Player Matchup

Ah Puch
Ah Puch
H2OHypez
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Hayler44
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 11L
1,626 Elo+
Solo
Hou Yi
Hou Yi
Joey_Bodybagz
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,453 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,526 Elo+

VS

Team Averages
Level 47
1,482 SR
1,343 Elo+
Ymir
Ymir
killerguyadrian
Ymir
Level 29
God Stats
2W - 6L
1,587 SR
Queue Stats
16W - 13L
1,518 Elo+
Party 1
Ra
Ra
ninjaedgar1
Ra
Level 105
God Stats
1W - 1L
1,360 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 1
Bakasura
Bakasura
ninjakiller12347
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
H2OHypez
Ah Puch
7
1 / 2 / 0
6,986
582
2,789
3,403
1,153
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Hayler44
Fenrir
11
2 / 2 / 3
8,380
698
5,754
13,462
10,913
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 2
7,596
633
5,295
9,487
3,482
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
9,745
812
6,925
10,229
7,356
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 7
8,615
718
7,926
7,614
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 1 / 5
8,673
723
4,042
6,586
2,344
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
9
9
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
H2OHypez
Ah Puch
1
2
0
0.5
L
Fenrir
Hayler44
Fenrir
2
2
3
1.75
L
1
5
2
0.4
W
5
2
3
3.25
W
1
3
7
1.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,838
Damage
18,893
26,352
Taken
24,429
15,548
Mitigated
12,881
5,082
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
H2OHypez
Ah Puch
2,789
138
0
236
3,403
1,153
0
2,935
468
10,796
0
L
Fenrir
Hayler44
Fenrir
5,754
1,157
0
2,824
13,462
10,913
0
6,510
6,588
0
24,139
L
5,295
2,242
0
2,022
9,487
3,482
0
5,572
3,860
0
22,439
W
6,925
1,966
0
1,316
10,229
7,356
581
1,446
8,783
33,748
0
W
7,926
1,461
1,970
2,379
7,614
3,181
459
708
6,906
39,994
0
W
4,042
3,302
0
2,023
6,586
2,344
725
1,143
5,443
0
15,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,962
Gold Earned
27,033
69
Minions Killed
127
0
Camps Cleared
0
538,782
Distance Traveled
692,153
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,986
582
19
2
0
107,428
0
L
Fenrir
8,380
698
34
3
0
236,572
3
L
Hou Yi
7,596
633
16
1
0
194,782
4
W
Ymir
9,745
812
30
3
0
214,672
1
W
Ra
8,615
718
69
6
0
226,390
0
W
Bakasura
8,673
723
28
2
0
251,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role