Player Matchup

Kukulkan
Kukulkan
GiantGandalf
Kukulkan
Level 21
God Stats
22W - 15L
1,600 SR
Queue Stats
28W - 24L
1,341 Elo+
Party 1
Hercules
Hercules
GunGanGing
Hercules
Level 55
God Stats
6W - 2L
1,500 SR
Queue Stats
89W - 52L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
damngg
Tsukuyomi
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 38L
1,621 Elo+
Party 1
Team Averages
Level 69
1,533 SR
1,496 Elo+

VS

Team Averages
Level 42
1,579 SR
1,364 Elo+
Ah Puch
Ah Puch
EightCase277692
Ah Puch
Level 83
God Stats
11W - 13L
1,467 SR
Queue Stats
236W - 277L
1,420 Elo+
Solo
Cthulhu
Cthulhu
PepusCZ
Cthulhu
Level 14
God Stats
1W - 1L
1,772 SR
Queue Stats
12W - 12L
1,342 Elo+
Party 2
Neith
Neith
VinkyG
Neith
Level 28
God Stats
13W - 14L
1,499 SR
Queue Stats
68W - 72L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GiantGandalf
Kukulkan
18
7 / 7 / 12
15,335
667
20,292
18,425
8,269
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
GunGanGing
Hercules
19
6 / 0 / 12
14,571
634
13,544
25,279
40,749
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
damngg
Tsukuyomi
20
15 / 5 / 11
17,147
746
30,301
23,703
16,764
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 3
15,193
661
16,440
20,142
4,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
PepusCZ
Cthulhu
18
4 / 7 / 5
15,661
681
10,331
27,395
31,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
VinkyG
Neith
15
2 / 13 / 5
13,618
592
13,525
20,928
5,732
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
28
Kills
11
12
Deaths
28
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Kukulkan
GiantGandalf
Kukulkan
7
7
12
1.86
W
Hercules
GunGanGing
Hercules
6
0
12
12
L
Cthulhu
PepusCZ
Cthulhu
4
7
5
0.93
L
Neith
VinkyG
Neith
2
13
5
0.35
W
Tsukuyomi
damngg
Tsukuyomi
15
5
11
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,137
Damage
40,296
67,407
Taken
68,465
65,782
Mitigated
41,650
21,814
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,440
476
0
5,013
20,142
4,642
199
4,588
15,127
90,625
0
W
Kukulkan
GiantGandalf
Kukulkan
20,292
981
1,277
2,954
18,425
8,269
1,180
11,030
7,395
104,051
0
W
Hercules
GunGanGing
Hercules
13,544
2,243
0
8,214
25,279
40,749
12
8,835
16,444
0
36,420
L
Cthulhu
PepusCZ
Cthulhu
10,331
446
0
3,923
27,395
31,276
360
10,600
16,138
25,264
0
L
Neith
VinkyG
Neith
13,525
6,602
0
1,971
20,928
5,732
135
5,124
15,165
0
47,514
W
Tsukuyomi
damngg
Tsukuyomi
30,301
7,038
0
9,369
23,703
16,764
1,684
7,645
16,058
0
93,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
44,472
229
Minions Killed
213
0
Camps Cleared
0
1,237,223
Distance Traveled
1,113,755
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,193
661
140
6
0
376,742
7
W
Kukulkan
15,335
667
112
5
0
375,538
1
W
Hercules
14,571
634
39
2
0
437,016
0
L
Cthulhu
15,661
681
29
1
0
387,660
0
L
Neith
13,618
592
44
2
0
349,353
7
W
Tsukuyomi
17,147
746
78
3
0
424,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role