Player Matchup

Scylla
Scylla
RoosterPIG619
Scylla
Level 5
God Stats
3W - 4L
1,248 SR
Queue Stats
5W - 6L
1,114 Elo+
Solo
Bellona
Bellona
Squa11_Str1fe
Bellona
Level 24
God Stats
5W - 8L
1,393 SR
Queue Stats
52W - 60L
1,419 Elo+
Solo
Ymir
Ymir
anestesiagomex
Ymir
Level 28
God Stats
3W - 3L
1,427 SR
Queue Stats
115W - 135L
1,205 Elo+
Solo
Merlin
Merlin
lilyvhh
Merlin
Level 28
God Stats
48W - 62L
1,424 SR
Queue Stats
81W - 103L
1,218 Elo+
Solo
Cthulhu
Cthulhu
lito_john1
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
908 Elo+
Solo
Team Averages
Level 18
1,399 SR
1,173 Elo+

VS

Team Averages
Level 29
1,445 SR
1,299 Elo+
Fenrir
Fenrir
Antro2020
Fenrir
Level 24
God Stats
4W - 9L
1,189 SR
Queue Stats
75W - 143L
1,038 Elo+
Solo
Zeus
Zeus
JayWIggSavage7
Zeus
Level 40
God Stats
23W - 25L
1,484 SR
Queue Stats
207W - 244L
1,348 Elo+
Party 1
Hercules
Hercules
Jaywigg904
Hercules
Level 29
God Stats
13W - 12L
1,458 SR
Queue Stats
168W - 192L
1,312 Elo+
Party 1
Danzaburou
Danzaburou
The_Lord_Takashi
Danzaburou
Level 26
God Stats
58W - 53L
1,551 SR
Queue Stats
128W - 137L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
moneymonta3
Kuzenbo
Level 27
God Stats
7W - 7L
1,543 SR
Queue Stats
122W - 133L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 16 / 5
13,235
882
17,101
24,924
12,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
19
7 / 2 / 5
14,491
966
22,288
26,535
13,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
3 / 7 / 7
12,854
857
16,070
29,609
22,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
lilyvhh
Merlin
19
1 / 1 / 7
13,107
874
17,522
10,383
3,929
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
lito_john1
Cthulhu
18
0 / 11 / 7
12,192
813
8,096
25,989
16,214
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

16

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antro2020
Fenrir
19
1 / 8 / 20
12,510
834
3,086
21,433
10,637
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

20
15 / 0 / 14
16,542
1,103
35,071
9,985
4,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Jaywigg904
Hercules
20
9 / 3 / 14
13,802
920
18,646
20,167
24,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
The_Lord_Takashi
Danzaburou
20
11 / 2 / 20
15,161
1,011
36,276
18,604
8,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
moneymonta3
Kuzenbo
20
1 / 2 / 26
13,729
915
15,678
18,587
31,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
131
15
Kills
37
37
Deaths
15
31
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Antro2020
Fenrir
1
8
20
1.38
W
15
0
14
22
W
Hercules
Jaywigg904
Hercules
9
3
14
5.33
L
4
16
5
0.41
L
Bellona
7
2
5
4.75
W
Danzaburou
The_Lord_Takashi
Danzaburou
11
2
20
10.5
L
3
7
7
0.93
L
Merlin
lilyvhh
Merlin
1
1
7
4.5
L
Cthulhu
lito_john1
Cthulhu
0
11
7
0.32
W
Kuzenbo
moneymonta3
Kuzenbo
1
2
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,077
Damage
108,757
117,440
Taken
88,776
68,391
Mitigated
78,548
8,503
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Antro2020
Fenrir
3,086
1,395
254
380
21,433
10,637
0
13,918
7,515
0
3,335
W
35,071
4,860
212
4,048
9,985
4,013
0
7,293
2,692
86,186
0
W
Hercules
Jaywigg904
Hercules
18,646
8,977
0
3,726
20,167
24,029
0
11,706
8,461
0
24,603
L
17,101
4,603
267
3,209
24,924
12,536
0
8,864
16,035
32,191
0
L
Bellona
22,288
8,814
0
1,116
26,535
13,379
0
10,733
15,802
0
44,702
W
Danzaburou
The_Lord_Takashi
Danzaburou
36,276
20,538
0
4,147
18,604
8,371
0
14,051
4,553
0
64,849
L
16,070
4,098
0
0
29,609
22,333
0
14,820
14,712
29,559
0
L
Merlin
lilyvhh
Merlin
17,522
366
665
2,711
10,383
3,929
0
5,093
5,290
56,731
0
L
Cthulhu
lito_john1
Cthulhu
8,096
911
535
0
25,989
16,214
0
11,239
14,725
27,779
0
W
Kuzenbo
moneymonta3
Kuzenbo
15,678
6,366
0
0
18,587
31,498
0
11,821
6,766
23,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,879
Gold Earned
71,744
241
Minions Killed
219
7
Camps Cleared
0
1,282,402
Distance Traveled
1,332,377
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,510
834
2
0
0
226,636
2
W
Zeus
16,542
1,103
116
8
0
258,133
0
W
Hercules
13,802
920
19
1
0
276,880
0
L
Scylla
13,235
882
34
2
1
213,918
0
L
Bellona
14,491
966
46
3
6
316,958
0
W
Danzaburou
15,161
1,011
68
5
0
264,305
0
L
Ymir
12,854
857
26
2
0
241,553
0
L
Merlin
13,107
874
89
6
0
279,000
0
L
Cthulhu
12,192
813
46
3
0
230,973
5
W
Kuzenbo
13,729
915
14
1
0
306,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role