Player Matchup

Scylla
Scylla
Astolfo4611
Scylla
Level 26
God Stats
2W - 5L
1,389 SR
Queue Stats
15W - 16L
1,263 Elo+
Party 3
Cthulhu
Cthulhu
CMD Hazmat
Cthulhu
Level 29
God Stats
1W - 1L
1,558 SR
Queue Stats
42W - 51L
1,130 Elo+
Party 3
Danzaburou
Danzaburou
Needy Addicts
Danzaburou
Level 51
God Stats
8W - 10L
1,309 SR
Queue Stats
66W - 111L
1,249 Elo+
Party 3
Hades
Hades
Noobgamer445
Hades
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Slip On Rubbers
Loki
Level 24
God Stats
0W - 3L
1,116 SR
Queue Stats
11W - 22L
1,189 Elo+
Party 3
Team Averages
Level 34
1,374 SR
1,266 Elo+

VS

Team Averages
Level 76
1,517 SR
1,337 Elo+
Ares
Ares
A0i_h0wlett
Ares
Level 69
God Stats
31W - 28L
1,497 SR
Queue Stats
123W - 135L
1,351 Elo+
Party 1
Hades
Hades
Miroraposinha
Hades
Level 48
God Stats
5W - 2L
1,468 SR
Queue Stats
102W - 184L
1,260 Elo+
Party 2
Nu Wa
Nu Wa
Wolf6558
Nu Wa
Level 98
God Stats
50W - 39L
1,491 SR
Queue Stats
435W - 518L
1,284 Elo+
Party 2
Neith
Neith
hanagasaku
Neith
Level 46
God Stats
10W - 20L
1,488 SR
Queue Stats
14W - 25L
1,296 Elo+
Party 1
Fenrir
Fenrir
nightst4lker000
Fenrir
Level 117
God Stats
11W - 5L
1,644 SR
Queue Stats
389W - 353L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 15 / 3
10,760
468
8,828
19,525
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
CMD Hazmat
Cthulhu
16
4 / 9 / 2
10,614
461
8,935
22,520
21,408
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Needy Addicts
Danzaburou
14
0 / 12 / 4
9,290
404
8,896
23,399
9,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
6,962
303
182
6,911
1,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 15 / 2
9,005
392
4,317
23,501
6,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
12,236
532
10,219
17,872
17,429
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 0 / 1
13,443
584
5,847
11,069
9,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Wolf6558
Nu Wa
20
18 / 1 / 24
14,861
646
30,473
8,972
3,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
17
8 / 2 / 10
12,690
552
8,739
14,212
6,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
17 / 4 / 8
14,951
650
16,824
22,698
10,418
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
9
Kills
52
53
Deaths
10
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Scylla
4
15
3
0.37
L
Cthulhu
CMD Hazmat
Cthulhu
4
9
2
0.56
W
6
0
1
6.5
L
Danzaburou
Needy Addicts
Danzaburou
0
12
4
0.17
L
0
2
2
0.5
L
1
15
2
0.13
W
Nu Wa
Wolf6558
Nu Wa
18
1
24
30
W
Neith
8
2
10
6.5
W
17
4
8
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,158
Damage
72,102
95,856
Taken
74,823
43,893
Mitigated
47,077
11,656
Healing
30,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,219
982
0
4,481
17,872
17,429
1,123
4,755
13,117
40,262
0
L
Scylla
8,828
464
0
0
19,525
4,969
185
8,401
11,075
39,575
0
L
Cthulhu
CMD Hazmat
Cthulhu
8,935
1,305
72
0
22,520
21,408
0
10,763
11,732
38,546
0
W
5,847
237
344
5,730
11,069
9,204
2,244
2,403
8,666
61,640
0
L
Danzaburou
Needy Addicts
Danzaburou
8,896
1,426
0
6,703
23,399
9,484
0
13,715
9,609
0
69,953
L
182
58
50
764
6,911
1,704
0
5,471
1,440
8,318
0
L
4,317
2,048
0
4,067
23,501
6,328
0
8,143
15,333
0
48,057
W
Nu Wa
Wolf6558
Nu Wa
30,473
6,517
0
742
8,972
3,782
2,041
1,935
7,037
97,589
0
W
Neith
8,739
5,622
219
8,638
14,212
6,244
4,420
4,621
9,591
0
69,566
W
16,824
4,968
0
10,199
22,698
10,418
1,108
4,231
17,491
162
116,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,631
Gold Earned
68,181
330
Minions Killed
568
0
Camps Cleared
0
1,383,791
Distance Traveled
2,119,460
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,236
532
39
2
0
407,701
6
L
Scylla
10,760
468
71
3
0
343,105
0
L
Cthulhu
10,614
461
75
3
0
383,590
0
W
Hades
13,443
584
128
6
0
393,025
3
L
Danzaburou
9,290
404
90
4
0
242,310
0
L
Hades
6,962
303
16
1
0
79,693
1
L
Loki
9,005
392
78
3
0
335,093
0
W
Nu Wa
14,861
646
137
6
0
444,892
1
W
Neith
12,690
552
116
5
0
402,817
4
W
Fenrir
14,951
650
148
6
0
471,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role