Player Matchup

Cthulhu
Cthulhu
Jessbert
Cthulhu
Level 17
God Stats
8W - 13L
1,464 SR
Queue Stats
67W - 96L
1,194 Elo+
Party 1
Scylla
Scylla
Kill_LeleBR
Scylla
Level 18
God Stats
8W - 10L
1,411 SR
Queue Stats
73W - 91L
1,293 Elo+
Party 3
Geb
Geb
Omnishade00
Geb
Level 27
God Stats
9W - 15L
1,464 SR
Queue Stats
72W - 102L
1,226 Elo+
Solo
Tsukuyomi
Tsukuyomi
Seisman913
Tsukuyomi
Level 17
God Stats
6W - 12L
1,747 SR
Queue Stats
98W - 123L
1,235 Elo+
Party 1
Anubis
Anubis
pitbull_proo
Anubis
Level 6
God Stats
0W - 4L
1,053 SR
Queue Stats
0W - 11L
824 Elo+
Party 3
Team Averages
Level 17
1,428 SR
1,154 Elo+

VS

Team Averages
Level 19
1,404 SR
1,200 Elo+
Skadi
Skadi
DaviBMC_BR
Skadi
Level 21
God Stats
10W - 12L
1,216 SR
Queue Stats
13W - 20L
927 Elo+
Party 2
Rama
Rama
Furyan1991
Rama
Level 29
God Stats
11W - 5L
1,500 SR
Queue Stats
31W - 21L
1,292 Elo+
Solo
Anubis
Anubis
SALTineKracker
Anubis
Level 28
God Stats
34W - 20L
1,830 SR
Queue Stats
94W - 95L
1,476 Elo+
Solo
Yemoja
Yemoja
SP1TZ
Yemoja
Level 5
God Stats
1W - 3L
1,260 SR
Queue Stats
20W - 29L
1,155 Elo+
Party 2
Fenrir
Fenrir
WolfDragonXD
Fenrir
Level 14
God Stats
17W - 23L
1,213 SR
Queue Stats
18W - 26L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jessbert
Cthulhu
2
0 / 5 / 0
2,917
486
1,126
4,032
2,220
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
5
0 / 3 / 0
3,392
565
274
2,669
461
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,664
444
0
0
0
Tsukuyomi
Seisman913
Tsukuyomi
4
1 / 2 / 0
3,483
581
812
2,355
391
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
3
0 / 3 / 0
3,022
504
1,082
1,953
987
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
4 / 1 / 2
4,496
749
2,079
1,507
391
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
4 / 0 / 2
4,824
804
2,458
2,347
602
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 1
4,806
801
1,416
754
300
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
SP1TZ
Yemoja
7
1 / 0 / 1
3,993
666
566
1,901
476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fenrir
6
1 / 0 / 2
4,093
682
392
1,978
460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
12
13
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
1
2
5
W
4
0
2
5
L
Cthulhu
Jessbert
Cthulhu
0
5
0
0
L
Scylla
0
3
0
0
L
0
0
0
0
W
2
0
1
2.5
W
Yemoja
SP1TZ
Yemoja
1
0
1
1.5
L
Tsukuyomi
Seisman913
Tsukuyomi
1
2
0
0.5
W
Fenrir
1
0
2
2
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,294
Damage
6,911
11,009
Taken
8,487
4,059
Mitigated
2,229
502
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
2,079
1,235
0
0
1,507
391
401
578
929
0
9,836
W
2,458
2,285
0
580
2,347
602
2,004
755
1,592
0
18,540
L
Cthulhu
Jessbert
Cthulhu
1,126
625
0
73
4,032
2,220
0
0
4,032
3,899
0
L
Scylla
274
37
0
0
2,669
461
99
1,214
1,455
10,669
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,416
0
0
494
754
300
610
274
480
24,091
0
W
Yemoja
SP1TZ
Yemoja
566
256
102
0
1,901
476
481
802
1,099
7,717
0
L
Tsukuyomi
Seisman913
Tsukuyomi
812
282
0
429
2,355
391
0
202
2,153
0
5,695
W
Fenrir
392
49
0
1,259
1,978
460
82
73
1,905
0
10,596
L
Anubis
1,082
397
0
0
1,953
987
0
566
1,387
4,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,478
Gold Earned
22,212
38
Minions Killed
145
0
Camps Cleared
0
361,746
Distance Traveled
505,291
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,496
749
15
3
0
90,648
1
W
Rama
4,824
804
38
6
0
96,102
0
L
Cthulhu
2,917
486
2
0
0
85,117
0
L
Scylla
3,392
565
19
3
0
95,453
0
L
Geb
2,664
444
0
0
0
0
0
W
Anubis
4,806
801
46
8
0
91,683
0
W
Yemoja
3,993
666
17
3
0
106,248
0
L
Tsukuyomi
3,483
581
14
2
0
113,120
0
W
Fenrir
4,093
682
29
5
0
120,610
2
L
Anubis
3,022
504
3
1
0
68,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role