359
Ratatoskr
4,372
1,137
0
406
14,159
10,129
892
1,102
13,029
0
27,641
L
Cthulhu
YAMI-1016
Cthulhu
11,629
1,672
42
3,230
19,621
18,135
303
2,829
16,669
68,257
0
L
Kukulkan
Yoshi20713
Kukulkan
7,311
810
0
690
11,024
4,107
1,097
3,247
7,723
61,069
0
W
Fenrir
mbuya
Fenrir
5,097
951
0
2,428
14,796
11,723
1,078
8,096
6,550
0
57,466
L
Fenrir
ontime160
Fenrir
927
590
0
745
15,859
4,485
0
681
15,100
0
12,955
L
Bacchus
10,852
316
76
2,920
15,741
11,516
0
2,375
13,293
45,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,265
Gold Earned
52,102
523
Minions Killed
346
0
Camps Cleared
0
1,893,412
Distance Traveled
2,077,742
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,124
620
237
9
0
427,843
1
W
Scylla
9,302
358
4
0
0
117,670
0
W
Amaterasu
13,141
505
153
6
0
437,340
1
W
Ganesha
14,137
544
2
0
0
460,491
0
L
Ratatoskr
8,573
330
49
2
0
412,814
2
L
Cthulhu
12,862
495
93
4
0
478,724
0
L
Kukulkan
10,722
412
115
4
0
391,553
1
W
Fenrir
13,561
522
127
5
0
450,068
11
L
Fenrir
8,792
338
19
1
0
257,109
4
L
Bacchus
11,153
429
70
3
0
537,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role