Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Redkomodo7
Ymir
Level 12
God Stats
3W - 2L
1,837 SR
Queue Stats
36W - 38L
1,406 Elo+
Party 2
Khepri
Khepri
lets b00gie
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,381 Elo+
Party 2
Team Averages
Level 50
1,612 SR
1,429 Elo+

VS

Team Averages
Level 50
1,502 SR
1,387 Elo+
Cthulhu
Cthulhu
LeGenDaRy1978
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,445 Elo+
Solo
Set
Set
isu2017
Set
Level 107
God Stats
0W - 2L
1,505 SR
Queue Stats
47W - 50L
1,385 Elo+
Party 1
Discordia
Discordia
roscoe789
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
16 / 1 / 3
11,783
842
21,278
9,950
4,044
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 1 / 11
9,078
648
2,602
12,702
16,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
13
2 / 0 / 15
9,854
704
4,008
7,979
7,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 2 / 1
7,852
561
6,072
9,868
8,867
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Set
12
2 / 7 / 0
8,999
643
5,825
15,862
6,854
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Discordia
roscoe789
Discordia
10
0 / 10 / 1
7,785
556
6,800
9,367
1,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
19
Kills
2
2
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
16
1
3
17.5
L
Cthulhu
0
2
1
0.25
W
1
1
11
6.5
L
Set
2
7
0
0.29
W
Khepri
2
0
15
9.5
L
Discordia
roscoe789
Discordia
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,888
Damage
18,697
30,631
Taken
35,097
27,742
Mitigated
17,471
2,075
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
21,278
8,619
0
485
9,950
4,044
2,814
3,182
6,590
0
74,653
L
Cthulhu
6,072
230
486
1,746
9,868
8,867
0
2,953
6,915
21,089
0
W
2,602
612
0
0
12,702
16,539
306
5,459
6,978
16,453
0
L
Set
5,825
3,846
0
2,220
15,862
6,854
0
2,473
13,384
0
27,785
W
Khepri
4,008
435
870
720
7,979
7,159
25
3,722
4,058
8,962
0
L
Discordia
roscoe789
Discordia
6,800
482
0
0
9,367
1,750
0
1,316
8,046
21,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
24,636
132
Minions Killed
96
0
Camps Cleared
0
634,622
Distance Traveled
765,588
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,783
842
102
7
0
215,202
1
L
Cthulhu
7,852
561
30
2
0
236,496
0
W
Ymir
9,078
648
19
1
0
170,090
2
L
Set
8,999
643
40
3
0
305,678
1
W
Khepri
9,854
704
11
1
0
249,330
0
L
Discordia
7,785
556
26
2
0
223,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role