Player Matchup

Set
Set
DaddyLngNeck516
Set
Level 40
God Stats
3W - 3L
1,201 SR
Queue Stats
37W - 36L
1,379 Elo+
Party 3
Scylla
Scylla
DrayBitties
Scylla
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 39L
1,218 Elo+
Solo
Ymir
Ymir
NOlSY NlNJA
Ymir
Level 15
God Stats
3W - 1L
1,428 SR
Queue Stats
15W - 12L
1,322 Elo+
Party 3
Izanami
Izanami
TheOfficialSanti
Izanami
Level 5
God Stats
5W - 6L
1,417 SR
Queue Stats
6W - 9L
1,231 Elo+
Party 1
Guan Yu
Guan Yu
aguiardalva24
Guan Yu
Level 29
God Stats
14W - 8L
1,593 SR
Queue Stats
69W - 80L
1,271 Elo+
Party 1
Team Averages
Level 23
1,428 SR
1,284 Elo+

VS

Team Averages
Level 33
1,377 SR
1,207 Elo+
Fenrir
Fenrir
Diegui10dies
Fenrir
Level 95
God Stats
4W - 9L
1,235 SR
Queue Stats
119W - 153L
1,279 Elo+
Party 2
Neith
Neith
Gonzalosil26
Neith
Level 18
God Stats
27W - 21L
1,499 SR
Queue Stats
32W - 29L
1,255 Elo+
Party 2
Thanatos
Thanatos
Legendario_Camus
Thanatos
Level 29
God Stats
34W - 61L
1,365 SR
Queue Stats
69W - 94L
1,252 Elo+
Solo
Ymir
Ymir
OakSystem2
Ymir
Level 6
God Stats
0W - 3L
1,285 SR
Queue Stats
7W - 20L
1,011 Elo+
Solo
Ares
Ares
cuby_yt
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,783
649
4,138
7,590
2,734
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
12
1 / 1 / 1
7,075
590
3,798
3,839
788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,559
463
2,394
8,113
5,806
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

10
2 / 4 / 1
6,630
553
5,149
6,695
1,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Guan Yu
10
0 / 3 / 0
6,189
516
844
5,799
5,057
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 0 / 3
7,519
627
6,506
6,913
2,527
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 5
5,841
487
5,938
5,785
1,799
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 0
6,481
540
1,924
7,268
2,414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

1
0 / 0 / 0
3,797
316
0
0
0
Ares
cuby_yt
Ares
10
5 / 2 / 1
6,929
577
3,810
7,887
4,245
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
11
12
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Fenrir
4
0
3
5.5
W
Scylla
1
1
1
1.5
L
1
4
5
0.88
L
1
2
0
0.5
W
0
2
2
0.5
L
0
0
0
0
W
2
4
1
0.63
W
Guan Yu
0
3
0
0
L
Ares
cuby_yt
Ares
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,323
Damage
18,178
32,036
Taken
27,853
16,063
Mitigated
10,985
3,783
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,138
1,498
0
1,940
7,590
2,734
0
234
7,356
0
46,694
L
Fenrir
6,506
1,033
0
3,095
6,913
2,527
0
373
6,440
0
46,378
W
Scylla
3,798
436
0
500
3,839
788
0
0
3,839
37,317
0
L
5,938
4,881
0
1,324
5,785
1,799
220
865
4,920
0
27,822
L
1,924
137
0
5,518
7,268
2,414
0
3,620
3,648
0
32,589
W
2,394
524
0
0
8,113
5,806
236
1,717
6,396
10,034
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,149
3,811
0
738
6,695
1,678
548
1,859
4,836
0
32,203
W
Guan Yu
844
229
0
605
5,799
5,057
712
0
5,799
0
23,158
L
Ares
cuby_yt
Ares
3,810
402
0
0
7,887
4,245
0
1,334
6,553
13,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
30,567
305
Minions Killed
220
0
Camps Cleared
0
1,106,061
Distance Traveled
927,493
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,783
649
93
8
0
235,089
0
L
Fenrir
7,519
627
95
8
0
263,510
1
W
Scylla
7,075
590
72
6
0
234,613
0
L
Neith
5,841
487
48
4
0
191,192
2
L
Thanatos
6,481
540
61
5
0
218,372
0
W
Ymir
5,559
463
17
1
0
215,716
1
L
Ymir
3,797
316
0
0
0
0
0
W
Izanami
6,630
553
70
6
0
213,562
4
W
Guan Yu
6,189
516
53
4
0
207,081
0
L
Ares
6,929
577
16
1
0
254,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role