Player Matchup

Hachiman
Hachiman
Beto4_
Hachiman
Level 7
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 4L
1,554 Elo+
Solo
Neith
Neith
HaZesniper420
Neith
Level 4
God Stats
3W - 5L
1,468 SR
Queue Stats
3W - 6L
1,453 Elo+
Solo
Ra
Ra
Kaos0
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,210 Elo+
Solo
Ah Puch
Ah Puch
armageddon6513
Ah Puch
Level 16
God Stats
1W - 1L
1,679 SR
Queue Stats
25W - 52L
1,137 Elo+
Solo
Cthulhu
Cthulhu
side-music6
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,076 Elo+
Solo
Team Averages
Level 8
1,479 SR
1,286 Elo+

VS

Team Averages
Level 16
1,482 SR
1,285 Elo+
Medusa
Medusa
ASVP_bhetlee
Medusa
Level 15
God Stats
5W - 10L
1,254 SR
Queue Stats
27W - 45L
1,177 Elo+
Solo
Ares
Ares
LargishDan
Ares
Level 27
God Stats
5W - 1L
1,790 SR
Queue Stats
94W - 57L
1,640 Elo+
Solo
Artemis
Artemis
Megaladon0047
Artemis
Level 10
God Stats
38W - 32L
1,606 SR
Queue Stats
48W - 50L
1,142 Elo+
Solo
Nike
Nike
Mr dogus5263
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,301 Elo+
Solo
Neith
Neith
dollgutszz
Neith
Level 10
God Stats
22W - 24L
1,263 SR
Queue Stats
37W - 44L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beto4_
Hachiman
15
2 / 12 / 1
9,658
966
7,813
22,495
8,888
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 2
8,536
854
2,436
3,616
1,160
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
2 / 16 / 1
10,180
1,018
12,436
24,342
10,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 7 / 2
8,980
898
2,157
11,104
4,180
Cthulhu
side-music6
Cthulhu
12
0 / 0 / 0
6,580
658
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 0 / 18
11,726
1,173
18,648
9,328
4,204
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
9 / 1 / 16
11,929
1,193
16,143
9,097
7,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
16
6 / 0 / 9
10,355
1,036
4,622
1,718
716
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 3 / 21
10,787
1,079
11,423
8,504
4,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
19
7 / 0 / 17
11,104
1,110
7,817
3,647
1,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
117
4
Kills
36
36
Deaths
4
6
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
0
18
18
L
Hachiman
Beto4_
Hachiman
2
12
1
0.21
L
0
1
2
1
L
Ra
2
16
1
0.16
W
9
1
16
17
W
Artemis
6
0
9
10.5
W
5
3
21
5.17
L
0
7
2
0.14
W
Neith
7
0
17
15.5
L
Cthulhu
side-music6
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
58,653
61,557
Taken
32,294
24,281
Mitigated
18,265
1,887
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,648
12,979
0
1,861
9,328
4,204
0
5,710
3,618
0
24,378
L
Hachiman
Beto4_
Hachiman
7,813
5,896
0
1,028
22,495
8,888
0
5,883
16,612
0
22,720
L
2,436
962
0
180
3,616
1,160
0
1,084
2,532
0
4,358
L
Ra
12,436
3,557
146
361
24,342
10,053
0
6,369
17,973
38,588
0
W
16,143
866
0
0
9,097
7,567
0
3,125
5,972
31,089
0
W
Artemis
4,622
2,051
0
0
1,718
716
0
806
912
0
19,730
W
11,423
2,113
310
722
8,504
4,263
0
3,020
5,484
0
20,615
L
2,157
414
0
172
11,104
4,180
0
2,807
8,297
9,269
0
W
Neith
7,817
3,312
0
1,447
3,647
1,515
0
1,932
1,715
0
36,195
L
Cthulhu
side-music6
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
55,901
113
Minions Killed
198
2
Camps Cleared
3
542,725
Distance Traveled
902,489
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,726
1,173
10
1
0
194,321
0
L
Hachiman
9,658
966
25
3
0
178,208
0
L
Neith
8,536
854
6
1
0
71,777
1
L
Ra
10,180
1,018
69
7
2
166,110
0
W
Ares
11,929
1,193
37
4
2
202,960
0
W
Artemis
10,355
1,036
51
5
0
130,950
1
W
Nike
10,787
1,079
26
3
1
189,561
2
L
Ah Puch
8,980
898
13
1
0
126,630
0
W
Neith
11,104
1,110
74
7
0
184,697
0
L
Cthulhu
6,580
658
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role