Player Matchup

Kukulkan
Kukulkan
Andizin
Kukulkan
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Neith
Neith
FisicoTuristaa
Neith
Level 6
God Stats
4W - 4L
1,621 SR
Queue Stats
8W - 7L
1,467 Elo+
Party 1
Thanatos
Thanatos
HyPeBrOkEn
Thanatos
Level 30
God Stats
9W - 11L
1,406 SR
Queue Stats
89W - 107L
1,327 Elo+
Party 3
Bellona
Bellona
SugoiKawaiiSama
Bellona
Level 107
God Stats
9W - 4L
1,576 SR
Queue Stats
139W - 133L
1,415 Elo+
Party 1
Loki
Loki
yShaDowZy
Loki
Level 23
God Stats
30W - 28L
1,451 SR
Queue Stats
43W - 50L
1,311 Elo+
Party 3
Team Averages
Level 34
1,511 SR
1,404 Elo+

VS

Team Averages
Level 13
1,361 SR
1,201 Elo+
Merlin
Merlin
Fagundeslhs
Merlin
Level 15
God Stats
0W - 1L
1,092 SR
Queue Stats
1W - 8L
970 Elo+
Party 2
Fenrir
Fenrir
Magistta
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,043 Elo+
Party 2
Sol
Sol
Sempiterrr
Sol
Level 15
God Stats
5W - 5L
1,456 SR
Queue Stats
14W - 10L
1,575 Elo+
Solo
Yemoja
Yemoja
XxGuToxX4908
Yemoja
Level 14
God Stats
0W - 6L
1,258 SR
Queue Stats
0W - 9L
918 Elo+
Party 2
Cthulhu
Cthulhu
tizini99
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andizin
Kukulkan
15
5 / 2 / 5
9,541
596
6,165
6,493
2,591
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 2
7,554
472
3,645
5,217
1,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
HyPeBrOkEn
Thanatos
14
4 / 3 / 0
9,107
569
7,191
10,980
3,942
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 1 / 5
9,847
615
6,262
11,692
7,683
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
1 / 6 / 3
7,642
478
3,704
8,954
2,950
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 5 / 1
6,743
421
3,154
5,765
2,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Magistta
Fenrir
10
2 / 4 / 3
6,695
418
4,975
9,448
2,827
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
7 / 3 / 3
8,822
551
13,802
10,055
3,017
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
12
2 / 4 / 0
6,784
424
2,178
8,375
2,789
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
tizini99
Cthulhu
12
3 / 3 / 5
7,391
462
3,921
6,421
5,073
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
19
Kills
14
14
Deaths
19
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andizin
Kukulkan
5
2
5
3.75
L
Merlin
0
5
1
0.1
W
1
2
2
1
W
Thanatos
HyPeBrOkEn
Thanatos
4
3
0
1.33
L
Fenrir
Magistta
Fenrir
2
4
3
0.88
L
7
3
3
2.83
W
8
1
5
10.5
L
Yemoja
2
4
0
0.5
L
Cthulhu
tizini99
Cthulhu
3
3
5
1.83
W
Loki
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
28,030
43,336
Taken
40,064
18,779
Mitigated
15,913
11,780
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andizin
Kukulkan
6,165
1,341
0
0
6,493
2,591
498
4,313
2,130
51,071
0
L
Merlin
3,154
492
0
0
5,765
2,207
156
3,038
2,727
32,154
0
W
3,645
1,798
0
332
5,217
1,613
2,145
3,661
1,506
0
38,299
W
Thanatos
HyPeBrOkEn
Thanatos
7,191
2,165
0
7,561
10,980
3,942
819
4,224
6,756
0
43,670
L
Fenrir
Magistta
Fenrir
4,975
1,729
0
1,656
9,448
2,827
0
1,179
8,269
0
21,459
L
13,802
5,660
0
4,930
10,055
3,017
996
1,178
8,877
66,322
0
W
6,262
1,167
0
3,296
11,692
7,683
793
4,068
7,574
0
49,575
L
Yemoja
2,178
545
236
0
8,375
2,789
514
0
8,375
21,944
0
L
Cthulhu
tizini99
Cthulhu
3,921
327
0
304
6,421
5,073
216
770
5,651
12,343
0
W
Loki
3,704
490
0
591
8,954
2,950
995
6,472
2,315
0
26,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,691
Gold Earned
36,435
397
Minions Killed
273
0
Camps Cleared
0
1,544,381
Distance Traveled
1,539,279
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,541
596
113
7
0
290,433
0
L
Merlin
6,743
421
68
4
0
283,318
3
W
Neith
7,554
472
80
5
0
266,768
2
W
Thanatos
9,107
569
85
5
0
320,455
0
L
Fenrir
6,695
418
31
2
0
368,344
6
L
Sol
8,822
551
120
8
0
272,708
1
W
Bellona
9,847
615
79
5
0
337,447
0
L
Yemoja
6,784
424
39
2
0
326,341
4
L
Cthulhu
7,391
462
15
1
0
288,568
0
W
Loki
7,642
478
40
3
0
329,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role