Player Matchup

Hercules
Hercules
FrozenBloodOcean
Hercules
Level 47
God Stats
10W - 27L
1,297 SR
Queue Stats
17W - 46L
1,243 Elo+
Party 2
Neith
Neith
Jman788
Neith
Level 55
God Stats
19W - 37L
1,292 SR
Queue Stats
131W - 201L
1,196 Elo+
Party 2
Sol
Sol
RyuuNoroi
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,631 Elo+
Solo
Team Averages
Level 44
1,363 SR
1,357 Elo+

VS

Team Averages
Level 45
1,547 SR
1,360 Elo+
Hera
Hera
Dangerfloofy
Hera
Level 47
God Stats
3W - 1L
1,620 SR
Queue Stats
134W - 160L
1,320 Elo+
Party 1
Horus
Horus
Durotam29
Horus
Level 18
God Stats
5W - 5L
1,434 SR
Queue Stats
42W - 49L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Tygaru
Hun Batz
Level 69
God Stats
6W - 3L
1,587 SR
Queue Stats
114W - 123L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,975
561
7,479
20,762
11,149
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Jman788
Neith
12
1 / 8 / 0
9,700
606
7,286
15,410
4,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 3 / 1
8,928
558
10,996
11,329
3,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
10,956
685
18,342
7,691
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Durotam29
Horus
15
5 / 0 / 9
12,189
762
9,645
20,072
23,462
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Tygaru
Hun Batz
13
6 / 1 / 6
11,124
695
10,658
16,459
10,725
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Horus
Durotam29
Horus
5
0
9
9.5
L
0
3
1
0.17
L
Neith
Jman788
Neith
1
8
0
0.13
L
0
3
1
0.17
W
Hun Batz
Tygaru
Hun Batz
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
38,645
47,501
Taken
44,222
18,982
Mitigated
37,360
19,407
Healing
26,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,342
3,133
680
930
7,691
3,173
175
2,910
4,781
58,763
0
W
Horus
Durotam29
Horus
9,645
5,065
6,693
9,999
20,072
23,462
199
5,247
14,825
0
24,463
L
7,479
2,953
552
10,417
20,762
11,149
262
8,015
12,447
0
30,947
L
Neith
Jman788
Neith
7,286
3,948
699
3,616
15,410
4,814
310
6,560
8,800
0
39,270
L
10,996
1,679
0
4,123
11,329
3,019
315
3,812
7,367
45,452
0
W
Hun Batz
Tygaru
Hun Batz
10,658
3,752
865
7,164
16,459
10,725
3,130
2,961
13,498
0
51,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
34,269
136
Minions Killed
158
0
Camps Cleared
0
847,129
Distance Traveled
966,743
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,956
685
84
5
0
325,165
0
W
Horus
12,189
762
15
1
0
341,781
4
L
Hercules
8,975
561
37
2
0
321,130
1
L
Neith
9,700
606
46
3
0
237,594
0
L
Sol
8,928
558
53
3
0
288,405
2
W
Hun Batz
11,124
695
59
4
0
299,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role