Player Matchup

Fenrir
Fenrir
BlissfulAutism
Fenrir
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 8L
1,177 Elo+
Party 2
Baron Samedi
Baron Samedi
CL4PT-CHEEX
Baron Samedi
Level 62
God Stats
2W - 4L
1,553 SR
Queue Stats
33W - 27L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
DethShadow15
Cthulhu
Level 29
God Stats
2W - 0L
1,522 SR
Queue Stats
6W - 7L
1,453 Elo+
Solo
Hou Yi
Hou Yi
Jay04012
Hou Yi
Level 6
God Stats
2W - 0L
1,751 SR
Queue Stats
8W - 5L
1,558 Elo+
Solo
Bakasura
Bakasura
Ravgore
Bakasura
Level 28
God Stats
16W - 10L
1,556 SR
Queue Stats
106W - 105L
1,507 Elo+
Solo
Team Averages
Level 26
1,576 SR
1,453 Elo+

VS

Team Averages
Level 27
1,395 SR
1,489 Elo+
Bakasura
Bakasura
KIDDLANDO
Bakasura
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 49L
1,507 Elo+
Party 1
Bellona
Bellona
Welegod
Bellona
Level 28
God Stats
0W - 2L
1,130 SR
Queue Stats
64W - 61L
1,427 Elo+
Solo
Danzaburou
Danzaburou
WhatsGooodG
Danzaburou
Level 25
God Stats
11W - 4L
1,522 SR
Queue Stats
32W - 23L
1,486 Elo+
Solo
Ymir
Ymir
WokHrt
Ymir
Level 29
God Stats
2W - 3L
1,352 SR
Queue Stats
196W - 173L
1,517 Elo+
Solo
Merlin
Merlin
dc4tim
Merlin
Level 26
God Stats
29W - 32L
1,470 SR
Queue Stats
60W - 51L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 14
14,821
823
5,914
18,093
15,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
CL4PT-CHEEX
Baron Samedi
20
6 / 7 / 15
15,653
870
27,528
22,981
13,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
DethShadow15
Cthulhu
20
2 / 3 / 20
16,631
924
25,830
27,256
33,326
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hou Yi
Jay04012
Hou Yi
20
3 / 1 / 15
16,097
894
14,649
13,256
7,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Ravgore
Bakasura
20
11 / 5 / 7
17,547
975
19,906
26,889
16,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KIDDLANDO
Bakasura
20
3 / 8 / 9
15,067
837
16,826
22,901
9,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Welegod
Bellona
20
1 / 7 / 11
15,028
835
8,317
21,151
28,433
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
WhatsGooodG
Danzaburou
20
7 / 2 / 6
17,068
948
27,300
15,736
7,654
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
WokHrt
Ymir
20
5 / 5 / 11
17,259
959
16,814
26,884
29,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
dc4tim
Merlin
20
4 / 3 / 10
16,653
925
32,040
13,631
5,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
67
25
Kills
20
20
Deaths
25
71
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
W
Baron Samedi
CL4PT-CHEEX
Baron Samedi
6
7
15
1.93
W
Cthulhu
DethShadow15
Cthulhu
2
3
20
4
W
Hou Yi
Jay04012
Hou Yi
3
1
15
10.5
L
Bakasura
KIDDLANDO
Bakasura
3
8
9
0.94
W
Bakasura
Ravgore
Bakasura
11
5
7
2.9
L
Bellona
Welegod
Bellona
1
7
11
0.93
L
Danzaburou
WhatsGooodG
Danzaburou
7
2
6
5
L
Ymir
WokHrt
Ymir
5
5
11
2.1
L
Merlin
dc4tim
Merlin
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,827
Damage
101,297
108,475
Taken
100,303
85,339
Mitigated
80,336
23,938
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,914
1,982
0
290
18,093
15,347
0
9,276
8,432
0
10,097
W
Baron Samedi
CL4PT-CHEEX
Baron Samedi
27,528
1,316
5,488
5,370
22,981
13,351
0
12,002
10,240
46,185
0
W
Cthulhu
DethShadow15
Cthulhu
25,830
331
1,199
2,244
27,256
33,326
0
11,675
13,148
56,183
0
W
Hou Yi
Jay04012
Hou Yi
14,649
10,046
0
2,907
13,256
7,009
0
6,001
6,980
0
40,692
L
Bakasura
KIDDLANDO
Bakasura
16,826
7,502
0
620
22,901
9,407
0
13,133
9,033
0
23,385
W
Bakasura
Ravgore
Bakasura
19,906
15,307
0
6,440
26,889
16,306
0
9,900
16,624
0
63,486
L
Bellona
Welegod
Bellona
8,317
2,307
0
1,194
21,151
28,433
0
10,374
10,003
0
24,803
L
Danzaburou
WhatsGooodG
Danzaburou
27,300
18,601
0
2,760
15,736
7,654
0
7,423
7,809
0
70,660
L
Ymir
WokHrt
Ymir
16,814
2,402
1,136
4,047
26,884
29,075
0
13,875
12,435
42,847
0
L
Merlin
dc4tim
Merlin
32,040
1,050
452
2,339
13,631
5,767
0
8,553
4,435
80,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,749
Gold Earned
81,075
340
Minions Killed
340
7
Camps Cleared
11
1,696,052
Distance Traveled
1,653,935
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,821
823
8
0
0
326,103
1
W
Baron Samedi
15,653
870
51
3
1
290,810
0
W
Cthulhu
16,631
924
93
5
0
355,266
0
W
Hou Yi
16,097
894
65
4
1
333,234
0
L
Bakasura
15,067
837
28
2
2
354,406
1
W
Bakasura
17,547
975
123
7
5
390,639
0
L
Bellona
15,028
835
41
2
1
340,256
0
L
Danzaburou
17,068
948
95
5
6
332,289
0
L
Ymir
17,259
959
69
4
0
308,802
0
L
Merlin
16,653
925
107
6
2
318,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role