Player Matchup

Danzaburou
Danzaburou
QCrenaudQC
Danzaburou
Level 141
God Stats
49W - 19L
1,758 SR
Queue Stats
706W - 637L
1,591 Elo+
Party 1
Ra
Ra
QcAlwaysWin
Ra
Level 62
God Stats
31W - 25L
1,543 SR
Queue Stats
172W - 169L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Unknownuser2407
Cthulhu
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Team Averages
Level 69
1,522 SR
1,403 Elo+

VS

Team Averages
Level 54
1,635 SR
1,462 Elo+
Sun Wukong
Sun Wukong
GreenPrune41
Sun Wukong
Level 39
God Stats
5W - 6L
1,840 SR
Queue Stats
85W - 55L
1,490 Elo+
Party 2
Ymir
Ymir
blacks100
Ymir
Level 15
God Stats
8W - 15L
1,455 SR
Queue Stats
12W - 23L
1,352 Elo+
Solo
Merlin
Merlin
floor1111111
Merlin
Level 109
God Stats
12W - 11L
1,608 SR
Queue Stats
386W - 319L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
QCrenaudQC
Danzaburou
12
3 / 1 / 1
8,779
732
11,373
6,963
2,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 1
7,689
641
7,440
9,266
3,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
6,578
548
570
9,204
6,081
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreenPrune41
Sun Wukong
11
1 / 2 / 7
8,126
677
6,901
12,317
6,049
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
10
2 / 0 / 4
8,526
711
3,672
8,701
5,398
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
12
5 / 2 / 2
9,189
766
8,324
6,310
2,280
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
8
8
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GreenPrune41
Sun Wukong
1
2
7
2.25
L
Danzaburou
QCrenaudQC
Danzaburou
3
1
1
3.5
L
1
3
1
0.5
L
0
4
0
0
W
Ymir
2
0
4
4
W
Merlin
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
18,897
25,433
Taken
27,328
12,276
Mitigated
13,727
6,896
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GreenPrune41
Sun Wukong
6,901
1,917
0
3,672
12,317
6,049
34
3,721
8,546
0
26,958
L
Danzaburou
QCrenaudQC
Danzaburou
11,373
4,273
0
3,151
6,963
2,648
0
3,526
3,437
0
49,614
L
7,440
268
638
3,057
9,266
3,547
0
4,031
5,235
30,903
0
L
570
67
0
50
9,204
6,081
0
4,515
4,689
4,418
0
W
Ymir
3,672
657
796
1,657
8,701
5,398
222
2,804
5,822
13,651
0
W
Merlin
8,324
502
0
548
6,310
2,280
1,003
1,485
4,825
48,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,046
Gold Earned
25,841
134
Minions Killed
140
0
Camps Cleared
0
635,575
Distance Traveled
655,014
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,126
677
42
4
0
243,805
0
L
Danzaburou
8,779
732
72
6
0
230,921
4
L
Ra
7,689
641
57
5
0
231,018
1
L
Cthulhu
6,578
548
5
0
0
173,636
1
W
Ymir
8,526
711
9
1
0
211,581
0
W
Merlin
9,189
766
89
7
0
199,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role