Player Matchup

Jing Wei
Jing Wei
Conskie57
Jing Wei
Level 74
God Stats
3W - 1L
1,635 SR
Queue Stats
237W - 195L
1,373 Elo+
Party 1
Artio
Artio
Ibtbeast666
Artio
Level 39
God Stats
4W - 1L
1,618 SR
Queue Stats
132W - 130L
1,321 Elo+
Party 1
Scylla
Scylla
LeGrosJambonQc1
Scylla
Level 80
God Stats
1W - 1L
1,280 SR
Queue Stats
17W - 24L
1,202 Elo+
Solo
Sun Wukong
Sun Wukong
UpekLadon
Sun Wukong
Level 99
God Stats
2W - 2L
1,418 SR
Queue Stats
110W - 127L
1,295 Elo+
Solo
Cthulhu
Cthulhu
vanillagurrillaa
Cthulhu
Level 103
God Stats
3W - 2L
1,575 SR
Queue Stats
539W - 583L
1,332 Elo+
Solo
Team Averages
Level 79
1,506 SR
1,305 Elo+

VS

Team Averages
Level 72
1,447 SR
1,334 Elo+
Loki
Loki
AlienDawn173154
Loki
Level 28
God Stats
0W - 2L
1,250 SR
Queue Stats
28W - 39L
1,312 Elo+
Party 3
Merlin
Merlin
Divinity TaZe
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,358 Elo+
Party 3
Bastet
Bastet
DopeMagikarp
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,314 Elo+
Solo
Ah Puch
Ah Puch
MrSmokesAllot
Ah Puch
Level 95
God Stats
1W - 1L
1,419 SR
Queue Stats
72W - 70L
1,353 Elo+
Party 2
Chaac
Chaac
lungbuster420
Chaac
Level 107
God Stats
1W - 1L
1,567 SR
Queue Stats
59W - 66L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Conskie57
Jing Wei
20
4 / 4 / 14
12,771
710
16,299
19,554
8,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 3 / 14
11,109
617
6,294
19,886
22,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 7 / 7
12,262
681
19,711
13,103
5,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
UpekLadon
Sun Wukong
20
8 / 3 / 11
13,439
747
16,155
21,161
21,869
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 6 / 13
13,260
737
19,932
18,841
20,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
9,049
503
5,733
8,728
3,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 6 / 8
13,888
772
24,363
17,731
7,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
1 / 8 / 9
10,600
589
12,316
19,679
7,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
19
5 / 3 / 9
11,633
646
24,520
12,916
4,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 5 / 13
11,069
615
12,539
31,542
29,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
63
27
Kills
20
23
Deaths
27
59
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Jing Wei
Conskie57
Jing Wei
4
4
14
2.75
L
10
6
8
2.33
L
Bastet
1
8
9
0.69
W
1
3
14
2.67
W
7
7
7
1.5
L
Ah Puch
5
3
9
3.17
W
Sun Wukong
UpekLadon
Sun Wukong
8
3
11
4.5
L
2
5
13
1.7
W
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,391
Damage
79,471
92,545
Taken
90,596
78,249
Mitigated
52,697
41,372
Healing
30,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,733
1,407
288
135
8,728
3,111
0
4,452
4,226
0
11,121
W
Jing Wei
Conskie57
Jing Wei
16,299
14,040
5,478
7,642
19,554
8,314
3,741
9,425
10,129
0
30,727
L
24,363
1,297
1,848
3,023
17,731
7,370
0
9,495
8,086
55,125
0
L
Bastet
12,316
4,313
1,666
3,268
19,679
7,983
63
8,300
11,254
0
20,186
W
6,294
354
3,205
4,757
19,886
22,633
618
10,732
9,154
17,393
0
W
19,711
1,065
1,277
927
13,103
5,317
412
8,558
4,545
40,889
0
L
Ah Puch
24,520
365
4,411
4,111
12,916
4,665
156
6,786
6,030
51,865
0
W
Sun Wukong
UpekLadon
Sun Wukong
16,155
1,372
2,523
6,734
21,161
21,869
1,191
9,490
11,671
0
34,598
L
12,539
881
2,259
9,414
31,542
29,568
0
16,904
14,338
741
24,581
W
19,932
108
5,386
3,443
18,841
20,116
35
11,289
7,552
42,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
56,239
214
Minions Killed
178
0
Camps Cleared
0
1,550,990
Distance Traveled
1,409,857
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,049
503
8
0
0
197,884
0
W
Jing Wei
12,771
710
54
3
0
298,565
0
L
Merlin
13,888
772
69
4
0
262,576
0
L
Bastet
10,600
589
17
1
0
309,799
4
W
Artio
11,109
617
23
1
0
338,469
0
W
Scylla
12,262
681
48
3
0
300,275
0
L
Ah Puch
11,633
646
61
3
0
333,359
2
W
Sun Wukong
13,439
747
39
2
0
309,718
0
L
Chaac
11,069
615
23
1
0
306,239
0
W
Cthulhu
13,260
737
50
3
0
303,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role