Player Matchup

Thor
Thor
ConcededClapZ
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Solo
Ah Puch
Ah Puch
Jinzone7400
Ah Puch
Level 15
God Stats
2W - 6L
1,473 SR
Queue Stats
9W - 23L
1,321 Elo+
Solo
Hou Yi
Hou Yi
Johnymite
Hou Yi
Level 29
God Stats
3W - 2L
1,563 SR
Queue Stats
108W - 99L
1,411 Elo+
Party 1
Yemoja
Yemoja
Matthew928
Yemoja
Level 28
God Stats
2W - 8L
1,419 SR
Queue Stats
122W - 123L
1,397 Elo+
Party 1
Chang'e
Chang'e
bayosfart
Chang'e
Level 17
God Stats
8W - 5L
1,586 SR
Queue Stats
23W - 17L
1,524 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,370 Elo+

VS

Team Averages
Level 22
1,503 SR
1,296 Elo+
Zeus
Zeus
Almighty-RamRod
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,353 Elo+
Solo
Hades
Hades
VicToR_KiiLLeR
Hades
Level 21
God Stats
64W - 36L
1,521 SR
Queue Stats
89W - 68L
1,352 Elo+
Solo
Skadi
Skadi
XxJadedSavagexX
Skadi
Level 29
God Stats
154W - 129L
1,516 SR
Queue Stats
158W - 131L
1,389 Elo+
Solo
Ah Puch
Ah Puch
blind bandit67
Ah Puch
Level 28
God Stats
3W - 0L
1,724 SR
Queue Stats
179W - 168L
1,409 Elo+
Solo
Guan Yu
Guan Yu
jjiselaa_w0n24
Guan Yu
Level 5
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 3L
980 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
11,473
717
75
5,657
1,879
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Jinzone7400
Ah Puch
20
2 / 6 / 12
13,952
872
9,598
16,230
5,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Johnymite
Hou Yi
20
13 / 4 / 10
16,455
1,028
27,574
21,789
8,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Matthew928
Yemoja
20
2 / 4 / 19
14,656
916
9,240
16,700
16,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
bayosfart
Chang'e
20
9 / 7 / 15
16,700
1,044
32,631
32,428
13,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
16,351
1,022
28,226
17,119
6,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 4 / 8
16,838
1,052
24,384
19,818
10,790
20
3 / 3 / 12
14,102
881
17,223
13,487
6,296
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 1 / 12
15,667
979
13,795
9,734
3,796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
1 / 14 / 7
12,641
790
2,013
23,184
9,561

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
81
26
Kills
27
27
Deaths
26
58
Assists
54
Player
Kills
Deaths
Assists
KDA
W
7
4
15
3.63
L
0
6
2
0.17
L
Ah Puch
Jinzone7400
Ah Puch
2
6
12
1.33
L
Hou Yi
Johnymite
Hou Yi
13
4
10
4.5
L
Yemoja
Matthew928
Yemoja
2
4
19
2.88
W
13
4
8
4.25
W
3
3
12
3
L
Chang'e
bayosfart
Chang'e
9
7
15
2.36
W
3
1
12
9
W
1
14
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,118
Damage
85,641
92,804
Taken
83,342
46,549
Mitigated
36,595
25,186
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,226
4,501
506
4,810
17,119
6,152
0
11,103
6,016
66,412
0
L
75
75
0
0
5,657
1,879
0
4,044
1,613
0
2,100
L
Ah Puch
Jinzone7400
Ah Puch
9,598
867
0
250
16,230
5,898
0
13,629
2,601
30,057
0
L
Hou Yi
Johnymite
Hou Yi
27,574
18,563
1,505
3,884
21,789
8,543
0
16,336
5,453
0
64,669
L
Yemoja
Matthew928
Yemoja
9,240
3,399
6,287
1,571
16,700
16,260
0
13,930
2,770
29,899
0
W
24,384
374
265
5,340
19,818
10,790
0
11,896
7,922
47,234
0
W
17,223
8,045
557
990
13,487
6,296
0
9,231
4,256
0
37,407
L
Chang'e
bayosfart
Chang'e
32,631
2,058
2,950
8,739
32,428
13,969
0
18,466
13,962
78,860
0
W
13,795
966
469
4,060
9,734
3,796
0
5,789
3,945
64,142
0
W
2,013
1,098
225
692
23,184
9,561
0
13,450
9,734
0
3,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,236
Gold Earned
75,599
365
Minions Killed
340
5
Camps Cleared
3
1,023,598
Distance Traveled
1,166,492
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,351
1,022
106
7
2
243,226
0
L
Thor
11,473
717
2
0
0
37,696
0
L
Ah Puch
13,952
872
53
3
0
218,767
1
L
Hou Yi
16,455
1,028
104
7
1
219,624
0
L
Yemoja
14,656
916
66
4
1
253,219
0
W
Hades
16,838
1,052
66
4
0
264,981
0
W
Skadi
14,102
881
66
4
1
270,018
0
L
Chang'e
16,700
1,044
140
9
3
294,292
1
W
Ah Puch
15,667
979
100
6
0
233,127
1
W
Guan Yu
12,641
790
2
0
0
155,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role