Player Matchup

Merlin
Merlin
ChaosCompany255
Merlin
Level 29
God Stats
4W - 4L
1,494 SR
Queue Stats
15W - 14L
1,442 Elo+
Party 4
Nemesis
Nemesis
CrunchyLegend
Nemesis
Level 4
God Stats
3W - 3L
1,133 SR
Queue Stats
6W - 5L
1,301 Elo+
Party 3
Chernobog
Chernobog
FrenchArmyKnife
Chernobog
Level 18
God Stats
1W - 1L
1,280 SR
Queue Stats
4W - 8L
1,243 Elo+
Party 4
Mulan
Mulan
NonStickStuff
Mulan
Level 17
God Stats
2W - 0L
1,578 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
RabidHunt
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,451 Elo+
Party 3
Team Averages
Level 18
1,397 SR
1,387 Elo+

VS

Team Averages
Level 26
1,542 SR
1,339 Elo+
Arachne
Arachne
Cognitionz
Arachne
Level 15
God Stats
1W - 1L
1,716 SR
Queue Stats
32W - 50L
1,324 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Darw1ns
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,252 Elo+
Party 2
Neith
Neith
GrimmsEnd
Neith
Level 23
God Stats
13W - 11L
1,492 SR
Queue Stats
31W - 50L
1,277 Elo+
Party 1
Chang'e
Chang'e
LullabyBaby
Chang'e
Level 66
God Stats
14W - 17L
1,500 SR
Queue Stats
144W - 163L
1,431 Elo+
Party 1
Vamana
Vamana
yGhoooost
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 21
13,471
1,036
21,248
13,521
5,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
19
8 / 7 / 15
13,179
1,014
16,442
17,771
6,030
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
FrenchArmyKnife
Chernobog
20
19 / 5 / 11
15,232
1,172
17,797
13,192
5,091
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 35
14,254
1,096
23,187
22,359
30,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
RabidHunt
Kukulkan
20
8 / 2 / 21
13,553
1,043
37,712
12,641
4,706
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cognitionz
Arachne
19
8 / 7 / 6
13,673
1,052
14,617
22,617
9,955
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Darw1ns
Tsukuyomi
19
1 / 15 / 9
12,208
939
15,094
24,711
9,895
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
GrimmsEnd
Neith
19
5 / 5 / 6
12,947
996
13,597
20,373
7,755
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
LullabyBaby
Chang'e
19
3 / 7 / 8
12,582
968
13,408
25,493
15,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
yGhoooost
Vamana
19
2 / 9 / 10
12,964
997
17,818
28,938
13,276
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
58
43
Kills
19
19
Deaths
43
103
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
3
21
4.83
L
Arachne
Cognitionz
Arachne
8
7
6
1.57
W
Nemesis
8
7
15
2.21
L
Tsukuyomi
Darw1ns
Tsukuyomi
1
15
9
0.37
W
Chernobog
FrenchArmyKnife
Chernobog
19
5
11
4.9
L
Neith
GrimmsEnd
Neith
5
5
6
1.6
L
Chang'e
LullabyBaby
Chang'e
3
7
8
1
W
4
2
35
10.75
W
Kukulkan
RabidHunt
Kukulkan
8
2
21
9.25
L
Vamana
yGhoooost
Vamana
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,386
Damage
74,534
79,484
Taken
122,132
52,080
Mitigated
56,538
16,644
Healing
22,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,248
1,046
1,976
3,390
13,521
5,498
0
1,748
11,773
68,549
0
L
Arachne
Cognitionz
Arachne
14,617
10,376
0
3,597
22,617
9,955
0
11,399
11,218
0
26,534
W
Nemesis
16,442
5,918
909
2,511
17,771
6,030
0
3,497
14,274
0
20,985
L
Tsukuyomi
Darw1ns
Tsukuyomi
15,094
4,814
0
108
24,711
9,895
0
9,888
14,823
0
26,606
W
Chernobog
FrenchArmyKnife
Chernobog
17,797
11,514
1,230
3,245
13,192
5,091
0
3,153
10,039
0
25,536
L
Neith
GrimmsEnd
Neith
13,597
5,890
0
1,646
20,373
7,755
0
11,403
8,970
0
45,366
L
Chang'e
LullabyBaby
Chang'e
13,408
901
7,363
6,879
25,493
15,657
0
11,970
13,523
45,874
0
W
23,187
1,378
1,406
1,977
22,359
30,755
0
3,750
18,609
0
33,254
W
Kukulkan
RabidHunt
Kukulkan
37,712
4,057
0
0
12,641
4,706
0
1,715
10,926
70,473
0
L
Vamana
yGhoooost
Vamana
17,818
9,291
0
3,217
28,938
13,276
0
14,300
14,638
455
43,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,689
Gold Earned
64,374
261
Minions Killed
238
6
Camps Cleared
8
1,151,062
Distance Traveled
1,236,583
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,471
1,036
113
9
4
227,761
0
L
Arachne
13,673
1,052
20
2
1
261,229
0
W
Nemesis
13,179
1,014
13
1
1
222,238
0
L
Tsukuyomi
12,208
939
26
2
0
246,811
0
W
Chernobog
15,232
1,172
24
2
1
211,486
0
L
Neith
12,947
996
64
5
2
205,164
0
L
Chang'e
12,582
968
65
5
1
233,649
2
W
Mulan
14,254
1,096
27
2
0
254,410
0
W
Kukulkan
13,553
1,043
84
6
0
235,167
0
L
Vamana
12,964
997
63
5
4
289,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role