Player Matchup

Nemesis
Nemesis
Hermitvishal
Nemesis
Level 28
God Stats
1W - 5L
1,245 SR
Queue Stats
78W - 90L
1,354 Elo+
Solo
Neith
Neith
Trippolski
Neith
Level 16
God Stats
5W - 3L
1,830 SR
Queue Stats
50W - 56L
1,350 Elo+
Solo
Freya
Freya
UCaughtMeFedBoi
Freya
Level 26
God Stats
13W - 8L
1,641 SR
Queue Stats
99W - 109L
1,330 Elo+
Party 2
Hera
Hera
anakbelakang
Hera
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,458 Elo+
Solo
Cthulhu
Cthulhu
beanlius
Cthulhu
Level 10
God Stats
40W - 39L
1,426 SR
Queue Stats
45W - 51L
1,325 Elo+
Party 2
Team Averages
Level 18
1,528 SR
1,363 Elo+

VS

Team Averages
Level 8
1,597 SR
1,516 Elo+
Ullr
Ullr
ItsDrunkLuck
Ullr
Level 22
God Stats
3W - 3L
1,501 SR
Queue Stats
5W - 13L
1,229 Elo+
Party 1
Cabrakan
Cabrakan
Neelpygort78
Cabrakan
Level 3
God Stats
3W - 0L
1,808 SR
Queue Stats
5W - 0L
1,731 Elo+
Party 1
Arachne
Arachne
itsChUrrY
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
zheniakiller
Aphrodite
Level 8
God Stats
5W - 3L
1,674 SR
Queue Stats
18W - 13L
1,619 Elo+
Solo
Sun Wukong
Sun Wukong
钢筋直男周远宁
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hermitvishal
Nemesis
16
1 / 12 / 1
11,267
433
10,473
28,545
10,871
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
14
0 / 9 / 2
9,846
379
7,579
15,264
5,338
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
2 / 8 / 1
12,022
462
8,834
21,162
7,763
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 10 / 0
10,047
386
9,686
14,633
8,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
beanlius
Cthulhu
15
4 / 8 / 1
10,697
411
11,764
25,419
28,291
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 15
12,354
475
10,234
16,966
5,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Neelpygort78
Cabrakan
20
27 / 3 / 12
16,194
623
41,365
26,971
24,291
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
itsChUrrY
Arachne
19
8 / 4 / 6
13,714
527
15,501
21,816
8,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
zheniakiller
Aphrodite
20
7 / 1 / 11
14,793
569
11,859
16,480
7,086
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 2 / 17
13,277
511
10,123
20,001
18,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
108
9
Kills
47
47
Deaths
13
5
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Hermitvishal
Nemesis
1
12
1
0.13
W
2
3
15
3.17
W
Cabrakan
Neelpygort78
Cabrakan
27
3
12
11
L
Neith
0
9
2
0.11
L
2
8
1
0.31
L
2
10
0
0.2
L
Cthulhu
beanlius
Cthulhu
4
8
1
0.56
W
Arachne
itsChUrrY
Arachne
8
4
6
2.75
W
Aphrodite
zheniakiller
Aphrodite
7
1
11
12.5
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,336
Damage
89,082
105,023
Taken
102,234
60,949
Mitigated
64,300
14,902
Healing
57,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Hermitvishal
Nemesis
10,473
4,686
0
4,151
28,545
10,871
0
12,221
16,199
0
87,160
W
10,234
4,800
0
4,662
16,966
5,978
7,842
4,207
12,535
0
66,884
W
Cabrakan
Neelpygort78
Cabrakan
41,365
5,527
0
9,434
26,971
24,291
1,449
7,252
18,603
84,393
0
L
Neith
7,579
3,269
0
1,737
15,264
5,338
882
8,080
7,134
0
47,836
L
8,834
3,509
0
4,016
21,162
7,763
2,711
12,807
8,241
72,942
0
L
9,686
4,286
0
1,142
14,633
8,686
0
8,767
5,616
47,374
0
L
Cthulhu
beanlius
Cthulhu
11,764
838
165
3,691
25,419
28,291
0
11,349
13,940
44,524
0
W
Arachne
itsChUrrY
Arachne
15,501
12,629
334
12,164
21,816
8,539
948
4,584
17,057
0
94,874
W
Aphrodite
zheniakiller
Aphrodite
11,859
1,275
8,424
12,974
16,480
7,086
1,289
4,155
12,150
111,341
0
W
10,123
2,024
0
9,583
20,001
18,406
1,282
9,244
10,633
0
50,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
70,332
484
Minions Killed
524
0
Camps Cleared
0
1,928,338
Distance Traveled
2,314,276
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,267
433
117
5
0
429,346
7
W
Ullr
12,354
475
93
4
0
473,144
1
W
Cabrakan
16,194
623
82
3
0
491,542
0
L
Neith
9,846
379
93
4
0
344,394
4
L
Freya
12,022
462
134
5
0
378,491
6
L
Hera
10,047
386
74
3
0
327,803
0
L
Cthulhu
10,697
411
66
3
0
448,304
3
W
Arachne
13,714
527
79
3
0
483,955
7
W
Aphrodite
14,793
569
191
7
0
375,631
3
W
Sun Wukong
13,277
511
79
3
0
490,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role