Player Matchup

Horus
Horus
Castiel156
Horus
Level 25
God Stats
3W - 4L
1,641 SR
Queue Stats
32W - 33L
1,339 Elo+
Party 1
Ratatoskr
Ratatoskr
Maldo420
Ratatoskr
Level 28
God Stats
1W - 5L
1,529 SR
Queue Stats
54W - 55L
1,373 Elo+
Party 1
Ah Puch
Ah Puch
vemproclj
Ah Puch
Level 106
God Stats
0W - 1L
1,757 SR
Queue Stats
7W - 8L
1,761 Elo+
Solo
Team Averages
Level 53
1,642 SR
1,491 Elo+

VS

Team Averages
Level 77
1,388 SR
1,397 Elo+
Izanami
Izanami
Mauivalong
Izanami
Level 88
God Stats
5W - 9L
1,280 SR
Queue Stats
23W - 52L
1,304 Elo+
Solo
Hel
Hel
MrSansey
Hel
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 13L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Xrzemek
Cthulhu
Level 116
God Stats
6W - 3L
1,599 SR
Queue Stats
52W - 51L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
0 / 8 / 3
14,008
584
10,248
25,385
22,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Maldo420
Ratatoskr
16
3 / 6 / 3
13,804
575
11,428
21,745
10,314
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
vemproclj
Ah Puch
19
4 / 4 / 2
14,394
600
31,282
18,102
6,397
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mauivalong
Izanami
18
5 / 4 / 7
15,525
647
19,434
19,869
8,554
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 3 / 6
13,443
560
5,148
17,854
8,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Xrzemek
Cthulhu
20
12 / 0 / 5
17,516
730
27,338
27,221
36,244
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
18
18
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
0
8
3
0.19
L
Ratatoskr
Maldo420
Ratatoskr
3
6
3
0.75
W
Izanami
Mauivalong
Izanami
5
4
7
2.13
W
1
3
6
1.33
W
Cthulhu
Xrzemek
Cthulhu
12
0
5
14.5
L
Ah Puch
vemproclj
Ah Puch
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,958
Damage
51,920
65,232
Taken
64,944
38,960
Mitigated
52,849
11,918
Healing
22,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
10,248
4,472
1,317
3,091
25,385
22,249
0
11,516
13,426
821
56,475
L
Ratatoskr
Maldo420
Ratatoskr
11,428
4,363
0
2,160
21,745
10,314
11
9,209
12,436
0
65,334
W
Izanami
Mauivalong
Izanami
19,434
12,203
247
3,431
19,869
8,554
3,180
8,499
11,370
0
119,615
W
5,148
824
7,554
6,422
17,854
8,051
156
10,696
7,158
28,678
0
W
Cthulhu
Xrzemek
Cthulhu
27,338
2,190
797
4,162
27,221
36,244
509
12,953
14,268
95,755
0
L
Ah Puch
vemproclj
Ah Puch
31,282
461
222
5,128
18,102
6,397
0
11,248
6,704
116,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,206
Gold Earned
46,484
264
Minions Killed
315
0
Camps Cleared
0
1,343,846
Distance Traveled
1,310,324
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,008
584
53
2
0
447,508
8
L
Ratatoskr
13,804
575
84
4
0
481,721
3
W
Izanami
15,525
647
182
8
0
412,571
6
W
Hel
13,443
560
26
1
0
439,283
4
W
Cthulhu
17,516
730
107
4
0
458,470
1
L
Ah Puch
14,394
600
127
5
0
414,617
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role