Player Matchup

Nemesis
Nemesis
HarreHirsch
Nemesis
Level 13
God Stats
3W - 3L
1,666 SR
Queue Stats
35W - 32L
1,335 Elo+
Solo
Yemoja
Yemoja
XZY_Official
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,361 Elo+
Solo
Cthulhu
Cthulhu
joethesexyman
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,258 Elo+
Party 3
Sol
Sol
xXNeoxGXx
Sol
Level 29
God Stats
0W - 3L
1,220 SR
Queue Stats
66W - 68L
1,375 Elo+
Solo
Poseidon
Poseidon
zapatyzapzap
Poseidon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,435 Elo+
Party 3
Team Averages
Level 22
1,477 SR
1,353 Elo+

VS

Team Averages
Level 37
1,558 SR
1,454 Elo+
Izanami
Izanami
Alain030
Izanami
Level 67
God Stats
18W - 14L
1,568 SR
Queue Stats
26W - 25L
1,410 Elo+
Party 1
Horus
Horus
TPTheMessiah
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,178 Elo+
Solo
Arachne
Arachne
Xx_-Javi89-_xX
Arachne
Level 83
God Stats
46W - 20L
1,720 SR
Queue Stats
349W - 324L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
creepytomas161
Kukulkan
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
muTe_stMoriTz1
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HarreHirsch
Nemesis
15
1 / 7 / 3
10,380
433
7,985
21,361
11,989
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
16
2 / 6 / 9
11,026
459
11,235
14,411
12,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
14
0 / 10 / 5
9,345
389
8,772
21,810
18,687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 7 / 2
9,906
413
19,265
15,462
3,957
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
zapatyzapzap
Poseidon
19
7 / 12 / 1
12,671
528
15,259
16,955
5,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alain030
Izanami
17
6 / 5 / 2
11,602
483
15,492
16,300
6,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 12
11,880
495
4,795
12,576
9,391
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
32 / 2 / 3
15,712
655
36,232
28,503
15,658
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
17
2 / 6 / 9
11,547
481
8,812
12,102
6,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 6
10,400
433
3,801
18,429
18,341
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
16
Kills
42
42
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alain030
Izanami
6
5
2
1.4
L
Nemesis
HarreHirsch
Nemesis
1
7
3
0.36
W
2
1
12
8
L
Yemoja
2
6
9
1.08
W
32
2
3
16.75
W
Kukulkan
2
6
9
1.08
L
Cthulhu
0
10
5
0.25
W
0
3
6
1
L
6
7
2
1
L
Poseidon
zapatyzapzap
Poseidon
7
12
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,516
Damage
69,132
89,999
Taken
87,910
52,273
Mitigated
55,972
17,297
Healing
27,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alain030
Izanami
15,492
12,370
891
4,345
16,300
6,451
1,545
12,083
4,192
0
94,549
L
Nemesis
HarreHirsch
Nemesis
7,985
2,838
0
5,372
21,361
11,989
0
566
20,795
0
75,200
W
4,795
2,379
2,501
3,628
12,576
9,391
539
8,582
3,442
0
32,082
L
Yemoja
11,235
2,412
3,151
1,202
14,411
12,223
0
1,502
12,909
39,192
0
W
36,232
27,458
0
14,726
28,503
15,658
1,675
10,672
17,781
0
127,269
W
Kukulkan
8,812
1,602
0
796
12,102
6,131
1,809
8,438
3,539
55,207
0
L
Cthulhu
8,772
867
0
3,330
21,810
18,687
145
2,600
19,210
31,247
0
W
3,801
285
0
410
18,429
18,341
0
14,004
4,425
14,940
0
L
19,265
7,573
0
4,242
15,462
3,957
0
2,403
13,059
64,525
0
L
Poseidon
zapatyzapzap
Poseidon
15,259
1,072
0
0
16,955
5,417
833
5,542
11,413
81,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,328
Gold Earned
61,141
480
Minions Killed
491
0
Camps Cleared
0
1,862,094
Distance Traveled
2,175,719
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,602
483
157
7
0
375,749
1
L
Nemesis
10,380
433
109
5
0
389,626
0
W
Horus
11,880
495
48
2
0
514,653
2
L
Yemoja
11,026
459
51
2
0
386,253
3
W
Arachne
15,712
655
144
6
0
490,763
1
W
Kukulkan
11,547
481
115
5
0
369,583
0
L
Cthulhu
9,345
389
54
2
0
361,522
1
W
Ymir
10,400
433
27
1
0
424,971
2
L
Sol
9,906
413
115
5
0
338,581
3
L
Poseidon
12,671
528
151
6
0
386,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role