Player Matchup

Osiris
Osiris
ImWrayyth
Osiris
Level 54
God Stats
3W - 4L
1,258 SR
Queue Stats
25W - 43L
1,106 Elo+
Party 2
Cthulhu
Cthulhu
JTOTHEDOT
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,118 Elo+
Party 2
Neith
Neith
SquatchGangMT
Neith
Level 6
God Stats
5W - 17L
1,221 SR
Queue Stats
5W - 17L
1,174 Elo+
Solo
Team Averages
Level 23
1,326 SR
1,133 Elo+

VS

Team Averages
Level 46
1,424 SR
1,314 Elo+
Ymir
Ymir
CopperEclipse
Ymir
Level 7
God Stats
1W - 5L
1,195 SR
Queue Stats
1W - 5L
1,136 Elo+
Party 1
Nox
Nox
Psychohealz
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,338 Elo+
Party 1
Neith
Neith
ZGregZ
Neith
Level 25
God Stats
8W - 5L
1,576 SR
Queue Stats
45W - 54L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ImWrayyth
Osiris
14
5 / 7 / 2
11,628
646
11,975
19,048
15,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
JTOTHEDOT
Cthulhu
15
1 / 3 / 5
10,798
600
8,554
15,584
12,270
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 7 / 3
10,507
584
9,453
12,678
4,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 14
12,343
686
6,788
13,632
12,748
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 3 / 5
12,430
691
16,411
8,677
4,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
ZGregZ
Neith
16
9 / 3 / 7
12,810
712
14,180
14,379
6,582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
17
17
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
Osiris
ImWrayyth
Osiris
5
7
2
0.86
L
Cthulhu
JTOTHEDOT
Cthulhu
1
3
5
1.17
W
8
3
5
3.5
L
1
7
3
0.36
W
Neith
ZGregZ
Neith
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,982
Damage
37,379
47,310
Taken
36,688
32,610
Mitigated
23,580
4,303
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,788
914
0
570
13,632
12,748
308
3,757
9,875
17,047
0
L
Osiris
ImWrayyth
Osiris
11,975
3,904
243
1,346
19,048
15,994
39
8,314
10,734
0
24,823
L
Cthulhu
JTOTHEDOT
Cthulhu
8,554
488
458
1,179
15,584
12,270
0
9,317
6,267
33,534
0
W
16,411
1,007
0
290
8,677
4,250
293
2,527
6,150
61,598
0
L
9,453
5,436
0
1,077
12,678
4,346
0
5,568
7,110
0
38,701
W
Neith
ZGregZ
Neith
14,180
8,451
0
5,222
14,379
6,582
1,968
2,330
12,049
0
60,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
37,583
146
Minions Killed
198
0
Camps Cleared
0
865,941
Distance Traveled
972,879
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,343
686
19
1
0
331,778
1
L
Osiris
11,628
646
20
1
0
310,316
0
L
Cthulhu
10,798
600
65
4
0
308,943
1
W
Nox
12,430
691
80
4
0
346,547
5
L
Neith
10,507
584
61
3
0
246,682
3
W
Neith
12,810
712
99
6
0
294,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role