Player Matchup

Jormungandr
Jormungandr
Arohn
Jormungandr
Level 29
God Stats
6W - 1L
1,784 SR
Queue Stats
19W - 13L
1,635 Elo+
Party 2
Medusa
Medusa
Berf
Medusa
Level 87
God Stats
4W - 4L
1,537 SR
Queue Stats
112W - 93L
1,527 Elo+
Party 2
Nox
Nox
Kylvastra
Nox
Level 107
God Stats
61W - 35L
1,622 SR
Queue Stats
85W - 66L
1,556 Elo+
Party 2
Sol
Sol
MurDocButtButt
Sol
Level 14
God Stats
3W - 1L
1,758 SR
Queue Stats
8W - 13L
1,447 Elo+
Party 3
Persephone
Persephone
SerbianDragon1
Persephone
Level 108
God Stats
3W - 7L
1,320 SR
Queue Stats
80W - 86L
1,443 Elo+
Party 3
Team Averages
Level 69
1,604 SR
1,522 Elo+

VS

Team Averages
Level 96
1,471 SR
1,497 Elo+
Scylla
Scylla
Maluku
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TomsNuats
Fenrir
Level 15
God Stats
2W - 2L
1,400 SR
Queue Stats
23W - 19L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
WRATHxSin
Danzaburou
Level 150
God Stats
1W - 4L
1,331 SR
Queue Stats
11W - 14L
1,465 Elo+
Solo
Bastet
Bastet
egglord72
Bastet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,457 Elo+
Party 1
Ares
Ares
spleensneeded
Ares
Level 142
God Stats
10W - 4L
1,627 SR
Queue Stats
58W - 41L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arohn
Jormungandr
18
4 / 0 / 15
10,988
999
10,725
7,189
8,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Berf
Medusa
18
9 / 2 / 13
12,199
1,109
17,150
10,344
3,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 12
11,016
1,001
11,844
8,451
3,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 9
10,049
914
10,684
10,547
4,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
SerbianDragon1
Persephone
18
6 / 2 / 14
10,947
995
16,268
8,740
2,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

265

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Maluku
Scylla
16
3 / 3 / 2
10,480
953
13,026
10,649
4,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
TomsNuats
Fenrir
14
0 / 10 / 2
8,857
805
3,160
17,916
7,176
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
WRATHxSin
Danzaburou
16
2 / 5 / 3
10,184
926
8,197
10,109
4,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
egglord72
Bastet
15
1 / 8 / 4
9,582
871
5,004
20,299
7,887
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 5
10,113
919
10,718
14,130
14,310
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
27
Kills
8
8
Deaths
27
63
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arohn
Jormungandr
4
0
15
11.5
W
Medusa
Berf
Medusa
9
2
13
7.75
W
5
1
12
11
L
Scylla
Maluku
Scylla
3
3
2
1.33
W
3
3
9
2.5
W
Persephone
SerbianDragon1
Persephone
6
2
14
6.5
L
Fenrir
TomsNuats
Fenrir
0
10
2
0.1
L
Danzaburou
WRATHxSin
Danzaburou
2
5
3
0.7
L
Bastet
egglord72
Bastet
1
8
4
0.38
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,671
Damage
40,105
45,271
Taken
73,103
23,350
Mitigated
37,711
4,931
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arohn
Jormungandr
10,725
2,423
0
0
7,189
8,731
0
4,008
3,181
25,162
0
W
Medusa
Berf
Medusa
17,150
9,192
0
0
10,344
3,862
0
3,247
7,097
0
46,698
W
11,844
0
0
0
8,451
3,647
0
6,367
2,084
26,896
0
L
Scylla
Maluku
Scylla
13,026
135
0
0
10,649
4,212
0
7,816
2,833
48,733
0
W
10,684
3,855
0
1,269
10,547
4,175
0
6,777
3,770
23,352
0
W
Persephone
SerbianDragon1
Persephone
16,268
773
0
3,662
8,740
2,935
0
3,345
5,395
30,943
0
L
Fenrir
TomsNuats
Fenrir
3,160
1,222
0
570
17,916
7,176
0
10,922
6,994
0
7,082
L
Danzaburou
WRATHxSin
Danzaburou
8,197
3,830
0
707
10,109
4,126
0
6,343
3,766
0
25,332
L
Bastet
egglord72
Bastet
5,004
1,548
0
0
20,299
7,887
0
14,034
6,265
0
22,759
L
10,718
842
0
187
14,130
14,310
0
10,406
3,724
23,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,199
Gold Earned
49,216
214
Minions Killed
174
7
Camps Cleared
4
1,021,328
Distance Traveled
910,833
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,988
999
30
3
0
205,322
0
W
Medusa
12,199
1,109
77
7
3
208,079
0
W
Nox
11,016
1,001
35
3
3
236,288
1
L
Scylla
10,480
953
74
7
1
209,794
0
W
Sol
10,049
914
42
4
0
181,698
1
W
Persephone
10,947
995
30
3
1
189,941
0
L
Fenrir
8,857
805
8
1
1
184,235
0
L
Danzaburou
10,184
926
35
3
1
96,412
0
L
Bastet
9,582
871
45
4
1
200,186
0
L
Ares
10,113
919
12
1
0
220,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role