Player Matchup

Chaac
Chaac
AoX Guardian
Chaac
Level 23
God Stats
5W - 3L
1,536 SR
Queue Stats
7W - 6L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Djenkins2086
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Polar Rips
Neith
Level 18
God Stats
2W - 0L
1,701 SR
Queue Stats
14W - 21L
1,245 Elo+
Party 1
Danzaburou
Danzaburou
SignalCastle7
Danzaburou
Level 18
God Stats
3W - 2L
1,460 SR
Queue Stats
13W - 17L
1,282 Elo+
Party 1
Jing Wei
Jing Wei
cooldaman
Jing Wei
Level 25
God Stats
6W - 0L
1,586 SR
Queue Stats
116W - 95L
1,324 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,362 Elo+

VS

Team Averages
Level 14
1,482 SR
1,324 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ANR Neptune
Terra
Level 22
God Stats
9W - 14L
1,520 SR
Queue Stats
52W - 49L
1,295 Elo+
Solo
Hera
Hera
Hikikomori_bana
Hera
Level 25
God Stats
4W - 7L
1,360 SR
Queue Stats
72W - 66L
1,253 Elo+
Solo
Da Ji
Da Ji
Venomwolf359
Da Ji
Level 7
God Stats
1W - 4L
1,530 SR
Queue Stats
4W - 10L
1,071 Elo+
Solo
Fenrir
Fenrir
kitsune9899
Fenrir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
10,509
478
12,230
17,956
11,998
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hou Yi
15
3 / 7 / 1
10,776
490
5,253
16,070
6,067
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
14
5 / 6 / 12
10,459
475
12,121
12,658
4,615
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SignalCastle7
Danzaburou
15
8 / 3 / 4
11,143
507
10,527
12,052
4,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
cooldaman
Jing Wei
17
4 / 1 / 4
11,428
519
8,675
8,461
3,419
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 2
6,156
280
492
1,507
319
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 5 / 6
9,769
444
4,131
24,820
17,464
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
15 / 1 / 2
12,211
555
28,087
17,492
6,519
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 16 / 3
8,073
367
5,753
18,533
5,711
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
5
0 / 2 / 1
5,927
269
21
2,571
401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
24
Kills
18
19
Deaths
25
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
2
1
L
2
5
6
1
W
4
2
3
2.75
W
Hou Yi
3
7
1
0.5
L
15
1
2
16
W
Neith
5
6
12
1.83
W
Danzaburou
SignalCastle7
Danzaburou
8
3
4
3.33
L
1
16
3
0.16
W
Jing Wei
cooldaman
Jing Wei
4
1
4
6
L
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,806
Damage
38,484
67,197
Taken
64,923
30,469
Mitigated
30,414
18,135
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
492
110
0
601
1,507
319
0
0
1,507
0
3,443
L
4,131
1,927
1,439
3,623
24,820
17,464
0
0
24,622
30,468
0
W
12,230
5,651
0
8,221
17,956
11,998
1,779
9,208
8,748
0
59,921
W
Hou Yi
5,253
2,711
0
5,786
16,070
6,067
1,946
9,040
7,030
0
74,015
L
28,087
5,153
474
4,544
17,492
6,519
58
0
17,192
104,732
0
W
Neith
12,121
7,623
0
3,052
12,658
4,615
3,105
7,602
5,056
0
34,943
W
Danzaburou
SignalCastle7
Danzaburou
10,527
4,835
0
1,076
12,052
4,370
5,929
3,651
8,401
0
56,941
L
5,753
1,307
0
0
18,533
5,711
243
0
18,333
0
15,985
W
Jing Wei
cooldaman
Jing Wei
8,675
7,663
0
0
8,461
3,419
4,379
3,108
5,353
0
60,062
L
Fenrir
21
0
0
0
2,571
401
0
0
2,571
0
21

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,315
Gold Earned
42,136
452
Minions Killed
232
0
Camps Cleared
0
1,730,035
Distance Traveled
1,069,086
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,156
280
6
0
0
48,165
1
L
Terra
9,769
444
44
2
0
337,667
0
W
Chaac
10,509
478
89
4
0
324,868
1
W
Hou Yi
10,776
490
106
5
0
313,078
0
L
Hera
12,211
555
155
7
0
379,802
0
W
Neith
10,459
475
48
2
0
362,783
0
W
Danzaburou
11,143
507
88
4
0
354,235
2
L
Da Ji
8,073
367
27
1
0
270,214
0
W
Jing Wei
11,428
519
121
6
0
375,071
0
L
Fenrir
5,927
269
0
0
0
33,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role