Player Matchup

Sun Wukong
Sun Wukong
Aspen Armityle
Sun Wukong
Level 67
God Stats
4W - 10L
1,418 SR
Queue Stats
352W - 320L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
Aspen Tube
Danzaburou
Level 11
God Stats
1W - 4L
1,459 SR
Queue Stats
9W - 12L
1,437 Elo+
Party 1
Ymir
Ymir
LawlessReD ZEro
Ymir
Level 42
God Stats
6W - 1L
1,951 SR
Queue Stats
112W - 106L
1,399 Elo+
Party 1
Ra
Ra
perezoz006
Ra
Level 26
God Stats
2W - 5L
1,423 SR
Queue Stats
39W - 55L
1,324 Elo+
Party 1
Fenrir
Fenrir
ruben1gio
Fenrir
Level 31
God Stats
1W - 1L
1,345 SR
Queue Stats
56W - 73L
1,236 Elo+
Solo
Team Averages
Level 35
1,519 SR
1,353 Elo+

VS

Team Averages
Level 72
1,630 SR
1,442 Elo+
Scylla
Scylla
Death X Dreams
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
MELANEY R0SE
Danzaburou
Level 148
God Stats
15W - 17L
1,549 SR
Queue Stats
329W - 338L
1,404 Elo+
Party 2
Fenrir
Fenrir
MHmadness
Fenrir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 78L
1,513 Elo+
Solo
Thanatos
Thanatos
vGattsu
Thanatos
Level 29
God Stats
2W - 0L
1,917 SR
Queue Stats
3W - 2L
1,364 Elo+
Party 3
Skadi
Skadi
xl AsGawd lx
Skadi
Level 29
God Stats
4W - 2L
1,685 SR
Queue Stats
18W - 16L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aspen Armityle
Sun Wukong
20
14 / 5 / 12
15,814
465
25,542
38,688
45,071
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Aspen Tube
Danzaburou
20
9 / 8 / 10
15,784
464
16,993
22,033
7,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 7 / 18
15,370
452
11,541
38,222
50,927
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
2 / 11 / 8
14,348
422
9,831
18,908
7,126
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ruben1gio
Fenrir
20
11 / 6 / 10
16,669
490
21,686
23,777
10,603
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 10
17,773
523
32,946
19,597
7,237
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MELANEY R0SE
Danzaburou
20
5 / 10 / 10
16,830
495
26,478
26,121
10,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
MHmadness
Fenrir
20
7 / 6 / 9
17,690
520
16,955
27,876
18,068
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
vGattsu
Thanatos
20
8 / 12 / 11
16,105
474
17,037
29,139
16,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
7 / 8 / 12
16,893
497
22,535
22,661
9,051
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
89
40
Kills
37
37
Deaths
42
58
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aspen Armityle
Sun Wukong
14
5
12
4
L
Danzaburou
Aspen Tube
Danzaburou
9
8
10
1.75
W
10
6
10
2.5
L
4
7
18
1.86
W
Danzaburou
MELANEY R0SE
Danzaburou
5
10
10
1
W
Fenrir
MHmadness
Fenrir
7
6
9
1.92
L
2
11
8
0.55
L
Fenrir
ruben1gio
Fenrir
11
6
10
2.67
W
Thanatos
vGattsu
Thanatos
8
12
11
1.13
W
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,593
Damage
115,951
141,628
Taken
125,394
121,256
Mitigated
61,775
33,983
Healing
36,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aspen Armityle
Sun Wukong
25,542
3,952
0
15,489
38,688
45,071
771
5,881
32,807
401
89,494
L
Danzaburou
Aspen Tube
Danzaburou
16,993
7,714
0
2,647
22,033
7,529
2,289
3,527
18,506
0
91,011
W
32,946
4,084
0
5,058
19,597
7,237
2,743
2,974
16,448
124,645
0
L
11,541
2,706
1,304
2,132
38,222
50,927
598
9,515
28,707
53,064
0
W
Danzaburou
MELANEY R0SE
Danzaburou
26,478
7,243
0
6,447
26,121
10,631
3,718
6,493
19,203
0
104,195
W
Fenrir
MHmadness
Fenrir
16,955
5,275
0
4,003
27,876
18,068
2,529
4,167
23,559
0
90,556
L
9,831
1,244
981
1,626
18,908
7,126
1,012
8,504
10,404
76,077
0
L
Fenrir
ruben1gio
Fenrir
21,686
5,172
807
8,997
23,777
10,603
4,190
5,519
18,258
0
121,661
W
Thanatos
vGattsu
Thanatos
17,037
5,655
0
17,299
29,139
16,788
0
4,353
24,611
0
78,570
W
22,535
10,535
958
2,301
22,661
9,051
3,826
3,786
18,725
0
97,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,985
Gold Earned
85,291
628
Minions Killed
576
0
Camps Cleared
0
2,672,992
Distance Traveled
2,780,125
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,814
465
117
3
0
620,994
2
L
Danzaburou
15,784
464
147
4
0
478,787
4
W
Scylla
17,773
523
169
5
0
589,137
0
L
Ymir
15,370
452
69
2
0
528,563
2
W
Danzaburou
16,830
495
137
4
0
498,923
1
W
Fenrir
17,690
520
101
3
0
635,898
5
L
Ra
14,348
422
148
4
0
531,427
0
L
Fenrir
16,669
490
147
4
0
513,221
0
W
Thanatos
16,105
474
62
2
0
500,343
6
W
Skadi
16,893
497
107
3
0
555,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role