Player Matchup

Nemesis
Nemesis
DeadStormed
Nemesis
Level 50
God Stats
6W - 8L
1,389 SR
Queue Stats
221W - 234L
1,364 Elo+
Party 2
Ymir
Ymir
Mhunt63
Ymir
Level 78
God Stats
62W - 48L
1,566 SR
Queue Stats
255W - 282L
1,371 Elo+
Party 2
Merlin
Merlin
beckfb93
Merlin
Level 128
God Stats
2W - 2L
1,251 SR
Queue Stats
11W - 10L
1,415 Elo+
Solo
Team Averages
Level 85
1,402 SR
1,383 Elo+

VS

Team Averages
Level 70
1,540 SR
1,454 Elo+
Merlin
Merlin
JameesPs
Merlin
Level 45
God Stats
3W - 2L
1,642 SR
Queue Stats
57W - 54L
1,440 Elo+
Party 1
Medusa
Medusa
XGam3rGrillX
Medusa
Level 46
God Stats
7W - 5L
1,478 SR
Queue Stats
68W - 82L
1,422 Elo+
Solo
Mercury
Mercury
aronpro456
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeadStormed
Nemesis
16
5 / 6 / 8
12,994
650
10,110
17,902
7,644
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Mhunt63
Ymir
18
10 / 1 / 7
15,474
774
13,679
23,918
32,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
beckfb93
Merlin
17
2 / 5 / 9
13,038
652
10,105
15,620
5,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JameesPs
Merlin
19
6 / 2 / 5
14,035
702
23,354
12,152
4,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
12
5 / 8 / 5
12,028
601
9,241
12,044
3,711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
aronpro456
Mercury
14
1 / 7 / 6
11,851
593
9,144
15,822
4,796
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
12
12
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DeadStormed
Nemesis
5
6
8
1.5
L
Merlin
JameesPs
Merlin
6
2
5
4.25
W
Ymir
Mhunt63
Ymir
10
1
7
13.5
L
Medusa
5
8
5
0.94
L
Mercury
aronpro456
Mercury
1
7
6
0.57
W
Merlin
beckfb93
Merlin
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
41,739
57,440
Taken
40,018
46,421
Mitigated
13,064
13,617
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DeadStormed
Nemesis
10,110
3,582
0
2,607
17,902
7,644
2,400
7,501
10,401
242
49,811
L
Merlin
JameesPs
Merlin
23,354
205
0
1,120
12,152
4,557
546
7,907
4,245
94,108
0
W
Ymir
Mhunt63
Ymir
13,679
3,389
860
9,012
23,918
32,969
427
8,643
15,275
45,327
0
L
Medusa
9,241
4,863
270
900
12,044
3,711
1,938
6,658
5,386
0
21,218
L
Mercury
aronpro456
Mercury
9,144
3,177
0
2,239
15,822
4,796
636
9,476
6,346
0
57,194
W
Merlin
beckfb93
Merlin
10,105
582
0
1,138
15,620
5,808
493
7,287
8,333
76,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
37,914
201
Minions Killed
225
0
Camps Cleared
0
1,168,812
Distance Traveled
982,769
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,994
650
58
3
0
418,961
6
L
Merlin
14,035
702
135
7
0
360,243
3
W
Ymir
15,474
774
36
2
0
400,026
7
L
Medusa
12,028
601
26
1
0
235,331
0
L
Mercury
11,851
593
64
3
0
387,195
0
W
Merlin
13,038
652
107
5
0
349,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role