Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HARPO V 673
Kumbhakarna
Level 129
God Stats
0W - 5L
1,298 SR
Queue Stats
139W - 125L
1,585 Elo+
Party 3
Ra
Ra
Shad0w IV
Ra
Level 129
God Stats
17W - 14L
1,584 SR
Queue Stats
213W - 197L
1,577 Elo+
Party 3
Izanami
Izanami
SyntheticSway
Izanami
Level 107
God Stats
12W - 9L
1,638 SR
Queue Stats
78W - 82L
1,512 Elo+
Party 3
Team Averages
Level 115
1,504 SR
1,535 Elo+

VS

Team Averages
Level 140
1,549 SR
1,535 Elo+
Ra
Ra
Abutteredtoast
Ra
Level 145
God Stats
1W - 1L
1,099 SR
Queue Stats
10W - 11L
1,455 Elo+
Party 2
Kali
Kali
Calocu
Kali
Level 147
God Stats
2W - 1L
1,725 SR
Queue Stats
24W - 24L
1,559 Elo+
Party 2
Fafnir
Fafnir
Mirx88
Fafnir
Level 160
God Stats
10W - 11L
1,528 SR
Queue Stats
597W - 532L
1,598 Elo+
Solo
Chaac
Chaac
Tingles CXII
Chaac
Level 122
God Stats
7W - 2L
1,748 SR
Queue Stats
24W - 21L
1,539 Elo+
Party 2
Rama
Rama
xxxJaylen
Rama
Level 125
God Stats
1W - 0L
1,646 SR
Queue Stats
20W - 22L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
7 / 2 / 2
9,772
575
21,062
18,366
14,636
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
 
Janus
14
2 / 6 / 4
8,720
513
6,428
11,993
3,677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
HARPO V 673
Kumbhakarna
15
2 / 2 / 1
8,334
490
3,144
12,085
8,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
5,686
334
183
968
222
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
15
4 / 5 / 0
9,544
561
7,273
9,859
2,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
10,312
607
12,934
11,051
4,370
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Calocu
Kali
16
5 / 2 / 4
10,187
599
6,024
14,404
6,011
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Mirx88
Fafnir
14
4 / 4 / 5
9,868
580
6,953
11,498
8,853
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 4
8,790
517
10,440
20,589
17,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
14
0 / 3 / 5
8,839
520
3,490
8,937
2,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
15
Kills
15
15
Deaths
15
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
7
2
2
4
L
Janus
 
Janus
2
6
4
0.67
W
4
2
8
4
W
Kali
Calocu
Kali
5
2
4
3.5
L
Kumbhakarna
HARPO V 673
Kumbhakarna
2
2
1
1.25
W
Fafnir
Mirx88
Fafnir
4
4
5
1.63
L
0
0
0
0
L
Izanami
4
5
0
0.8
W
2
4
4
1
W
Rama
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,090
Damage
39,841
53,271
Taken
66,479
29,777
Mitigated
39,619
13,309
Healing
33,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
21,062
2,951
56
7,633
18,366
14,636
583
5,451
12,363
53,257
0
L
Janus
 
Janus
6,428
857
0
2,189
11,993
3,677
322
4,478
7,338
47,240
0
W
12,934
917
1,082
4,533
11,051
4,370
750
7,175
3,751
69,303
0
W
Kali
Calocu
Kali
6,024
2,633
0
8,385
14,404
6,011
201
4,894
9,385
0
59,889
L
Kumbhakarna
HARPO V 673
Kumbhakarna
3,144
248
0
1,678
12,085
8,349
97
5,143
6,917
41,100
0
W
Fafnir
Mirx88
Fafnir
6,953
1,380
540
2,860
11,498
8,853
0
2,965
8,458
36,291
0
L
183
34
0
713
968
222
0
192
776
11,748
0
L
Izanami
7,273
4,998
0
1,040
9,859
2,893
979
4,623
5,211
0
75,569
W
10,440
2,895
0
13,170
20,589
17,503
0
12,494
7,232
0
42,625
W
Rama
3,490
3,255
0
2,892
8,937
2,882
2,870
2,076
6,836
0
55,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,056
Gold Earned
47,996
404
Minions Killed
465
0
Camps Cleared
0
1,194,176
Distance Traveled
1,518,544
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,772
575
81
5
0
300,207
1
L
Janus
8,720
513
93
5
0
274,280
1
W
Ra
10,312
607
132
8
0
302,443
0
W
Kali
10,187
599
95
6
0
344,209
5
L
Kumbhakarna
8,334
490
55
3
0
306,419
2
W
Fafnir
9,868
580
47
3
0
267,164
1
L
Ra
5,686
334
28
2
0
59,094
0
L
Izanami
9,544
561
147
9
0
254,176
2
W
Chaac
8,790
517
74
4
0
313,298
1
W
Rama
8,839
520
117
7
0
291,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role