Player Matchup

Nemesis
Nemesis
DBSB Dom 800
Nemesis
Level 2
God Stats
3W - 2L
1,715 SR
Queue Stats
3W - 3L
1,629 Elo+
Party 2
Merlin
Merlin
Dankems
Merlin
Level 24
God Stats
27W - 28L
1,532 SR
Queue Stats
42W - 48L
1,421 Elo+
Solo
Ymir
Ymir
Mawcus xRG
Ymir
Level 18
God Stats
53W - 39L
1,543 SR
Queue Stats
58W - 52L
1,369 Elo+
Party 2
King Arthur
King Arthur
Pratty_13
King Arthur
Level 4
God Stats
6W - 2L
1,209 SR
Queue Stats
19W - 25L
1,131 Elo+
Solo
Odin
Odin
ToadKillerWar
Odin
Level 29
God Stats
5W - 2L
1,688 SR
Queue Stats
117W - 143L
1,398 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,390 Elo+

VS

Team Averages
Level 19
1,450 SR
1,415 Elo+
Cthulhu
Cthulhu
Ace_jamjam280
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 123L
1,346 Elo+
Solo
Discordia
Discordia
Chloxic
Discordia
Level 47
God Stats
2W - 8L
1,514 SR
Queue Stats
199W - 187L
1,489 Elo+
Party 1
Neith
Neith
DripNoWater
Neith
Level 2
God Stats
4W - 6L
1,500 SR
Queue Stats
39W - 43L
1,500 Elo+
Party 1
Hades
Hades
RemorsedMemories
Hades
Level 14
God Stats
10W - 9L
1,237 SR
Queue Stats
17W - 17L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
TheSassyPaladin
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DBSB Dom 800
Nemesis
20
18 / 3 / 10
15,911
1,224
33,270
20,263
8,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Dankems
Merlin
19
2 / 1 / 14
12,369
951
12,749
12,513
4,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 2 / 17
12,338
949
11,765
13,961
11,755
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Pratty_13
King Arthur
18
1 / 3 / 10
11,487
884
3,703
18,044
10,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 2 / 9
13,264
1,020
10,962
17,249
12,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

232

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
1 / 11 / 7
12,265
943
26,123
34,831
22,993
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Chloxic
Discordia
19
5 / 4 / 4
13,377
1,029
18,625
10,764
4,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 7 / 3
10,310
793
9,150
9,897
4,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 6
13,020
1,002
17,864
19,810
15,002
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 2
10,374
798
2,903
5,011
1,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
31
Kills
11
11
Deaths
31
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
11
7
0.41
L
Discordia
Chloxic
Discordia
5
4
4
1.75
W
Nemesis
DBSB Dom 800
Nemesis
18
3
10
7.67
W
Merlin
Dankems
Merlin
2
1
14
9
L
0
7
3
0.21
W
3
2
17
5.75
W
King Arthur
Pratty_13
King Arthur
1
3
10
2
L
4
5
6
1.4
L
1
4
2
0.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,449
Damage
74,665
82,030
Taken
80,313
47,473
Mitigated
48,649
14,359
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
26,123
3,473
371
0
34,831
22,993
0
13,826
21,005
48,188
0
L
Discordia
Chloxic
Discordia
18,625
1,600
0
254
10,764
4,197
0
3,732
7,032
41,342
0
W
Nemesis
DBSB Dom 800
Nemesis
33,270
25,465
582
5,186
20,263
8,589
0
14,630
5,633
0
50,458
W
Merlin
Dankems
Merlin
12,749
173
0
185
12,513
4,807
0
10,049
2,464
45,453
0
L
9,150
4,829
0
459
9,897
4,670
0
1,182
8,715
0
15,983
W
11,765
1,348
0
22
13,961
11,755
0
11,352
2,609
24,658
0
W
King Arthur
Pratty_13
King Arthur
3,703
543
0
3,318
18,044
10,270
0
14,970
3,074
0
14,898
L
17,864
2,772
0
4,307
19,810
15,002
0
4,595
15,215
39,277
0
L
2,903
1,237
0
0
5,011
1,787
0
1,179
3,832
0
8,961
W
10,962
2,505
1,383
3,683
17,249
12,052
0
11,611
5,638
0
35,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,369
Gold Earned
59,346
241
Minions Killed
179
6
Camps Cleared
7
1,169,764
Distance Traveled
887,053
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,265
943
51
4
1
224,236
0
L
Discordia
13,377
1,029
46
4
1
231,191
0
W
Nemesis
15,911
1,224
37
3
3
272,923
0
W
Merlin
12,369
951
94
7
0
227,173
0
L
Neith
10,310
793
13
1
0
138,473
1
W
Ymir
12,338
949
24
2
1
217,176
0
W
King Arthur
11,487
884
25
2
1
189,421
0
L
Hades
13,020
1,002
53
4
4
222,592
0
L
Hou Yi
10,374
798
16
1
1
70,561
0
W
Odin
13,264
1,020
61
5
1
263,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role