Player Matchup

Zeus
Zeus
CallMeZatanna
Zeus
Level 17
God Stats
1W - 0L
1,271 SR
Queue Stats
36W - 23L
1,421 Elo+
Solo
Hachiman
Hachiman
CallamTheBarber
Hachiman
Level 29
God Stats
19W - 20L
1,514 SR
Queue Stats
87W - 85L
1,403 Elo+
Solo
Arachne
Arachne
PlopDrop420
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 88L
1,319 Elo+
Solo
Chaac
Chaac
SLY_N1GHTMARE100
Chaac
Level 29
God Stats
7W - 2L
1,628 SR
Queue Stats
73W - 87L
1,283 Elo+
Solo
Merlin
Merlin
zawarudo_61
Merlin
Level 17
God Stats
2W - 2L
1,556 SR
Queue Stats
26W - 16L
1,542 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,393 Elo+

VS

Team Averages
Level 20
1,460 SR
1,391 Elo+
Nemesis
Nemesis
ACES MURKIN
Nemesis
Level 15
God Stats
4W - 6L
1,516 SR
Queue Stats
29W - 36L
1,357 Elo+
Solo
Danzaburou
Danzaburou
DanceMasakra
Danzaburou
Level 18
God Stats
3W - 6L
1,431 SR
Queue Stats
19W - 22L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Glaurung2711
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
RdnMaroki43
Khepri
Level 23
God Stats
5W - 2L
1,536 SR
Queue Stats
8W - 5L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
jeremy29042002
Zhong Kui
Level 28
God Stats
8W - 10L
1,315 SR
Queue Stats
132W - 107L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 1
5,172
739
3,795
3,833
946
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
7
2 / 1 / 0
4,354
622
1,189
2,020
418
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
PlopDrop420
Arachne
6
0 / 0 / 2
4,338
620
1,521
4,245
1,041
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 0
4,902
700
921
2,190
1,019
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
7
1 / 0 / 3
4,606
658
1,726
2,596
641
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACES MURKIN
Nemesis
6
0 / 1 / 0
4,220
603
534
3,704
954
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Danzaburou
DanceMasakra
Danzaburou
6
1 / 3 / 0
3,851
550
1,288
3,112
953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Glaurung2711
Cthulhu
7
0 / 2 / 0
3,948
564
2,780
3,565
1,497
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
2
0 / 1 / 0
3,101
443
337
1,041
441
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Zhong Kui
jeremy29042002
Zhong Kui
6
0 / 2 / 0
3,920
560
1,687
3,568
2,336
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ACES MURKIN
Nemesis
0
1
0
0
W
5
0
1
5.5
W
Hachiman
2
1
0
2
L
Danzaburou
DanceMasakra
Danzaburou
1
3
0
0.33
L
Cthulhu
Glaurung2711
Cthulhu
0
2
0
0
W
Arachne
PlopDrop420
Arachne
0
0
2
1
L
Khepri
0
1
0
0
W
1
0
0
1
L
Zhong Kui
jeremy29042002
Zhong Kui
0
2
0
0
W
Merlin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
6,626
14,884
Taken
14,990
4,065
Mitigated
6,181
6,980
Healing
3,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ACES MURKIN
Nemesis
534
341
0
1,493
3,704
954
0
760
2,944
0
22,133
W
3,795
722
0
2,389
3,833
946
0
1,586
2,172
18,213
0
W
Hachiman
1,189
498
0
313
2,020
418
428
199
1,821
0
13,042
L
Danzaburou
DanceMasakra
Danzaburou
1,288
744
0
136
3,112
953
66
1,676
1,436
0
9,245
L
Cthulhu
Glaurung2711
Cthulhu
2,780
988
70
583
3,565
1,497
0
470
2,980
13,058
0
W
Arachne
PlopDrop420
Arachne
1,521
1,254
0
1,564
4,245
1,041
216
1,524
2,646
0
12,191
L
Khepri
337
77
6
99
1,041
441
0
216
825
805
0
W
921
346
0
1,678
2,190
1,019
565
885
1,180
0
14,963
L
Zhong Kui
jeremy29042002
Zhong Kui
1,687
290
0
1,091
3,568
2,336
0
2,399
1,169
13,266
0
W
Merlin
1,726
507
0
1,036
2,596
641
224
335
2,261
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
19,040
148
Minions Killed
128
0
Camps Cleared
0
660,891
Distance Traveled
572,824
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,220
603
49
7
0
147,998
1
W
Zeus
5,172
739
35
5
0
130,276
0
W
Hachiman
4,354
622
26
4
0
131,117
0
L
Danzaburou
3,851
550
18
3
0
106,878
1
L
Cthulhu
3,948
564
25
4
0
127,790
1
W
Arachne
4,338
620
24
3
0
147,188
0
L
Khepri
3,101
443
2
0
0
70,301
3
W
Chaac
4,902
700
32
5
0
126,988
2
L
Zhong Kui
3,920
560
34
5
0
119,857
3
W
Merlin
4,606
658
31
4
0
125,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role