Player Matchup

Cthulhu
Cthulhu
Antodros
Cthulhu
Level 62
God Stats
3W - 12L
1,320 SR
Queue Stats
30W - 87L
1,127 Elo+
Party 2
Sun Wukong
Sun Wukong
Lokerboy10
Sun Wukong
Level 24
God Stats
0W - 3L
1,223 SR
Queue Stats
14W - 30L
1,035 Elo+
Party 2
Neith
Neith
Manuel0207
Neith
Level 27
God Stats
12W - 42L
1,156 SR
Queue Stats
16W - 61L
1,092 Elo+
Party 2
Chang'e
Chang'e
Richirg2012
Chang'e
Level 29
God Stats
2W - 11L
1,159 SR
Queue Stats
30W - 62L
1,216 Elo+
Party 2
Tsukuyomi
Tsukuyomi
William170820
Tsukuyomi
Level 21
God Stats
8W - 38L
1,100 SR
Queue Stats
12W - 54L
1,095 Elo+
Party 2
Team Averages
Level 33
1,191 SR
1,113 Elo+

VS

Team Averages
Level 22
1,551 SR
1,195 Elo+
Hera
Hera
Condag
Hera
Level 16
God Stats
13W - 12L
1,418 SR
Queue Stats
20W - 21L
1,324 Elo+
Solo
Hades
Hades
SinisterRose01
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,212 Elo+
Party 1
Yemoja
Yemoja
anberten
Yemoja
Level 28
God Stats
4W - 1L
1,733 SR
Queue Stats
49W - 70L
1,236 Elo+
Solo
Chaac
Chaac
magoo493
Chaac
Level 26
God Stats
1W - 1L
1,609 SR
Queue Stats
1W - 5L
946 Elo+
Solo
Susano
Susano
x3gJoker
Susano
Level 23
God Stats
12W - 8L
1,494 SR
Queue Stats
66W - 75L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antodros
Cthulhu
20
2 / 3 / 15
15,912
482
16,343
32,652
36,438
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Lokerboy10
Sun Wukong
20
18 / 1 / 8
17,311
525
27,089
35,434
41,771
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
12 / 4 / 7
15,070
457
22,519
30,235
14,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Richirg2012
Chang'e
20
5 / 6 / 21
14,778
448
18,823
27,856
23,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tsukuyomi
William170820
Tsukuyomi
20
4 / 6 / 10
14,033
425
8,628
23,398
11,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Condag
Hera
20
13 / 10 / 2
15,804
479
33,893
18,638
7,394
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

19
2 / 10 / 6
12,874
390
27,124
29,895
24,470
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
anberten
Yemoja
20
1 / 3 / 10
15,164
460
16,081
20,564
23,196
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
magoo493
Chaac
20
2 / 9 / 8
14,004
424
28,530
27,100
30,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
x3gJoker
Susano
20
2 / 9 / 8
14,401
436
11,657
27,053
11,414
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
41
Kills
20
20
Deaths
41
61
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Antodros
Cthulhu
2
3
15
3.17
W
Hera
Condag
Hera
13
10
2
1.4
L
Sun Wukong
Lokerboy10
Sun Wukong
18
1
8
22
L
Neith
12
4
7
3.88
L
Chang'e
Richirg2012
Chang'e
5
6
21
2.58
W
2
10
6
0.5
L
Tsukuyomi
William170820
Tsukuyomi
4
6
10
1.5
W
Yemoja
anberten
Yemoja
1
3
10
2
W
Chaac
magoo493
Chaac
2
9
8
0.67
W
Susano
x3gJoker
Susano
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,402
Damage
117,285
149,575
Taken
123,250
127,428
Mitigated
97,174
65,739
Healing
29,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Antodros
Cthulhu
16,343
1,930
2,778
5,916
32,652
36,438
2,229
16,353
16,299
79,534
0
W
Hera
Condag
Hera
33,893
9,744
1,358
1,790
18,638
7,394
3,480
3,878
14,735
103,313
0
L
Sun Wukong
Lokerboy10
Sun Wukong
27,089
7,056
0
5,850
35,434
41,771
1,870
14,204
21,230
537
117,457
L
Neith
22,519
15,000
0
11,742
30,235
14,046
4,090
19,075
11,160
0
98,983
L
Chang'e
Richirg2012
Chang'e
18,823
1,628
20,986
11,993
27,856
23,760
1,136
15,194
12,662
56,998
0
W
27,124
4,033
428
8,734
29,895
24,470
1,407
11,919
17,753
74,410
0
L
Tsukuyomi
William170820
Tsukuyomi
8,628
2,660
1,933
4,541
23,398
11,413
925
12,272
11,126
0
59,020
W
Yemoja
anberten
Yemoja
16,081
1,420
3,443
887
20,564
23,196
906
6,861
13,578
63,606
0
W
Chaac
magoo493
Chaac
28,530
2,078
0
7,094
27,100
30,700
4,035
9,209
17,441
0
88,970
W
Susano
x3gJoker
Susano
11,657
1,786
0
6,003
27,053
11,414
1,111
3,836
22,979
0
121,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,104
Gold Earned
72,247
511
Minions Killed
551
0
Camps Cleared
0
2,971,097
Distance Traveled
2,624,506
32
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,912
482
110
3
0
583,725
4
W
Hera
15,804
479
138
4
0
492,334
2
L
Sun Wukong
17,311
525
138
4
0
643,837
12
L
Neith
15,070
457
132
4
0
572,080
7
L
Chang'e
14,778
448
58
2
0
573,069
1
W
Hades
12,874
390
86
3
0
466,798
0
L
Tsukuyomi
14,033
425
73
2
0
598,386
8
W
Yemoja
15,164
460
62
2
0
568,505
0
W
Chaac
14,004
424
113
3
0
543,617
0
W
Susano
14,401
436
152
5
0
553,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role