Player Matchup

Cthulhu
Cthulhu
GalacticTitan23
Cthulhu
Level 27
God Stats
2W - 6L
1,049 SR
Queue Stats
46W - 65L
1,151 Elo+
Solo
Olorun
Olorun
LemonFire606937
Olorun
Level 6
God Stats
0W - 4L
1,037 SR
Queue Stats
6W - 10L
921 Elo+
Solo
Horus
Horus
TG reaper7023
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,161 Elo+
Solo
Chang'e
Chang'e
icewaddles
Chang'e
Level 23
God Stats
5W - 12L
991 SR
Queue Stats
40W - 54L
1,187 Elo+
Solo
Fenrir
Fenrir
jojo762004
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,216 SR
1,184 Elo+

VS

Team Averages
Level 21
1,480 SR
1,124 Elo+
Cthulhu
Cthulhu
BunnyCherry2018
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 15L
997 Elo+
Solo
Danzaburou
Danzaburou
Dunkys_Dones
Danzaburou
Level 27
God Stats
21W - 7L
1,499 SR
Queue Stats
72W - 65L
1,204 Elo+
Solo
Horus
Horus
burpy1617
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 121L
1,150 Elo+
Solo
Ares
Ares
mars-dark923
Ares
Level 21
God Stats
7W - 3L
1,478 SR
Queue Stats
35W - 49L
1,141 Elo+
Solo
Ymir
Ymir
tobisugar
Ymir
Level 23
God Stats
16W - 12L
1,423 SR
Queue Stats
28W - 30L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 4
13,323
416
27,497
38,494
51,442
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 19 / 3
12,044
376
10,138
34,422
13,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 4 / 3
12,211
382
11,935
21,031
20,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
icewaddles
Chang'e
11
0 / 3 / 2
9,474
296
0
8,163
1,615
Fenrir
jojo762004
Fenrir
18
3 / 18 / 2
12,618
394
13,215
33,832
13,685
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 7
11,839
370
2,775
16,696
6,618
Danzaburou
Dunkys_Dones
Danzaburou
20
37 / 3 / 4
19,506
610
76,221
30,989
22,872
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
burpy1617
Horus
20
8 / 3 / 19
17,271
540
11,900
37,364
52,996
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 4
13,628
426
11,500
28,856
37,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
19
1 / 4 / 1
13,713
429
4,645
18,524
21,411
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
17
Kills
47
48
Deaths
19
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
6
7
0.58
W
Danzaburou
Dunkys_Dones
Danzaburou
37
3
4
13
L
7
4
4
2.25
L
2
19
3
0.18
L
5
4
3
1.63
W
Horus
burpy1617
Horus
8
3
19
5.83
L
Chang'e
icewaddles
Chang'e
0
3
2
0.33
L
Fenrir
jojo762004
Fenrir
3
18
2
0.22
W
1
3
4
1
W
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,785
Damage
107,041
135,942
Taken
132,429
100,337
Mitigated
141,091
32,267
Healing
36,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,775
387
7
0
16,696
6,618
70
6,731
8,000
23,687
0
W
Danzaburou
Dunkys_Dones
Danzaburou
76,221
59,293
0
18,217
30,989
22,872
4,764
8,907
21,278
0
195,808
L
27,497
1,381
240
5,095
38,494
51,442
422
9,240
29,254
90,363
0
L
10,138
5,271
1,359
6,395
34,422
13,334
1,084
851
33,571
47,182
0
L
11,935
5,907
7,183
8,750
21,031
20,261
0
5,770
15,261
0
40,465
W
Horus
burpy1617
Horus
11,900
6,511
1,072
8,061
37,364
52,996
1,969
5,343
29,943
0
61,608
L
Chang'e
icewaddles
Chang'e
0
0
0
0
8,163
1,615
0
428
7,735
0
0
L
Fenrir
jojo762004
Fenrir
13,215
7,855
0
3,245
33,832
13,685
2,208
2,631
31,201
0
48,212
W
11,500
1,001
0
8,351
28,856
37,194
1,481
9,854
18,206
43,727
0
W
Ymir
4,645
551
0
1,226
18,524
21,411
2,629
5,756
12,474
55,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,670
Gold Earned
75,957
283
Minions Killed
458
0
Camps Cleared
0
2,002,036
Distance Traveled
2,440,267
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,839
370
60
2
0
541,092
0
W
Danzaburou
19,506
610
203
6
0
521,360
0
L
Cthulhu
13,323
416
109
3
0
618,462
0
L
Olorun
12,044
376
52
2
0
404,399
2
L
Horus
12,211
382
54
2
0
547,293
4
W
Horus
17,271
540
74
2
0
464,275
0
L
Chang'e
9,474
296
0
0
0
2,781
0
L
Fenrir
12,618
394
68
2
0
429,101
0
W
Ares
13,628
426
34
1
0
526,543
5
W
Ymir
13,713
429
87
3
0
386,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role