Player Matchup

Sun Wukong
Sun Wukong
Cosmic_Titan1
Sun Wukong
Level 18
God Stats
4W - 1L
1,679 SR
Queue Stats
6W - 3L
1,419 Elo+
Solo
Cthulhu
Cthulhu
IceGoat64
Cthulhu
Level 7
God Stats
0W - 2L
1,290 SR
Queue Stats
8W - 14L
1,266 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SuperBombGay
Ah Muzen Cab
Level 28
God Stats
1W - 14L
1,065 SR
Queue Stats
78W - 103L
1,365 Elo+
Solo
Sol
Sol
TroubledKing419
Sol
Level 8
God Stats
8W - 17L
1,271 SR
Queue Stats
33W - 42L
1,260 Elo+
Solo
Fenrir
Fenrir
ahmad_ah2006
Fenrir
Level 15
God Stats
3W - 12L
1,203 SR
Queue Stats
30W - 40L
1,242 Elo+
Solo
Team Averages
Level 15
1,301 SR
1,311 Elo+

VS

Team Averages
Level 30
1,456 SR
1,346 Elo+
Bastet
Bastet
 
Bastet
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
D_Rumpelstilskin
Hel
Level 13
God Stats
7W - 10L
1,409 SR
Queue Stats
45W - 41L
1,314 Elo+
Solo
King Arthur
King Arthur
Pratty_13
King Arthur
Level 5
God Stats
6W - 2L
1,464 SR
Queue Stats
19W - 25L
1,323 Elo+
Party 1
Neith
Neith
XBlackoutBlossX
Neith
Level 63
God Stats
12W - 12L
1,408 SR
Queue Stats
27W - 29L
1,385 Elo+
Party 1
Ymir
Ymir
rrenzzo
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cosmic_Titan1
Sun Wukong
19
0 / 9 / 7
12,638
843
11,894
30,425
29,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
IceGoat64
Cthulhu
19
2 / 8 / 7
13,130
875
17,427
24,812
17,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
SuperBombGay
Ah Muzen Cab
20
6 / 3 / 5
14,563
971
32,504
13,254
4,450
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
0 / 6 / 7
12,279
819
8,713
12,979
4,454
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
19
5 / 12 / 4
13,927
928
18,357
30,445
12,833
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
19 / 2 / 15
17,426
1,162
31,350
20,878
10,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 2 / 22
13,683
912
18,897
19,021
13,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Pratty_13
King Arthur
20
1 / 3 / 22
13,167
878
15,042
21,251
21,772
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 2 / 14
15,978
1,065
29,160
18,405
8,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
rrenzzo
Ymir
20
2 / 4 / 19
13,102
873
5,538
16,307
23,754
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
129
13
Kills
37
38
Deaths
13
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
19
2
15
13.25
L
Sun Wukong
Cosmic_Titan1
Sun Wukong
0
9
7
0.39
W
1
2
22
6
L
Cthulhu
IceGoat64
Cthulhu
2
8
7
0.69
W
King Arthur
Pratty_13
King Arthur
1
3
22
4
L
Ah Muzen Cab
SuperBombGay
Ah Muzen Cab
6
3
5
2.83
L
0
6
7
0.58
W
14
2
14
10.5
L
Fenrir
5
12
4
0.58
W
Ymir
rrenzzo
Ymir
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,895
Damage
99,987
111,915
Taken
95,862
68,333
Mitigated
78,575
7,816
Healing
34,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
31,350
13,357
0
1,150
20,878
10,118
0
5,398
15,480
0
54,500
L
Sun Wukong
Cosmic_Titan1
Sun Wukong
11,894
2,788
999
2,293
30,425
29,519
0
7,312
22,763
0
37,568
W
18,897
1,709
14,319
10,807
19,021
13,994
0
6,678
12,343
41,216
0
L
Cthulhu
IceGoat64
Cthulhu
17,427
669
0
0
24,812
17,077
0
7,755
16,942
41,458
0
W
King Arthur
Pratty_13
King Arthur
15,042
1,798
0
2,488
21,251
21,772
0
5,004
16,247
882
32,698
L
Ah Muzen Cab
SuperBombGay
Ah Muzen Cab
32,504
15,237
0
1,928
13,254
4,450
0
3,352
9,653
0
79,236
L
8,713
5,330
0
645
12,979
4,454
0
2,435
10,494
24,571
0
W
29,160
18,539
450
5,728
18,405
8,937
0
5,709
12,696
0
61,730
L
Fenrir
18,357
3,637
440
1,511
30,445
12,833
0
4,459
24,195
0
29,100
W
Ymir
rrenzzo
Ymir
5,538
586
0
0
16,307
23,754
0
3,351
12,956
18,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,537
Gold Earned
73,356
277
Minions Killed
266
3
Camps Cleared
4
1,240,157
Distance Traveled
1,334,370
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,426
1,162
57
4
2
338,514
0
L
Sun Wukong
12,638
843
50
3
1
229,922
0
W
Hel
13,683
912
75
5
0
294,699
0
L
Cthulhu
13,130
875
61
4
0
254,942
6
W
King Arthur
13,167
878
48
3
0
244,279
1
L
Ah Muzen Cab
14,563
971
105
7
1
257,994
3
L
Sol
12,279
819
33
2
0
228,131
1
W
Neith
15,978
1,065
58
4
2
259,480
0
L
Fenrir
13,927
928
28
2
1
269,168
4
W
Ymir
13,102
873
28
2
0
197,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role