Player Matchup

Fenrir
Fenrir
Diamond II
Destonate
Fenrir
Diamond II
Level 156
God Stats
15W - 8L
1,702 SR
Queue Stats
203W - 184L
2,233 MMR
Solo
Apollo
Apollo
Diamond V
DisruptBae
Apollo
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Diamond IV
Símply
Aphrodite
Diamond IV
Level 160
God Stats
3W - 4L
1,517 SR
Queue Stats
313W - 294L
2,187 MMR
Party 1
Bakasura
Bakasura
Diamond II
Truvi
Bakasura
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
Yerkóxmaul
King Arthur
Masters
Level 107
God Stats
17W - 21L
1,575 SR
Queue Stats
250W - 241L
2,103 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,559 SR
1,905 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,844 SR
2,160 MMR
Athena
Athena
Diamond IV
Koburaa
Athena
Diamond IV
Level 121
God Stats
1W - 1L
2,059 SR
Queue Stats
462W - 443L
2,135 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Koxzilla
Sun Wukong
Masters
Level 60
God Stats
1W - 1L
1,918 SR
Queue Stats
60W - 49L
2,506 MMR
Solo
Scylla
Scylla
Gold I
Tekers
Scylla
Gold I
Level 106
God Stats
0W - 2L
1,551 SR
Queue Stats
73W - 73L
1,737 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Vintegecow1
Erlang Shen
Masters
Level 148
God Stats
5W - 3L
1,870 SR
Queue Stats
217W - 203L
2,448 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Yada
Heimdallr
Diamond V
Level 160
God Stats
8W - 4L
1,825 SR
Queue Stats
98W - 94L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Destonate
Fenrir
5
1 / 0 / 0
3,647
729
1,573
2,507
775
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
DisruptBae
Apollo
5
0 / 0 / 1
3,420
684
1,521
1,226
200
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Símply
Aphrodite
6
0 / 0 / 0
3,530
706
238
1,439
328
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Truvi
Bakasura
5
0 / 0 / 0
3,562
712
162
1,816
481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

King Arthur
Yerkóxmaul
King Arthur
6
0 / 1 / 0
3,530
706
2,504
3,928
1,522
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ChernobogYemojaCthulhuSetPersephone

VS

Bans
Guan YuRaCupidChang'eRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Koburaa
Athena
4
0 / 0 / 0
3,046
609
857
2,963
937
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
Koxzilla
Sun Wukong
6
0 / 0 / 1
3,374
675
2,357
3,676
1,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Tekers
Scylla
1
0 / 0 / 0
903
181
0
0
0
Erlang Shen
Vintegecow1
Erlang Shen
7
1 / 0 / 0
3,816
763
486
2,142
603
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Yada
Heimdallr
5
0 / 1 / 0
3,107
621
1,130
1,560
239
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Destonate
Fenrir
1
0
0
1
W
Apollo
DisruptBae
Apollo
0
0
1
0.5
L
Athena
Koburaa
Athena
0
0
0
0
L
Sun Wukong
Koxzilla
Sun Wukong
0
0
1
0.5
W
Aphrodite
Símply
Aphrodite
0
0
0
0
L
Scylla
Tekers
Scylla
0
0
0
0
W
Bakasura
Truvi
Bakasura
0
0
0
0
L
Erlang Shen
Vintegecow1
Erlang Shen
1
0
0
1
L
Heimdallr
Yada
Heimdallr
0
1
0
0
W
King Arthur
Yerkóxmaul
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,998
Damage
4,830
10,916
Taken
10,341
3,306
Mitigated
3,332
7,162
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Destonate
Fenrir
1,573
679
0
1,313
2,507
775
0
582
1,925
0
5,151
W
Apollo
DisruptBae
Apollo
1,521
1,373
0
928
1,226
200
0
129
1,097
0
13,261
L
Athena
Koburaa
Athena
857
481
0
970
2,963
937
0
49
2,889
6,751
0
L
Sun Wukong
Koxzilla
Sun Wukong
2,357
588
0
2,101
3,676
1,553
0
0
3,376
0
12,320
W
Aphrodite
Símply
Aphrodite
238
49
142
1,256
1,439
328
120
98
1,341
14,528
0
L
Scylla
Tekers
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Truvi
Bakasura
162
137
0
1,335
1,816
481
0
48
1,768
0
10,300
L
Erlang Shen
Vintegecow1
Erlang Shen
486
216
0
1,303
2,142
603
0
189
1,953
0
17,682
L
Heimdallr
Yada
Heimdallr
1,130
800
0
585
1,560
239
0
0
1,508
0
10,409
W
King Arthur
Yerkóxmaul
King Arthur
2,504
515
0
2,188
3,928
1,522
0
0
3,610
0
15,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,689
Gold Earned
14,246
132
Minions Killed
104
0
Camps Cleared
0
483,580
Distance Traveled
381,245
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,647
729
3
1
0
113,890
3
W
Apollo
3,420
684
37
7
0
93,670
1
L
Athena
3,046
609
14
3
0
88,900
2
L
Sun Wukong
3,374
675
26
5
0
105,504
0
W
Aphrodite
3,530
706
33
7
0
83,057
1
L
Scylla
903
181
0
0
0
0
0
W
Bakasura
3,562
712
33
7
0
105,139
1
L
Erlang Shen
3,816
763
44
9
0
103,284
2
L
Heimdallr
3,107
621
20
4
0
83,557
0
W
King Arthur
3,530
706
26
5
0
87,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role