Player Matchup

Merlin
Merlin
DeathSoul2
Merlin
Level 124
God Stats
3W - 2L
1,575 SR
Queue Stats
80W - 74L
1,553 Elo+
Party 1
Bellona
Bellona
Jhon_Martiinezz
Bellona
Level 27
God Stats
18W - 4L
1,688 SR
Queue Stats
45W - 32L
1,568 Elo+
Party 1
Fenrir
Fenrir
XBen27
Fenrir
Level 128
God Stats
2W - 2L
1,652 SR
Queue Stats
30W - 17L
1,636 Elo+
Party 1
Team Averages
Level 93
1,638 SR
1,586 Elo+

VS

Team Averages
Level 53
1,292 SR
1,408 Elo+
Horus
Horus
Mrstares
Horus
Level 23
God Stats
1W - 0L
1,265 SR
Queue Stats
27W - 48L
1,291 Elo+
Party 2
Ra
Ra
TobysBigBwian
Ra
Level 29
God Stats
1W - 1L
1,287 SR
Queue Stats
66W - 80L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
coolyoMan
Danzaburou
Level 106
God Stats
1W - 0L
1,326 SR
Queue Stats
52W - 48L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeathSoul2
Merlin
18
7 / 5 / 8
14,270
680
23,651
17,107
7,056
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 4 / 17
12,486
595
6,943
18,475
17,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
XBen27
Fenrir
18
13 / 4 / 6
14,762
703
19,567
15,703
7,537
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mrstares
Horus
15
0 / 6 / 4
11,437
545
6,353
21,380
20,010
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 8 / 4
14,519
691
11,119
19,325
8,260
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
coolyoMan
Danzaburou
20
7 / 7 / 4
15,591
742
17,618
19,924
10,048
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
20
Kills
13
13
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
DeathSoul2
Merlin
7
5
8
2.2
L
0
4
17
2.13
W
Horus
Mrstares
Horus
0
6
4
0.33
W
6
8
4
1
L
Fenrir
XBen27
Fenrir
13
4
6
4
W
Danzaburou
coolyoMan
Danzaburou
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,161
Damage
35,090
51,285
Taken
60,629
32,249
Mitigated
38,318
10,317
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DeathSoul2
Merlin
23,651
1,293
646
5,292
17,107
7,056
1,563
5,636
11,396
112,446
0
L
6,943
1,166
0
820
18,475
17,656
669
3,716
14,459
0
31,705
W
Horus
Mrstares
Horus
6,353
2,927
1,972
4,530
21,380
20,010
0
8,592
12,788
0
25,730
W
11,119
1,669
3,264
4,772
19,325
8,260
672
9,527
9,798
69,609
0
L
Fenrir
XBen27
Fenrir
19,567
4,758
0
3,559
15,703
7,537
1,548
1,909
13,644
0
61,597
W
Danzaburou
coolyoMan
Danzaburou
17,618
8,547
0
5,497
19,924
10,048
2,540
5,584
14,340
0
107,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,518
Gold Earned
41,547
261
Minions Killed
262
0
Camps Cleared
0
1,071,313
Distance Traveled
1,082,298
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,270
680
145
7
0
323,715
1
L
Bellona
12,486
595
48
2
0
379,211
5
W
Horus
11,437
545
22
1
0
401,534
1
W
Ra
14,519
691
96
5
0
332,025
0
L
Fenrir
14,762
703
68
3
0
368,387
4
W
Danzaburou
15,591
742
144
7
0
348,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role