Player Matchup

Sun Wukong
Sun Wukong
DIVEDOWN
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
DeadEritik
Danzaburou
Level 28
God Stats
4W - 1L
1,471 SR
Queue Stats
30W - 34L
1,315 Elo+
Solo
Scylla
Scylla
Leototles
Scylla
Level 8
God Stats
4W - 1L
1,892 SR
Queue Stats
16W - 22L
1,388 Elo+
Solo
Khepri
Khepri
StholdSthnew
Khepri
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 27L
1,423 Elo+
Party 1
Sol
Sol
Yzea
Sol
Level 23
God Stats
4W - 4L
1,464 SR
Queue Stats
6W - 11L
1,326 Elo+
Solo
Team Averages
Level 15
1,565 SR
1,354 Elo+

VS

Team Averages
Level 17
1,525 SR
1,428 Elo+
Baron Samedi
Baron Samedi
Amzy55
Baron Samedi
Level 27
God Stats
0W - 1L
1,645 SR
Queue Stats
56W - 47L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Fedsy
Kukulkan
Level 14
God Stats
27W - 15L
1,564 SR
Queue Stats
43W - 32L
1,461 Elo+
Solo
Neith
Neith
Hukutos90
Neith
Level 13
God Stats
26W - 30L
1,415 SR
Queue Stats
31W - 32L
1,420 Elo+
Solo
Bellona
Bellona
Moshmaster
Bellona
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 80L
1,346 Elo+
Solo
Hades
Hades
krankuchen
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DIVEDOWN
Sun Wukong
20
9 / 1 / 13
15,431
1,029
19,125
29,845
31,076
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
DeadEritik
Danzaburou
20
11 / 4 / 17
17,254
1,150
30,565
26,236
11,685
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Leototles
Scylla
20
3 / 3 / 14
14,443
963
20,076
12,249
4,878
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
20
2 / 4 / 17
14,908
994
13,935
25,155
37,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
Yzea
Sol
20
6 / 9 / 12
15,021
1,001
19,126
29,059
11,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amzy55
Baron Samedi
20
2 / 4 / 16
15,218
1,015
27,119
22,887
10,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Fedsy
Kukulkan
20
8 / 6 / 9
15,598
1,040
49,044
21,166
8,710
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Hukutos90
Neith
20
6 / 11 / 7
14,689
979
16,777
28,028
12,502
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Moshmaster
Bellona
20
4 / 8 / 13
14,737
982
22,647
34,731
39,914
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
16
1 / 2 / 0
11,515
768
1,019
2,100
1,055
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
66
31
Kills
21
21
Deaths
31
73
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Amzy55
Baron Samedi
2
4
16
2.5
W
Sun Wukong
DIVEDOWN
Sun Wukong
9
1
13
15.5
W
Danzaburou
DeadEritik
Danzaburou
11
4
17
4.88
L
Kukulkan
Fedsy
Kukulkan
8
6
9
2.08
L
Neith
Hukutos90
Neith
6
11
7
0.86
W
Scylla
Leototles
Scylla
3
3
14
3.33
L
Bellona
Moshmaster
Bellona
4
8
13
1.31
W
Khepri
2
4
17
2.63
W
Sol
Yzea
Sol
6
9
12
1.33
L
Hades
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,827
Damage
116,606
122,544
Taken
108,912
96,486
Mitigated
73,135
23,373
Healing
17,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Amzy55
Baron Samedi
27,119
3,090
6,189
6,083
22,887
10,954
0
11,214
11,598
75,238
0
W
Sun Wukong
DIVEDOWN
Sun Wukong
19,125
4,399
938
8,009
29,845
31,076
0
18,836
10,759
0
36,897
W
Danzaburou
DeadEritik
Danzaburou
30,565
13,114
0
1,741
26,236
11,685
0
17,290
8,696
0
64,073
L
Kukulkan
Fedsy
Kukulkan
49,044
5,586
0
2,032
21,166
8,710
0
11,815
9,251
79,754
0
L
Neith
Hukutos90
Neith
16,777
8,532
0
2,077
28,028
12,502
0
14,112
13,841
0
58,346
W
Scylla
Leototles
Scylla
20,076
1,330
0
171
12,249
4,878
0
7,450
4,674
39,155
0
L
Bellona
Moshmaster
Bellona
22,647
6,048
0
1,139
34,731
39,914
0
14,830
19,501
389
34,693
W
Khepri
13,935
790
2,080
1,490
25,155
37,309
0
13,944
11,065
34,588
0
W
Sol
Yzea
Sol
19,126
5,198
1,282
7,662
29,059
11,538
0
19,951
8,858
67,541
0
L
Hades
1,019
187
50
125
2,100
1,055
0
1,166
884
1,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,057
Gold Earned
71,757
315
Minions Killed
309
8
Camps Cleared
3
1,403,289
Distance Traveled
1,198,489
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,218
1,015
119
8
1
306,275
0
W
Sun Wukong
15,431
1,029
58
4
2
325,599
0
W
Danzaburou
17,254
1,150
67
4
5
290,642
1
L
Kukulkan
15,598
1,040
73
5
1
278,095
2
L
Neith
14,689
979
92
6
0
275,824
0
W
Scylla
14,443
963
50
3
0
260,423
0
L
Bellona
14,737
982
24
2
1
307,823
2
W
Khepri
14,908
994
43
3
0
298,474
1
W
Sol
15,021
1,001
97
6
1
228,151
0
L
Hades
11,515
768
1
0
0
30,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role