Player Matchup

Rama
Rama
Gold III
Kawhi x
Rama
Gold III
Level 123
God Stats
2W - 1L
1,623 SR
Queue Stats
47W - 52L
1,574 MMR
Solo
Set
Set
Gold II
Kellz028
Set
Gold II
Level 137
God Stats
2W - 8L
1,476 SR
Queue Stats
629W - 621L
1,576 MMR
Solo
Ganesha
Ganesha
Silver II
ThyroidalSky
Ganesha
Silver II
Level 115
God Stats
0W - 2L
1,652 SR
Queue Stats
6W - 4L
1,563 MMR
Party 1
Ra
Ra
Bronze III
Trominator
Ra
Bronze III
Level 66
God Stats
1W - 3L
1,597 SR
Queue Stats
4W - 7L
1,521 MMR
Solo
Hun Batz
Hun Batz
Gold V
silvapride
Hun Batz
Gold V
Level 123
God Stats
5W - 4L
1,729 SR
Queue Stats
50W - 62L
1,477 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,615 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,600 SR
1,544 MMR
Pele
Pele
Gold V
Dogehn
Pele
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,554 MMR
Solo
Athena
Athena
Gold II
ExoticWarTurtle
Athena
Gold II
Level 126
God Stats
10W - 9L
1,508 SR
Queue Stats
239W - 222L
1,566 MMR
Solo
Chang'e
Chang'e
Gold III
StolidJusdoit
Chang'e
Gold III
Level 108
God Stats
137W - 89L
1,709 SR
Queue Stats
340W - 332L
1,521 MMR
Solo
Neith
Neith
Gold II
TheRogeGlez
Neith
Gold II
Level 160
God Stats
21W - 11L
1,664 SR
Queue Stats
707W - 684L
1,519 MMR
Solo
Merlin
Merlin
Gold II
XSh4dowX DeM0n
Merlin
Gold II
Level 128
God Stats
2W - 1L
1,620 SR
Queue Stats
86W - 82L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kawhi x
Rama
20
4 / 7 / 2
16,171
539
17,044
25,880
10,585
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
0 / 11 / 4
12,754
425
13,511
26,358
21,258
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
ThyroidalSky
Ganesha
20
1 / 3 / 11
14,505
484
12,497
22,245
28,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 9 / 4
14,293
476
20,772
19,786
7,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
silvapride
Hun Batz
20
9 / 5 / 4
15,938
531
20,691
20,585
8,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HeraCabrakanBakasuraArachneTsukuyomi

VS

Bans
CthulhuXing TianKing ArthurAphroditeCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dogehn
Pele
20
14 / 4 / 10
19,295
643
26,392
29,987
17,551
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 15
16,897
563
9,308
27,436
41,829
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
20
4 / 3 / 11
17,308
577
16,629
22,048
20,186
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 5 / 11
17,939
598
22,905
21,516
10,447
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 4 / 8
16,077
536
14,062
16,268
7,311
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
17
Kills
35
35
Deaths
17
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Pele
Dogehn
Pele
14
4
10
4.75
W
8
1
15
15.5
L
Rama
Kawhi x
Rama
4
7
2
0.71
L
0
11
4
0.18
W
Chang'e
4
3
11
3.17
W
7
5
11
2.5
L
Ganesha
ThyroidalSky
Ganesha
1
3
11
2.17
L
3
9
4
0.56
W
2
4
8
1.5
L
Hun Batz
silvapride
Hun Batz
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,515
Damage
89,296
114,854
Taken
117,255
76,874
Mitigated
97,324
29,827
Healing
51,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Dogehn
Pele
26,392
5,776
0
17,557
29,987
17,551
2,342
9,270
20,642
0
176,431
W
9,308
2,465
0
4,247
27,436
41,829
443
10,600
16,786
33,555
0
L
Rama
Kawhi x
Rama
17,044
13,715
0
11,802
25,880
10,585
947
4,253
21,627
0
148,059
L
13,511
4,414
0
4,870
26,358
21,258
520
14,291
12,067
2,523
85,988
W
Chang'e
16,629
287
3,653
11,067
22,048
20,186
2,062
3,791
17,589
106,130
0
W
22,905
11,780
0
8,586
21,516
10,447
4,756
5,215
16,250
0
145,047
L
Ganesha
ThyroidalSky
Ganesha
12,497
1,289
0
826
22,245
28,672
154
5,545
16,700
48,160
0
L
20,772
1,395
3,227
4,527
19,786
7,862
214
8,133
11,653
116,218
0
W
14,062
620
1,147
5,320
16,268
7,311
1,226
7,600
8,650
140,572
0
L
Hun Batz
silvapride
Hun Batz
20,691
5,117
0
4,575
20,585
8,497
0
8,060
12,525
0
143,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,661
Gold Earned
87,516
816
Minions Killed
878
0
Camps Cleared
0
2,667,776
Distance Traveled
2,758,343
25
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
19,295
643
200
7
0
598,398
14
W
Athena
16,897
563
61
2
0
597,679
11
L
Rama
16,171
539
248
8
0
464,517
5
L
Set
12,754
425
140
5
0
475,965
4
W
Chang'e
17,308
577
210
7
0
579,961
9
W
Neith
17,939
598
211
7
0
477,897
5
L
Ganesha
14,505
484
31
1
0
574,517
3
L
Ra
14,293
476
212
7
0
548,702
5
W
Merlin
16,077
536
196
7
0
504,408
10
L
Hun Batz
15,938
531
185
6
0
604,075
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role