Player Matchup

Hera
Hera
BulkiestNewt73
Hera
Level 65
God Stats
10W - 12L
1,605 SR
Queue Stats
59W - 68L
1,383 Elo+
Party 1
Mulan
Mulan
Man_of_Physics
Mulan
Level 33
God Stats
0W - 5L
1,310 SR
Queue Stats
41W - 55L
1,339 Elo+
Party 1
Nemesis
Nemesis
StarrChief24
Nemesis
Level 87
God Stats
115W - 77L
1,485 SR
Queue Stats
441W - 434L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Toddofwar07
Cthulhu
Level 88
God Stats
11W - 5L
1,634 SR
Queue Stats
185W - 177L
1,477 Elo+
Party 1
Odin
Odin
baby_gunsmith5
Odin
Level 19
God Stats
0W - 1L
1,314 SR
Queue Stats
16W - 27L
1,244 Elo+
Party 1
Team Averages
Level 58
1,470 SR
1,355 Elo+

VS

Team Averages
Level 65
1,418 SR
1,387 Elo+
Neith
Neith
Eitne
Neith
Level 4
God Stats
2W - 1L
1,248 SR
Queue Stats
2W - 5L
1,110 Elo+
Party 2
Cerberus
Cerberus
GWEUH
Cerberus
Level 62
God Stats
9W - 7L
1,521 SR
Queue Stats
78W - 73L
1,471 Elo+
Party 3
Hercules
Hercules
Nnderworld
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
PeaceByTheGram
Vulcan
Level 111
God Stats
1W - 0L
1,242 SR
Queue Stats
8W - 20L
1,303 Elo+
Party 2
Da Ji
Da Ji
parkourer000
Da Ji
Level 125
God Stats
3W - 2L
1,580 SR
Queue Stats
120W - 130L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 9
11,823
1,075
16,250
15,846
4,257
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 10 / 6
9,937
903
12,985
20,507
16,956
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
StarrChief24
Nemesis
15
4 / 7 / 2
11,137
1,012
10,597
19,618
6,897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Toddofwar07
Cthulhu
16
4 / 5 / 5
11,186
1,017
12,254
22,207
22,675
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 8 / 2
8,966
815
3,273
11,281
4,144
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

64

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eitne
Neith
16
0 / 5 / 12
9,503
864
4,497
7,514
3,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
GWEUH
Cerberus
19
3 / 2 / 28
12,788
1,163
17,136
19,009
25,055
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Nnderworld
Hercules
18
2 / 2 / 17
10,941
995
8,490
16,068
14,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
18 / 1 / 12
14,251
1,296
30,255
6,467
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
16 / 3 / 12
13,542
1,231
21,555
11,353
5,377
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
13
Kills
39
39
Deaths
13
24
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
9
9
0.83
W
Neith
Eitne
Neith
0
5
12
1.2
W
Cerberus
GWEUH
Cerberus
3
2
28
8.5
L
1
10
6
0.4
W
Hercules
Nnderworld
Hercules
2
2
17
5.25
W
18
1
12
24
L
Nemesis
StarrChief24
Nemesis
4
7
2
0.71
L
Cthulhu
Toddofwar07
Cthulhu
4
5
5
1.3
L
1
8
2
0.25
W
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,359
Damage
81,933
89,459
Taken
60,411
54,929
Mitigated
51,049
7,558
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,250
4,823
109
472
15,846
4,257
0
7,891
7,955
45,532
0
W
Neith
Eitne
Neith
4,497
3,039
0
107
7,514
3,167
0
3,352
4,112
0
7,138
W
Cerberus
GWEUH
Cerberus
17,136
1,419
0
4,662
19,009
25,055
0
9,012
9,549
41,886
0
L
12,985
3,044
391
1,904
20,507
16,956
0
12,163
8,344
0
29,213
W
Hercules
Nnderworld
Hercules
8,490
4,105
0
6,235
16,068
14,344
0
8,822
7,121
0
26,843
W
30,255
11,321
848
1,020
6,467
3,106
0
2,777
3,690
56,020
0
L
Nemesis
StarrChief24
Nemesis
10,597
4,934
0
2,556
19,618
6,897
0
8,782
10,836
0
28,012
L
Cthulhu
Toddofwar07
Cthulhu
12,254
1,183
1,310
816
22,207
22,675
0
12,815
9,392
25,849
0
L
3,273
1,477
0
0
11,281
4,144
0
5,740
5,541
0
8,441
W
21,555
7,489
0
0
11,353
5,377
0
4,541
6,762
0
30,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,049
Gold Earned
61,025
159
Minions Killed
196
6
Camps Cleared
4
916,975
Distance Traveled
934,379
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,823
1,075
59
5
0
183,153
0
W
Neith
9,503
864
1
0
0
131,178
0
W
Cerberus
12,788
1,163
81
7
0
219,297
5
L
Mulan
9,937
903
40
4
0
201,159
0
W
Hercules
10,941
995
39
4
0
195,558
0
W
Vulcan
14,251
1,296
63
6
1
204,594
0
L
Nemesis
11,137
1,012
28
3
5
214,355
0
L
Cthulhu
11,186
1,017
19
2
0
203,809
0
L
Odin
8,966
815
13
1
1
114,499
0
W
Da Ji
13,542
1,231
12
1
3
183,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role