Player Matchup

Yemoja
Yemoja
BurritoJay_2911
Yemoja
Level 82
God Stats
1W - 1L
1,489 SR
Queue Stats
5W - 4L
1,525 Elo+
Party 2
Ra
Ra
CommieSlayer1945
Ra
Level 21
God Stats
1W - 0L
1,409 SR
Queue Stats
2W - 1L
1,630 Elo+
Party 2
Artemis
Artemis
queens-berries
Artemis
Level 84
God Stats
1W - 0L
1,751 SR
Queue Stats
8W - 4L
1,533 Elo+
Party 2
Team Averages
Level 62
1,549 SR
1,563 Elo+

VS

Team Averages
Level 6
1,408 SR
1,106 Elo+
Set
Set
Clink001
Set
Level 6
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 7L
1,058 Elo+
Party 1
Cthulhu
Cthulhu
DreadfulSkullz
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 1
Hades
Hades
RAPH987R
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 22
10,453
804
4,241
7,983
7,533
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 3 / 24
9,689
745
6,480
6,003
1,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
22 / 1 / 4
11,696
900
16,939
10,303
3,743
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 0
8,787
676
8,240
12,998
5,050
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 10 / 1
7,066
544
3,142
14,572
5,907
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Hades
RAPH987R
Hades
9
0 / 10 / 1
7,178
552
5,165
12,923
6,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
6
28
Kills
4
4
Deaths
29
50
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
22
14
L
4
9
0
0.44
W
3
3
24
5
L
0
10
1
0.05
L
Hades
RAPH987R
Hades
0
10
1
0.05
W
22
1
4
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
16,547
24,289
Taken
40,493
13,193
Mitigated
17,604
9,974
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,241
1,307
1,858
1,024
7,983
7,533
662
2,284
5,699
12,631
0
L
8,240
2,670
0
630
12,998
5,050
0
3,496
9,502
0
26,269
W
6,480
1,370
1,122
769
6,003
1,917
303
2,341
3,662
20,944
0
L
3,142
402
0
185
14,572
5,907
88
4,099
10,473
11,588
0
L
Hades
RAPH987R
Hades
5,165
560
0
2,108
12,923
6,647
0
3,233
9,690
23,093
0
W
16,939
12,756
0
5,201
10,303
3,743
1,717
3,717
6,586
0
48,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
23,031
108
Minions Killed
82
0
Camps Cleared
0
607,102
Distance Traveled
499,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,453
804
15
1
0
204,650
2
L
Set
8,787
676
32
2
0
195,474
0
W
Ra
9,689
745
35
3
0
198,051
0
L
Cthulhu
7,066
544
18
1
0
152,902
2
L
Hades
7,178
552
32
2
0
151,520
0
W
Artemis
11,696
900
58
4
0
204,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role