Player Matchup

Chernobog
Chernobog
Defraud Impulse
Chernobog
Level 26
God Stats
2W - 1L
1,821 SR
Queue Stats
9W - 13L
1,387 Elo+
Solo
Nemesis
Nemesis
LEZT012
Nemesis
Level 8
God Stats
3W - 4L
1,400 SR
Queue Stats
17W - 22L
1,245 Elo+
Solo
Skadi
Skadi
TTV_iphone12
Skadi
Level 19
God Stats
16W - 15L
1,495 SR
Queue Stats
36W - 34L
1,332 Elo+
Party 1
Merlin
Merlin
ThaGoldenRG-_
Merlin
Level 28
God Stats
1W - 1L
1,594 SR
Queue Stats
2W - 3L
1,479 Elo+
Solo
Vulcan
Vulcan
XxSavage_SaladxX
Vulcan
Level 27
God Stats
13W - 4L
1,768 SR
Queue Stats
49W - 41L
1,369 Elo+
Party 1
Team Averages
Level 22
1,616 SR
1,363 Elo+

VS

Team Averages
Level 22
1,448 SR
1,391 Elo+
Geb
Geb
AntsNmyPants
Geb
Level 29
God Stats
7W - 3L
1,679 SR
Queue Stats
110W - 84L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Chupinator_8585
Kukulkan
Level 8
God Stats
2W - 1L
1,326 SR
Queue Stats
9W - 7L
1,556 Elo+
Solo
Medusa
Medusa
Circe of Aeaea
Medusa
Level 25
God Stats
1W - 4L
1,101 SR
Queue Stats
52W - 76L
1,263 Elo+
Solo
Hades
Hades
Nicolo_2blea
Hades
Level 21
God Stats
8W - 5L
1,571 SR
Queue Stats
14W - 16L
1,370 Elo+
Solo
Hercules
Hercules
TheFishyTomato
Hercules
Level 29
God Stats
13W - 9L
1,563 SR
Queue Stats
95W - 94L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Defraud Impulse
Chernobog
1
0 / 0 / 0
2,760
394
0
0
0
Nemesis
LEZT012
Nemesis
2
0 / 2 / 0
2,988
427
611
1,538
251
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

4
0 / 3 / 2
3,448
493
1,714
4,695
1,345
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
1,260
180
0
0
0
8
3 / 2 / 0
4,240
606
5,102
2,871
920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,787
541
772
4,086
1,600
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
7
3 / 2 / 1
4,701
672
2,518
3,072
852
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,845
549
160
1,932
462
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 2 / 2
4,173
596
2,070
3,799
1,259
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
8
2 / 0 / 0
4,965
709
909
2,010
826
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Kukulkan
3
2
1
1.75
W
0
0
0
0
L
Chernobog
Defraud Impulse
Chernobog
0
0
0
0
L
Nemesis
LEZT012
Nemesis
0
2
0
0
W
2
2
2
1.5
L
0
3
2
0.33
L
0
0
0
0
W
Hercules
2
0
0
2
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,427
Damage
6,429
9,104
Taken
14,899
2,516
Mitigated
4,999
1,338
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
772
144
0
1,498
4,086
1,600
624
1,980
2,106
7,992
0
W
Kukulkan
2,518
400
0
463
3,072
852
645
1,280
1,792
18,524
0
W
160
160
0
392
1,932
462
773
386
1,546
0
13,209
L
Chernobog
Defraud Impulse
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
LEZT012
Nemesis
611
291
0
58
1,538
251
0
82
1,381
0
3,100
W
2,070
466
123
984
3,799
1,259
331
1,456
2,343
5,744
0
L
1,714
776
0
1,030
4,695
1,345
0
3,141
1,554
0
7,853
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
909
465
0
515
2,010
826
852
0
2,010
122
17,827
L
5,102
1,819
0
250
2,871
920
0
2,219
652
19,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,696
Gold Earned
21,471
49
Minions Killed
132
0
Camps Cleared
0
293,481
Distance Traveled
570,511
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,787
541
19
3
0
118,458
0
W
Kukulkan
4,701
672
33
5
0
109,756
1
W
Medusa
3,845
549
22
3
0
92,887
2
L
Chernobog
2,760
394
0
0
0
0
0
L
Nemesis
2,988
427
4
1
0
49,363
1
W
Hades
4,173
596
14
2
0
119,505
0
L
Skadi
3,448
493
14
2
0
119,011
0
L
Merlin
1,260
180
0
0
0
0
0
W
Hercules
4,965
709
44
6
0
129,905
0
L
Vulcan
4,240
606
31
4
0
125,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role