Player Matchup

Neith
Neith
ChefBoop
Neith
Level 23
God Stats
2W - 3L
1,469 SR
Queue Stats
46W - 31L
1,514 Elo+
Solo
Ra
Ra
DIE5GO510
Ra
Level 24
God Stats
7W - 2L
1,884 SR
Queue Stats
57W - 47L
1,545 Elo+
Solo
King Arthur
King Arthur
GhostFaceSus
King Arthur
Level 24
God Stats
2W - 4L
1,286 SR
Queue Stats
21W - 22L
1,471 Elo+
Solo
Horus
Horus
INSENDY
Horus
Level 13
God Stats
2W - 1L
1,725 SR
Queue Stats
11W - 9L
1,695 Elo+
Solo
Ao Kuang
Ao Kuang
Vardeman
Ao Kuang
Level 30
God Stats
0W - 2L
1,665 SR
Queue Stats
13W - 13L
1,723 Elo+
Solo
Team Averages
Level 23
1,606 SR
1,590 Elo+

VS

Team Averages
Level 16
1,663 SR
1,582 Elo+
Fenrir
Fenrir
BB16
Fenrir
Level 3
God Stats
6W - 1L
1,500 SR
Queue Stats
49W - 29L
1,725 Elo+
Solo
Ra
Ra
COOKIE_DUST_R
Ra
Level 22
God Stats
4W - 0L
1,867 SR
Queue Stats
33W - 29L
1,462 Elo+
Party 1
Khepri
Khepri
RoxieReign
Khepri
Level 21
God Stats
29W - 9L
1,791 SR
Queue Stats
44W - 24L
1,607 Elo+
Solo
Heimdallr
Heimdallr
SmiteRankedLMAO
Heimdallr
Level 29
God Stats
10W - 9L
1,574 SR
Queue Stats
80W - 64L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
YahikoUzumakiii
Sun Wukong
Level 3
God Stats
3W - 4L
1,582 SR
Queue Stats
4W - 4L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChefBoop
Neith
11
1 / 9 / 2
11,412
336
3,812
10,882
2,529
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
7 / 4 / 6
19,102
562
20,656
17,892
11,760
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
GhostFaceSus
King Arthur
20
5 / 7 / 1
17,438
513
22,321
31,071
29,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
INSENDY
Horus
20
0 / 6 / 5
15,108
444
6,260
24,597
26,116
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Vardeman
Ao Kuang
20
7 / 7 / 6
16,402
482
13,716
27,764
10,448
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BB16
Fenrir
20
8 / 3 / 8
20,403
600
22,884
30,173
18,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 11 / 3
14,867
437
8,948
20,965
8,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
RoxieReign
Khepri
20
0 / 2 / 19
16,502
485
6,741
20,678
28,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
SmiteRankedLMAO
Heimdallr
20
22 / 3 / 3
23,091
679
42,357
28,064
13,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
YahikoUzumakiii
Sun Wukong
9
0 / 1 / 0
10,364
305
1,646
4,448
1,552
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
20
Kills
33
33
Deaths
20
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BB16
Fenrir
8
3
8
4
W
3
11
3
0.41
L
Neith
ChefBoop
Neith
1
9
2
0.22
L
7
4
6
2.5
L
King Arthur
GhostFaceSus
King Arthur
5
7
1
0.79
L
Horus
INSENDY
Horus
0
6
5
0.42
W
Khepri
RoxieReign
Khepri
0
2
19
4.75
W
Heimdallr
SmiteRankedLMAO
Heimdallr
22
3
3
7.83
L
Ao Kuang
Vardeman
Ao Kuang
7
7
6
1.43
W
Sun Wukong
YahikoUzumakiii
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,765
Damage
82,576
112,206
Taken
104,328
80,840
Mitigated
70,994
34,763
Healing
37,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BB16
Fenrir
22,884
4,622
0
15,142
30,173
18,792
204
5,257
24,698
0
194,318
W
8,948
1,326
1,919
3,307
20,965
8,360
1,208
13,355
7,585
93,120
0
L
Neith
ChefBoop
Neith
3,812
2,038
87
1,244
10,882
2,529
155
526
10,353
0
35,077
L
20,656
1,786
4,224
7,824
17,892
11,760
1,372
3,639
14,253
184,543
0
L
King Arthur
GhostFaceSus
King Arthur
22,321
399
0
3,832
31,071
29,987
1,302
4,129
26,942
0
127,327
L
Horus
INSENDY
Horus
6,260
2,120
1,858
3,907
24,597
26,116
615
2,578
22,014
1,733
50,559
W
Khepri
RoxieReign
Khepri
6,741
498
0
3,113
20,678
28,826
334
7,795
12,833
44,696
0
W
Heimdallr
SmiteRankedLMAO
Heimdallr
42,357
25,822
0
12,641
28,064
13,464
7,621
9,698
18,124
0
232,961
L
Ao Kuang
Vardeman
Ao Kuang
13,716
1,836
77
11,710
27,764
10,448
1,005
4,817
22,946
98,627
0
W
Sun Wukong
YahikoUzumakiii
Sun Wukong
1,646
382
0
1,687
4,448
1,552
0
0
4,198
0
13,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,462
Gold Earned
85,227
748
Minions Killed
784
0
Camps Cleared
0
2,790,187
Distance Traveled
2,483,009
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
20,403
600
263
8
0
644,595
12
W
Ra
14,867
437
171
5
0
481,239
3
L
Neith
11,412
336
64
2
0
276,373
0
L
Ra
19,102
562
285
8
0
706,873
0
L
King Arthur
17,438
513
193
6
0
510,101
4
L
Horus
15,108
444
69
2
0
676,254
6
W
Khepri
16,502
485
30
1
0
614,652
18
W
Heimdallr
23,091
679
289
9
0
616,803
0
L
Ao Kuang
16,402
482
137
4
0
620,586
14
W
Sun Wukong
10,364
305
31
1
0
125,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role