Player Matchup

Medusa
Medusa
JuRRand1905
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 34L
1,195 Elo+
Solo
Thanatos
Thanatos
Romeobeast1107
Thanatos
Level 16
God Stats
14W - 11L
1,481 SR
Queue Stats
21W - 29L
1,282 Elo+
Party 3
Tsukuyomi
Tsukuyomi
l_Kasai21_l
Tsukuyomi
Level 16
God Stats
19W - 16L
1,429 SR
Queue Stats
23W - 31L
1,279 Elo+
Party 3
Amaterasu
Amaterasu
l_Kinzoku23_l
Amaterasu
Level 13
God Stats
9W - 2L
1,696 SR
Queue Stats
20W - 20L
1,342 Elo+
Party 3
Cthulhu
Cthulhu
l_Lice03_l
Cthulhu
Level 15
God Stats
15W - 6L
1,620 SR
Queue Stats
20W - 20L
1,340 Elo+
Party 3
Team Averages
Level 15
1,545 SR
1,288 Elo+

VS

Team Averages
Level 10
1,543 SR
1,365 Elo+
Cthulhu
Cthulhu
Eltriiki
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,022 Elo+
Party 2
Odin
Odin
Kyriakos16C
Odin
Level 22
God Stats
2W - 1L
1,801 SR
Queue Stats
51W - 60L
1,271 Elo+
Party 1
Fenrir
Fenrir
LM_CY
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,733 Elo+
Party 1
Neith
Neith
Nass_hacker
Neith
Level 19
God Stats
2W - 1L
1,416 SR
Queue Stats
54W - 57L
1,301 Elo+
Solo
Ra
Ra
yepe007
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 2 / 20
9,799
1,089
9,919
5,754
2,605
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
18
18 / 1 / 19
11,780
1,309
19,566
7,964
5,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
l_Kasai21_l
Tsukuyomi
17
12 / 2 / 23
11,593
1,288
22,084
7,478
6,093
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
l_Kinzoku23_l
Amaterasu
18
6 / 2 / 33
10,550
1,172
13,075
9,139
7,219
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
l_Lice03_l
Cthulhu
17
10 / 1 / 22
10,052
1,117
18,410
8,459
4,408
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

353

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eltriiki
Cthulhu
14
0 / 16 / 7
8,716
968
5,999
30,333
15,661
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

15
2 / 5 / 4
9,811
1,090
7,766
21,291
16,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
LM_CY
Fenrir
14
0 / 11 / 5
8,477
942
4,154
15,454
6,052
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
6 / 4 / 2
10,622
1,180
10,402
10,249
4,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 15 / 5
8,358
929
5,835
15,970
5,388
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
31
50
Kills
8
8
Deaths
51
117
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eltriiki
Cthulhu
0
16
7
0.22
W
Medusa
4
2
20
7
L
2
5
4
0.8
L
Fenrir
LM_CY
Fenrir
0
11
5
0.23
L
6
4
2
1.75
W
Thanatos
18
1
19
27.5
W
Tsukuyomi
l_Kasai21_l
Tsukuyomi
12
2
23
11.75
W
Amaterasu
l_Kinzoku23_l
Amaterasu
6
2
33
11.25
W
Cthulhu
l_Lice03_l
Cthulhu
10
1
22
21
L
0
15
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,054
Damage
34,156
38,794
Taken
93,297
25,821
Mitigated
47,929
9,909
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eltriiki
Cthulhu
5,999
1,079
206
0
30,333
15,661
0
6,661
23,672
10,836
0
W
Medusa
9,919
6,328
0
818
5,754
2,605
0
1,214
4,540
0
17,899
L
7,766
3,584
390
730
21,291
16,111
0
3,363
17,928
0
23,511
L
Fenrir
LM_CY
Fenrir
4,154
1,746
0
295
15,454
6,052
0
2,357
13,097
0
11,802
L
10,402
4,125
0
890
10,249
4,717
0
1,631
8,618
0
25,029
W
Thanatos
19,566
9,439
0
6,961
7,964
5,496
0
2,181
5,783
0
30,904
W
Tsukuyomi
l_Kasai21_l
Tsukuyomi
22,084
9,926
0
337
7,478
6,093
0
1,700
5,778
0
31,101
W
Amaterasu
l_Kinzoku23_l
Amaterasu
13,075
7,234
0
850
9,139
7,219
0
2,291
6,848
0
13,903
W
Cthulhu
l_Lice03_l
Cthulhu
18,410
2,854
664
279
8,459
4,408
0
4,448
4,011
32,952
0
L
5,835
1,615
0
59
15,970
5,388
0
4,398
11,572
9,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,774
Gold Earned
45,984
118
Minions Killed
97
0
Camps Cleared
1
941,545
Distance Traveled
790,871
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,716
968
19
2
0
150,211
0
W
Medusa
9,799
1,089
25
3
0
169,536
0
L
Odin
9,811
1,090
22
2
0
177,208
0
L
Fenrir
8,477
942
17
2
0
149,451
0
L
Neith
10,622
1,180
30
3
0
167,533
1
W
Thanatos
11,780
1,309
30
3
0
200,433
2
W
Tsukuyomi
11,593
1,288
23
3
0
177,897
0
W
Amaterasu
10,550
1,172
2
0
0
195,947
1
W
Cthulhu
10,052
1,117
38
4
0
197,732
0
L
Ra
8,358
929
9
1
1
146,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role